Player Matchup

Chaac
Chaac
GABRIEL-TITAN80
Chaac
Level 44
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 6L
1,118 Elo+
Solo
Baron Samedi
Baron Samedi
bengiez
Baron Samedi
Level 88
God Stats
34W - 31L
1,339 SR
Queue Stats
631W - 568L
1,504 Elo+
Solo
Arachne
Arachne
kaledraZ
Arachne
Level 122
God Stats
1W - 3L
1,303 SR
Queue Stats
17W - 33L
1,183 Elo+
Solo
Sylvanus
Sylvanus
silent-gold6
Sylvanus
Level 109
God Stats
7W - 4L
1,782 SR
Queue Stats
67W - 63L
1,446 Elo+
Solo
Heimdallr
Heimdallr
timmydean132435
Heimdallr
Level 41
God Stats
14W - 7L
1,856 SR
Queue Stats
45W - 46L
1,409 Elo+
Solo
Team Averages
Level 81
1,512 SR
1,332 Elo+

VS

Team Averages
Level 89
1,537 SR
1,435 Elo+
Pele
Pele
Druuke
Pele
Level 93
God Stats
25W - 22L
1,570 SR
Queue Stats
186W - 204L
1,387 Elo+
Party 1
Neith
Neith
I DR G00SE I
Neith
Level 107
God Stats
12W - 7L
1,642 SR
Queue Stats
423W - 388L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
LtNoLegs
Baron Samedi
Level 69
God Stats
35W - 33L
1,441 SR
Queue Stats
104W - 134L
1,418 Elo+
Party 1
Anubis
Anubis
Raustin
Anubis
Level 139
God Stats
32W - 32L
1,422 SR
Queue Stats
210W - 210L
1,393 Elo+
Solo
Guan Yu
Guan Yu
amimirunu
Guan Yu
Level 37
God Stats
6W - 6L
1,609 SR
Queue Stats
146W - 150L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,588
349
2,984
10,013
4,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
bengiez
Baron Samedi
15
4 / 5 / 1
8,977
561
11,559
14,290
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
kaledraZ
Arachne
13
1 / 4 / 0
7,505
469
5,455
16,783
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
silent-gold6
Sylvanus
11
1 / 4 / 1
6,782
424
5,657
15,980
12,519
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
timmydean132435
Heimdallr
11
0 / 7 / 1
6,479
405
5,237
14,340
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Druuke
Pele
15
1 / 2 / 3
8,767
548
3,360
11,990
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 6
10,279
642
13,938
10,154
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LtNoLegs
Baron Samedi
14
3 / 0 / 12
8,396
525
11,862
6,314
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Raustin
Anubis
15
5 / 3 / 3
9,034
565
6,574
12,968
6,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
amimirunu
Guan Yu
16
3 / 0 / 3
9,709
607
13,925
16,416
22,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
22
23
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
Druuke
Pele
1
2
3
1.25
L
0
3
0
0
W
10
1
6
13
W
Baron Samedi
LtNoLegs
Baron Samedi
3
0
12
9
W
Anubis
Raustin
Anubis
5
3
3
2.17
W
Guan Yu
amimirunu
Guan Yu
3
0
3
4.5
L
Baron Samedi
bengiez
Baron Samedi
4
5
1
0.9
L
Arachne
kaledraZ
Arachne
1
4
0
0.25
L
Sylvanus
silent-gold6
Sylvanus
1
4
1
0.38
L
Heimdallr
timmydean132435
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
49,659
71,406
Taken
57,842
37,269
Mitigated
41,947
21,730
Healing
24,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Druuke
Pele
3,360
984
0
3,526
11,990
4,660
363
2,669
9,321
0
78,809
L
2,984
957
0
3,170
10,013
4,449
0
0
10,013
0
22,712
W
13,938
6,566
0
4,199
10,154
4,106
2,987
2,596
7,558
0
81,700
W
Baron Samedi
LtNoLegs
Baron Samedi
11,862
1,124
1,391
2,566
6,314
4,530
650
1,569
4,745
45,472
0
W
Anubis
Raustin
Anubis
6,574
236
0
5,960
12,968
6,460
550
7,134
5,834
52,849
0
W
Guan Yu
amimirunu
Guan Yu
13,925
2,337
51
6,661
16,416
22,191
323
3,248
13,168
0
80,306
L
Baron Samedi
bengiez
Baron Samedi
11,559
1,376
639
3,610
14,290
7,027
0
6,912
7,378
77,102
0
L
Arachne
kaledraZ
Arachne
5,455
3,249
0
4,974
16,783
7,310
0
2,198
14,585
0
62,135
L
Sylvanus
silent-gold6
Sylvanus
5,657
1,478
2,297
4,897
15,980
12,519
0
5,000
10,980
24,967
0
L
Heimdallr
timmydean132435
Heimdallr
5,237
2,319
0
2,143
14,340
5,964
0
4,326
10,014
0
42,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
46,185
326
Minions Killed
533
0
Camps Cleared
0
1,276,972
Distance Traveled
1,547,566
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,767
548
121
8
0
328,933
0
L
Chaac
5,588
349
27
2
0
168,630
0
W
Neith
10,279
642
118
7
0
304,517
0
W
Baron Samedi
8,396
525
74
5
0
287,614
0
W
Anubis
9,034
565
89
6
0
293,475
1
W
Guan Yu
9,709
607
131
8
0
333,027
1
L
Baron Samedi
8,977
561
132
8
0
276,436
1
L
Arachne
7,505
469
81
5
0
330,211
0
L
Sylvanus
6,782
424
25
2
0
260,626
8
L
Heimdallr
6,479
405
61
4
0
241,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role