Player Matchup

Hercules
Hercules
Passive_Pancak3
Hercules
Level 129
God Stats
6W - 6L
1,578 SR
Queue Stats
198W - 238L
1,546 Elo+
Solo
Maui
Maui
PhantomCorps
Maui
Level 125
God Stats
20W - 11L
1,555 SR
Queue Stats
325W - 298L
1,511 Elo+
Solo
Bakasura
Bakasura
PsychoPanda1394
Bakasura
Level 86
God Stats
15W - 8L
1,581 SR
Queue Stats
1,003W - 942L
1,480 Elo+
Solo
Aphrodite
Aphrodite
ll-_Queen_-ll_
Aphrodite
Level 127
God Stats
22W - 23L
1,602 SR
Queue Stats
62W - 65L
1,500 Elo+
Solo
Skadi
Skadi
lordships-_-
Skadi
Level 88
God Stats
14W - 11L
1,625 SR
Queue Stats
427W - 426L
1,443 Elo+
Solo
Team Averages
Level 111
1,588 SR
1,496 Elo+

VS

Team Averages
Level 102
1,601 SR
1,476 Elo+
Sylvanus
Sylvanus
Daseansta510
Sylvanus
Level 103
God Stats
6W - 3L
1,672 SR
Queue Stats
49W - 47L
1,505 Elo+
Solo
Loki
Loki
X1van1X
Loki
Level 109
God Stats
27W - 17L
1,598 SR
Queue Stats
257W - 241L
1,576 Elo+
Solo
Neith
Neith
ZRaptorX99
Neith
Level 113
God Stats
6W - 4L
1,580 SR
Queue Stats
398W - 374L
1,474 Elo+
Solo
Ymir
Ymir
aarron523
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,351 Elo+
Solo
Sol
Sol
xXRogueDSeiferXx
Sol
Level 149
God Stats
7W - 12L
1,657 SR
Queue Stats
270W - 244L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 0 / 1
9,142
609
2,973
7,030
7,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 5
7,925
528
4,040
13,935
8,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
15
2 / 1 / 3
8,882
592
9,870
11,495
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ll-_Queen_-ll_
Aphrodite
13
4 / 1 / 1
8,405
560
6,045
6,400
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 1
8,085
539
7,679
11,877
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daseansta510
Sylvanus
10
0 / 2 / 5
7,199
480
4,625
12,503
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
X1van1X
Loki
14
2 / 0 / 2
8,079
539
5,512
11,013
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
0 / 4 / 2
7,368
491
5,216
10,340
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 2 / 0
5,123
342
1,095
3,093
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 3 / 0
7,867
524
15,437
12,308
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
8
8
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Daseansta510
Sylvanus
0
2
5
1.25
W
Hercules
3
0
1
3.5
W
0
1
5
2.5
W
Bakasura
2
1
3
3.5
L
Loki
X1van1X
Loki
2
0
2
3
L
Neith
0
4
2
0.25
L
Ymir
0
2
0
0
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
4
1
1
4.5
W
2
5
1
0.5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
31,885
50,737
Taken
49,257
28,468
Mitigated
27,056
22,319
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Daseansta510
Sylvanus
4,625
1,753
3,655
4,576
12,503
10,063
135
2,376
9,614
20,853
0
W
Hercules
2,973
1,403
0
4,243
7,030
7,123
2,470
1,210
5,598
0
66,444
W
4,040
1,028
2,233
4,352
13,935
8,645
0
8,043
5,892
33,177
0
W
Bakasura
9,870
7,048
0
3,130
11,495
5,298
0
2,420
9,075
0
72,992
L
Loki
X1van1X
Loki
5,512
1,337
0
5,808
11,013
4,690
0
1,007
9,681
0
71,795
L
Neith
5,216
1,895
0
2,381
10,340
5,862
0
4,026
6,314
0
59,875
L
Ymir
1,095
208
0
500
3,093
1,359
0
0
3,093
8,874
0
W
Aphrodite
ll-_Queen_-ll_
Aphrodite
6,045
487
1,761
3,438
6,400
2,779
532
1,542
4,858
50,935
0
W
7,679
3,592
228
2,934
11,877
4,623
504
6,887
4,990
0
62,744
L
15,437
6,544
0
2,816
12,308
5,082
1,021
2,874
9,005
57,485
4,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
35,636
477
Minions Killed
345
0
Camps Cleared
0
1,536,075
Distance Traveled
1,293,142
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,199
480
27
2
0
282,221
6
W
Hercules
9,142
609
108
7
0
280,392
4
W
Maui
7,925
528
45
3
0
306,674
0
W
Bakasura
8,882
592
126
8
0
385,534
0
L
Loki
8,079
539
109
7
0
363,536
0
L
Neith
7,368
491
102
7
0
288,236
4
L
Ymir
5,123
342
20
1
0
77,533
0
W
Aphrodite
8,405
560
92
6
0
289,534
6
W
Skadi
8,085
539
106
7
0
273,941
0
L
Sol
7,867
524
87
6
0
281,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role