Player Matchup

Ra
Ra
Garry0000009
Ra
Level 65
God Stats
2W - 2L
1,666 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 1
Set
Set
Longhorns10
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
flanary3point0
Gilgamesh
Level 71
God Stats
2W - 1L
1,422 SR
Queue Stats
24W - 27L
1,437 Elo+
Party 1
Team Averages
Level 61
1,530 SR
1,450 Elo+

VS

Team Averages
Level 73
1,409 SR
1,429 Elo+
Odin
Odin
FlatCalf9709619
Odin
Level 86
God Stats
1W - 0L
1,501 SR
Queue Stats
32W - 31L
1,367 Elo+
Solo
Poseidon
Poseidon
Frtinn
Poseidon
Level 66
God Stats
4W - 4L
1,250 SR
Queue Stats
63W - 68L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Snag Take Note
Cernunnos
Level 68
God Stats
7W - 2L
1,475 SR
Queue Stats
51W - 49L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,321
666
7,346
11,508
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 1
7,947
568
8,525
12,887
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
flanary3point0
Gilgamesh
14
1 / 3 / 2
8,787
628
8,247
18,984
17,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,927
709
8,548
13,274
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Frtinn
Poseidon
19
9 / 1 / 2
12,183
870
18,117
9,620
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Snag Take Note
Cernunnos
14
2 / 1 / 8
9,674
691
11,712
14,158
6,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Poseidon
Frtinn
Poseidon
9
1
2
10
L
2
5
0
0.4
L
0
5
1
0.1
W
Cernunnos
Snag Take Note
Cernunnos
2
1
8
6
L
Gilgamesh
flanary3point0
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
38,377
43,379
Taken
37,052
32,769
Mitigated
24,652
4,232
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,548
855
0
4,038
13,274
14,016
690
3,342
9,932
0
19,051
W
Poseidon
Frtinn
Poseidon
18,117
3,187
336
3,532
9,620
4,202
506
2,564
7,056
84,384
0
L
7,346
573
707
1,679
11,508
5,309
0
4,493
6,742
58,666
0
L
8,525
2,602
0
1,208
12,887
9,655
0
3,617
8,932
0
19,416
W
Cernunnos
Snag Take Note
Cernunnos
11,712
7,525
0
8,133
14,158
6,434
1,904
2,754
11,404
0
39,067
L
Gilgamesh
flanary3point0
Gilgamesh
8,247
1,098
0
638
18,984
17,805
0
10,029
8,485
1,525
25,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,784
160
Minions Killed
198
0
Camps Cleared
0
749,325
Distance Traveled
798,214
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,927
709
18
1
0
271,945
0
W
Poseidon
12,183
870
133
10
0
273,296
0
L
Ra
9,321
666
105
8
0
242,748
0
L
Set
7,947
568
16
1
0
244,682
0
W
Cernunnos
9,674
691
47
3
0
252,973
0
L
Gilgamesh
8,787
628
39
3
0
261,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role