Player Matchup

Cabrakan
Cabrakan
AwpDeag
Cabrakan
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 2
Izanami
Izanami
BRyye
Izanami
Level 15
God Stats
0W - 8L
1,181 SR
Queue Stats
0W - 8L
1,055 Elo+
Party 2
Thanatos
Thanatos
SanadaYukii
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,055 Elo+
Party 2
Gilgamesh
Gilgamesh
Sim1234
Gilgamesh
Level 22
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 8L
1,055 Elo+
Party 2
Scylla
Scylla
pinemartin
Scylla
Level 44
God Stats
0W - 8L
1,198 SR
Queue Stats
0W - 8L
1,055 Elo+
Party 2
Team Averages
Level 27
1,312 SR
1,063 Elo+

VS

Team Averages
Level 68
1,491 SR
1,450 Elo+
Cerberus
Cerberus
Obsidaniite
Cerberus
Level 41
God Stats
25W - 36L
1,376 SR
Queue Stats
77W - 96L
1,296 Elo+
Party 3
Nike
Nike
YA BOI ELSE
Nike
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 50L
1,574 Elo+
Party 1
Zeus
Zeus
c4lvitron
Zeus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 32L
1,642 Elo+
Party 1
Medusa
Medusa
cmurphy94
Medusa
Level 58
God Stats
36W - 44L
1,278 SR
Queue Stats
48W - 60L
1,310 Elo+
Party 3
Thor
Thor
warriorbeast837
Thor
Level 121
God Stats
8W - 4L
1,802 SR
Queue Stats
162W - 146L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AwpDeag
Cabrakan
12
1 / 3 / 3
7,264
382
1,648
11,644
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
BRyye
Izanami
13
0 / 6 / 3
7,668
404
6,889
14,176
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SanadaYukii
Thanatos
13
1 / 4 / 3
7,892
415
4,082
15,146
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Sim1234
Gilgamesh
16
3 / 1 / 1
9,530
502
13,291
23,269
28,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
pinemartin
Scylla
18
2 / 1 / 0
10,461
551
6,133
7,217
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Obsidaniite
Cerberus
13
1 / 0 / 12
9,713
511
3,156
9,573
8,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 2 / 5
9,915
522
11,218
17,421
20,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
3 / 0 / 4
12,148
639
8,080
6,268
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
cmurphy94
Medusa
16
11 / 3 / 2
10,670
562
13,719
11,892
4,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 4
8,728
459
6,338
14,947
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AwpDeag
Cabrakan
1
3
3
0.83
L
Izanami
BRyye
Izanami
0
6
3
0.25
W
Cerberus
Obsidaniite
Cerberus
1
0
12
7
L
Thanatos
SanadaYukii
Thanatos
1
4
3
0.63
L
Gilgamesh
Sim1234
Gilgamesh
3
1
1
3.5
W
0
2
5
1.25
W
Zeus
3
0
4
5
W
Medusa
cmurphy94
Medusa
11
3
2
4
L
Scylla
pinemartin
Scylla
2
1
0
2
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
42,511
71,452
Taken
60,101
51,494
Mitigated
42,547
22,189
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AwpDeag
Cabrakan
1,648
171
391
2,815
11,644
8,583
0
2,138
9,469
13,593
0
L
Izanami
BRyye
Izanami
6,889
4,073
0
3,741
14,176
5,366
0
4,316
9,830
0
66,265
W
Cerberus
Obsidaniite
Cerberus
3,156
0
2,936
2,479
9,573
8,325
69
2,986
6,536
30,116
0
L
Thanatos
SanadaYukii
Thanatos
4,082
883
0
10,276
15,146
6,344
0
1,224
13,890
0
42,940
L
Gilgamesh
Sim1234
Gilgamesh
13,291
3,204
0
4,190
23,269
28,676
273
2,528
20,689
2,173
72,158
W
11,218
720
0
726
17,421
20,379
0
1,105
16,316
2,715
72,527
W
Zeus
8,080
278
336
3,381
6,268
2,627
87
1,106
5,162
127,012
0
W
Medusa
cmurphy94
Medusa
13,719
8,275
0
1,819
11,892
4,842
829
2,669
9,015
0
73,450
L
Scylla
pinemartin
Scylla
6,133
634
0
776
7,217
2,525
0
1,891
5,236
90,681
0
W
6,338
1,603
0
1,532
14,947
6,374
0
1,130
13,751
0
72,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
51,174
484
Minions Killed
573
0
Camps Cleared
0
1,801,399
Distance Traveled
1,961,052
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,264
382
15
1
0
345,753
4
L
Izanami
7,668
404
122
6
0
339,353
1
W
Cerberus
9,713
511
68
4
0
436,152
7
L
Thanatos
7,892
415
64
3
0
402,166
1
L
Gilgamesh
9,530
502
117
6
0
355,285
2
W
Nike
9,915
522
114
6
0
351,795
1
W
Zeus
12,148
639
231
12
0
374,830
4
W
Medusa
10,670
562
80
4
0
412,120
0
L
Scylla
10,461
551
166
9
0
358,842
0
W
Thor
8,728
459
80
4
0
386,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role