Player Matchup

Jing Wei
Jing Wei
Due_Rag
Jing Wei
Level 97
God Stats
2W - 1L
1,506 SR
Queue Stats
205W - 194L
1,622 Elo+
Solo
Martichoras
Martichoras
Enkairiddion
Martichoras
Level 69
God Stats
1W - 0L
1,418 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Ah Puch
Ah Puch
KD3real
Ah Puch
Level 89
God Stats
8W - 3L
1,611 SR
Queue Stats
142W - 141L
1,403 Elo+
Solo
Cthulhu
Cthulhu
PoopJuice11
Cthulhu
Level 109
God Stats
4W - 0L
1,824 SR
Queue Stats
365W - 379L
1,464 Elo+
Solo
Horus
Horus
TLD_DPARINI-CR-
Horus
Level 103
God Stats
2W - 4L
1,632 SR
Queue Stats
147W - 140L
1,463 Elo+
Solo
Team Averages
Level 93
1,598 SR
1,470 Elo+

VS

Team Averages
Level 104
1,489 SR
1,461 Elo+
Persephone
Persephone
Celestial Smurf
Persephone
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
488W - 478L
1,554 Elo+
Party 1
Nemesis
Nemesis
Sir Rennidy
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Tee Leaph
Guan Yu
Level 101
God Stats
0W - 2L
1,213 SR
Queue Stats
115W - 133L
1,386 Elo+
Solo
Chernobog
Chernobog
atamarmion
Chernobog
Level 171
God Stats
26W - 27L
1,620 SR
Queue Stats
916W - 929L
1,437 Elo+
Solo
Heimdallr
Heimdallr
midget_assassin9
Heimdallr
Level 80
God Stats
2W - 3L
1,610 SR
Queue Stats
462W - 460L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Due_Rag
Jing Wei
18
6 / 4 / 16
11,975
704
11,162
11,771
4,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
Enkairiddion
Martichoras
20
7 / 2 / 20
12,802
753
13,386
13,163
6,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
KD3real
Ah Puch
20
8 / 2 / 19
12,531
737
27,737
15,133
8,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PoopJuice11
Cthulhu
20
7 / 3 / 20
12,283
723
14,130
20,067
32,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 24
11,175
657
13,794
19,730
24,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Celestial Smurf
Persephone
19
1 / 4 / 4
10,844
638
18,862
11,956
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sir Rennidy
Nemesis
14
0 / 8 / 4
8,852
521
3,290
19,758
12,002
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Tee Leaph
Guan Yu
16
0 / 6 / 4
9,141
538
2,561
20,761
25,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
atamarmion
Chernobog
16
2 / 6 / 3
9,753
574
11,101
16,091
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
17
2 / 8 / 7
10,531
619
15,829
18,931
9,807
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
27
32
Kills
5
13
Deaths
32
99
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
Celestial Smurf
Persephone
1
4
4
0.75
W
Jing Wei
Due_Rag
Jing Wei
6
4
16
3.5
W
Martichoras
Enkairiddion
Martichoras
7
2
20
8.5
W
Ah Puch
KD3real
Ah Puch
8
2
19
8.75
W
Cthulhu
PoopJuice11
Cthulhu
7
3
20
5.67
L
Nemesis
Sir Rennidy
Nemesis
0
8
4
0.25
W
4
2
24
8
L
Guan Yu
Tee Leaph
Guan Yu
0
6
4
0.33
L
Chernobog
atamarmion
Chernobog
2
6
3
0.58
L
Heimdallr
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,209
Damage
51,643
79,864
Taken
87,497
76,730
Mitigated
60,699
32,472
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Celestial Smurf
Persephone
18,862
239
301
1,789
11,956
5,647
0
5,771
6,181
50,423
0
W
Jing Wei
Due_Rag
Jing Wei
11,162
8,216
760
615
11,771
4,447
2,587
1,996
7,148
0
21,413
W
Martichoras
Enkairiddion
Martichoras
13,386
3,645
1,032
3,180
13,163
6,814
2,974
3,535
7,910
0
48,107
W
Ah Puch
KD3real
Ah Puch
27,737
816
3,047
3,541
15,133
8,127
1,450
4,078
11,055
41,536
0
W
Cthulhu
PoopJuice11
Cthulhu
14,130
478
2,061
3,483
20,067
32,524
351
5,187
14,880
29,491
0
L
Nemesis
Sir Rennidy
Nemesis
3,290
403
1,373
2,216
19,758
12,002
0
8,655
11,103
0
6,728
W
13,794
5,812
7,292
7,461
19,730
24,818
357
4,066
15,664
0
22,014
L
Guan Yu
Tee Leaph
Guan Yu
2,561
426
4,665
4,094
20,761
25,719
44
9,151
11,610
0
7,879
L
Chernobog
atamarmion
Chernobog
11,101
3,359
777
2,441
16,091
7,524
46
10,688
5,403
0
30,024
L
Heimdallr
15,829
6,836
723
1,792
18,931
9,807
386
7,600
11,331
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
49,121
166
Minions Killed
182
0
Camps Cleared
0
1,525,832
Distance Traveled
1,275,277
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,844
638
73
4
0
268,192
0
W
Jing Wei
11,975
704
33
2
0
271,936
3
W
Martichoras
12,802
753
61
4
0
272,942
0
W
Ah Puch
12,531
737
29
2
0
323,249
0
W
Cthulhu
12,283
723
37
2
0
307,557
0
L
Nemesis
8,852
521
9
1
0
261,835
0
W
Horus
11,175
657
6
0
0
350,148
0
L
Guan Yu
9,141
538
9
1
0
295,823
0
L
Chernobog
9,753
574
46
3
0
226,163
0
L
Heimdallr
10,531
619
45
3
0
223,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role