Player Matchup

Guan Yu
Guan Yu
Masters
SundownV42
Guan Yu
Masters
Level 168
God Stats
7W - 12L
1,235 SR
Queue Stats
314W - 329L
2,493 MMR
Party 1
Sol
Sol
Diamond I
Vexreal
Sol
Diamond I
Level 157
God Stats
6W - 3L
1,843 SR
Queue Stats
249W - 183L
2,466 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
Ðrizzy
Xing Tian
Diamond III
Level 182
God Stats
2W - 4L
1,574 SR
Queue Stats
173W - 116L
2,227 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,551 SR
2,395 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,399 SR
1,995 MMR
Freya
Freya
Diamond I
 
Freya
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Erebøs
Cabrakan
Diamond III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
2,215 MMR
Solo
Skadi
Skadi
Masters
WesleyWes
Skadi
Masters
Level 145
God Stats
1W - 4L
1,197 SR
Queue Stats
237W - 258L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SundownV42
Guan Yu
14
4 / 0 / 5
8,406
841
8,271
11,987
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
3 / 1 / 3
8,341
834
7,373
6,112
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Ðrizzy
Xing Tian
13
2 / 0 / 7
8,577
858
5,593
13,117
11,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AtlasShivaAo KuangNe ZhaHercules

VS

Bans
AchillesGebAresSurtrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 5 / 0
6,875
688
10,911
9,474
3,958
Cabrakan
Erebøs
Cabrakan
12
0 / 3 / 1
7,249
725
3,356
9,772
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
WesleyWes
Skadi
12
0 / 1 / 1
6,978
698
8,948
6,564
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
0
0.2
L
Cabrakan
Erebøs
Cabrakan
0
3
1
0.17
W
Guan Yu
SundownV42
Guan Yu
4
0
5
6.5
W
Sol
3
1
3
4.5
L
Skadi
WesleyWes
Skadi
0
1
1
0.5
W
Xing Tian
Ðrizzy
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
23,215
31,216
Taken
25,810
25,816
Mitigated
15,824
15,932
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,911
4,244
0
1,631
9,474
3,958
0
4,766
4,447
32,458
0
L
Cabrakan
Erebøs
Cabrakan
3,356
615
1,473
2,601
9,772
9,432
0
6,257
3,320
9,076
0
W
Guan Yu
SundownV42
Guan Yu
8,271
1,069
1,952
4,921
11,987
12,158
407
6,388
5,599
0
25,665
W
Sol
7,373
3,232
0
2,611
6,112
2,285
2,945
2,100
4,012
45,593
0
L
Skadi
WesleyWes
Skadi
8,948
2,457
0
410
6,564
2,434
0
2,178
4,109
0
47,349
W
Xing Tian
Ðrizzy
Xing Tian
5,593
765
2,226
4,222
13,117
11,373
392
5,924
7,193
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
21,102
145
Minions Killed
122
0
Camps Cleared
0
610,298
Distance Traveled
538,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,875
688
41
4
0
162,186
1
L
Cabrakan
7,249
725
9
1
0
183,114
0
W
Guan Yu
8,406
841
39
4
0
226,516
0
W
Sol
8,341
834
87
9
0
164,597
0
L
Skadi
6,978
698
72
7
0
193,096
0
W
Xing Tian
8,577
858
19
2
0
219,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role