Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Freekazor
Odin
Level 143
God Stats
2W - 3L
1,715 SR
Queue Stats
160W - 154L
1,430 Elo+
Solo
Set
Set
Pinoxtle
Set
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,476 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,481 Elo+

VS

Team Averages
Level 87
1,566 SR
1,352 Elo+
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DynaMicW0LF
Awilix
Level 101
God Stats
5W - 4L
1,762 SR
Queue Stats
526W - 533L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
ITZz Betta
Cabrakan
Level 122
God Stats
13W - 10L
1,530 SR
Queue Stats
642W - 646L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
YaBoySlat
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,026 Elo+
Party 1
Hun Batz
Hun Batz
YamadaRJ
Hun Batz
Level 89
God Stats
2W - 2L
1,538 SR
Queue Stats
190W - 173L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
10 / 1 / 7
10,478
953
13,627
13,838
6,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
 
Yu Huang
17
3 / 0 / 11
9,605
873
8,955
4,319
1,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
 
Terra
15
0 / 1 / 12
8,306
755
3,628
12,223
7,427
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
15
3 / 2 / 13
9,024
820
10,827
13,896
13,844
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 10
8,354
759
4,820
12,726
10,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
1
0 / 0 / 0
2,820
256
0
0
0
Awilix
14
2 / 6 / 4
7,666
697
5,047
12,689
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ITZz Betta
Cabrakan
16
2 / 3 / 5
8,272
752
7,136
12,288
16,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
YaBoySlat
Hou Yi
16
1 / 3 / 6
7,661
696
8,893
10,303
6,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
YamadaRJ
Hun Batz
14
3 / 6 / 5
7,922
720
13,193
11,897
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
17
Kills
8
9
Deaths
18
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
10
1
7
13.5
W
Yu Huang
 
Yu Huang
3
0
11
8.5
W
Terra
 
Terra
0
1
12
6
L
Terra
 
Terra
0
0
0
0
L
Awilix
2
6
4
0.67
W
Odin
3
2
13
4.75
L
Cabrakan
ITZz Betta
Cabrakan
2
3
5
1.5
W
1
5
10
1.2
L
Hou Yi
YaBoySlat
Hou Yi
1
3
6
1.33
L
Hun Batz
YamadaRJ
Hun Batz
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
34,269
57,002
Taken
47,177
40,639
Mitigated
35,469
27,984
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,627
3,969
586
7,747
13,838
6,868
260
1,267
12,429
0
25,503
W
Yu Huang
 
Yu Huang
8,955
1,612
1,650
1,389
4,319
1,922
1,804
17
4,302
32,649
0
W
Terra
 
Terra
3,628
195
7,913
4,738
12,223
7,427
687
506
11,673
5,631
0
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
5,047
2,191
408
1,220
12,689
6,693
0
3,218
9,471
0
10,087
W
Odin
10,827
846
748
1,110
13,896
13,844
330
2,741
10,880
1,802
14,977
L
Cabrakan
ITZz Betta
Cabrakan
7,136
661
824
1,689
12,288
16,076
0
5,732
6,556
10,012
0
W
4,820
1,441
724
1,379
12,726
10,578
627
2,004
10,582
0
18,169
L
Hou Yi
YaBoySlat
Hou Yi
8,893
2,899
1,148
1,879
10,303
6,048
0
1,945
8,358
0
19,762
L
Hun Batz
YamadaRJ
Hun Batz
13,193
1,368
854
520
11,897
6,652
19
3,220
8,677
0
31,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
34,341
126
Minions Killed
77
0
Camps Cleared
0
1,030,613
Distance Traveled
827,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,478
953
29
3
0
269,169
0
W
Yu Huang
9,605
873
56
5
0
211,242
0
W
Terra
8,306
755
3
0
0
156,227
0
L
Terra
2,820
256
0
0
0
0
0
L
Awilix
7,666
697
15
1
0
209,958
0
W
Odin
9,024
820
10
1
0
200,509
0
L
Cabrakan
8,272
752
8
1
0
210,973
0
W
Set
8,354
759
28
3
0
193,466
0
L
Hou Yi
7,661
696
23
2
0
202,313
0
L
Hun Batz
7,922
720
31
3
0
204,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role