Player Matchup

Fenrir
Fenrir
S1lentAssassin44
Fenrir
Level 105
God Stats
2W - 1L
1,757 SR
Queue Stats
29W - 48L
1,445 Elo+
Party 2
Skadi
Skadi
THANOTHEBEAST
Skadi
Level 121
God Stats
4W - 0L
1,707 SR
Queue Stats
29W - 52L
1,420 Elo+
Party 2
Chang'e
Chang'e
Zerikaii-Syraii
Chang'e
Level 128
God Stats
15W - 9L
1,522 SR
Queue Stats
172W - 162L
1,401 Elo+
Solo
Bacchus
Bacchus
colakoi
Bacchus
Level 61
God Stats
3W - 0L
1,799 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
kronos12mikekana
Ne Zha
Level 117
God Stats
1W - 3L
1,076 SR
Queue Stats
212W - 221L
1,369 Elo+
Solo
Team Averages
Level 106
1,572 SR
1,417 Elo+

VS

Team Averages
Level 67
1,450 SR
1,328 Elo+
Mulan
Mulan
Bioshark5689
Mulan
Level 37
God Stats
2W - 8L
1,100 SR
Queue Stats
13W - 26L
1,096 Elo+
Party 1
Camazotz
Camazotz
NoX Jonny
Camazotz
Level 129
God Stats
18W - 20L
1,519 SR
Queue Stats
146W - 145L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
Scottish576
Kumbhakarna
Level 52
God Stats
3W - 4L
1,292 SR
Queue Stats
31W - 33L
1,089 Elo+
Party 1
Danzaburou
Danzaburou
Who Drippin
Danzaburou
Level 57
God Stats
7W - 3L
1,838 SR
Queue Stats
28W - 30L
1,464 Elo+
Solo
Hel
Hel
pepa1005
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,746
650
8,017
11,970
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 3
9,823
655
10,823
10,382
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 1
8,916
594
7,411
11,698
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
colakoi
Bacchus
11
0 / 2 / 5
7,421
495
4,497
9,677
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 7 / 2
7,677
512
7,120
12,919
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,812
454
6,413
13,815
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
NoX Jonny
Camazotz
14
6 / 2 / 1
8,833
589
7,514
11,635
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Scottish576
Kumbhakarna
12
1 / 2 / 8
7,530
502
3,731
13,614
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Who Drippin
Danzaburou
13
7 / 4 / 2
8,043
536
8,404
11,290
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,947
396
3,230
8,438
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
16
Kills
14
15
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Camazotz
NoX Jonny
Camazotz
6
2
1
3.25
W
6
2
4
4
L
Kumbhakarna
Scottish576
Kumbhakarna
1
2
8
2.5
W
6
3
3
2.5
L
Danzaburou
Who Drippin
Danzaburou
7
4
2
2
W
2
1
1
2.5
W
Bacchus
colakoi
Bacchus
0
2
5
1.25
W
2
7
2
0.43
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
29,292
56,646
Taken
58,792
29,050
Mitigated
34,668
17,363
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,413
314
0
3,985
13,815
12,131
0
6,535
7,280
0
55,226
L
Camazotz
NoX Jonny
Camazotz
7,514
3,476
0
4,221
11,635
4,214
0
966
10,669
0
52,948
W
8,017
1,827
0
3,542
11,970
5,735
0
826
11,144
0
74,160
L
Kumbhakarna
Scottish576
Kumbhakarna
3,731
247
334
2,763
13,614
10,977
0
2,682
10,932
24,087
0
W
10,823
3,854
0
1,514
10,382
3,833
3,622
2,152
8,230
0
71,514
L
Danzaburou
Who Drippin
Danzaburou
8,404
2,620
0
1,453
11,290
4,155
474
1,402
9,888
0
51,766
W
7,411
532
321
8,332
11,698
5,939
369
0
11,698
69,382
0
W
Bacchus
colakoi
Bacchus
4,497
681
0
2,527
9,677
7,914
124
1,726
7,951
15,718
0
W
7,120
3,440
0
1,127
12,919
5,629
386
2,257
10,662
0
46,081
L
3,230
350
464
2,213
8,438
3,191
0
323
8,115
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
37,165
424
Minions Killed
325
0
Camps Cleared
0
1,387,665
Distance Traveled
1,286,812
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,812
454
67
4
0
265,319
0
L
Camazotz
8,833
589
82
5
0
303,699
0
W
Fenrir
9,746
650
99
7
0
318,448
2
L
Kumbhakarna
7,530
502
27
2
0
277,560
0
W
Skadi
9,823
655
119
8
0
277,135
4
L
Danzaburou
8,043
536
86
6
0
258,767
0
W
Chang'e
8,916
594
117
8
0
241,778
0
W
Bacchus
7,421
495
24
2
0
317,815
0
W
Ne Zha
7,677
512
65
4
0
232,489
0
L
Hel
5,947
396
63
4
0
181,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role