Player Matchup

Anhur
Anhur
Mooseasaurusrex
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,278 Elo+
Solo
Gilgamesh
Gilgamesh
Prodigyuno
Gilgamesh
Level 126
God Stats
3W - 4L
1,586 SR
Queue Stats
146W - 161L
1,478 Elo+
Solo
Athena
Athena
RiverDonk
Athena
Level 143
God Stats
2W - 4L
1,387 SR
Queue Stats
266W - 275L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhiteKnight124
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 47L
1,495 Elo+
Party 1
Mulan
Mulan
egregious1
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 34L
1,313 Elo+
Solo
Team Averages
Level 92
1,455 SR
1,419 Elo+

VS

Team Averages
Level 125
1,570 SR
1,531 Elo+
Susano
Susano
Kreiip
Susano
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
188W - 170L
1,520 Elo+
Party 2
Merlin
Merlin
Mikisiw4
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,398 Elo+
Solo
Medusa
Medusa
ThinBlueLine x
Medusa
Level 144
God Stats
4W - 2L
1,850 SR
Queue Stats
114W - 131L
1,376 Elo+
Solo
Ares
Ares
Zestermin
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,845 Elo+
Solo
Khepri
Khepri
nobleteam112
Khepri
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
7,486
749
7,447
11,360
5,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Prodigyuno
Gilgamesh
14
2 / 4 / 3
7,395
740
7,679
12,093
12,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
RiverDonk
Athena
15
3 / 5 / 6
8,368
837
6,008
17,604
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WhiteKnight124
Morgan Le Fay
14
2 / 5 / 6
7,413
741
10,142
10,780
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 6 / 4
6,907
691
7,123
11,901
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kreiip
Susano
16
10 / 2 / 14
9,259
926
14,145
9,410
6,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mikisiw4
Merlin
14
5 / 2 / 13
8,284
828
14,352
8,433
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 10
9,056
906
13,094
10,535
6,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
14
0 / 2 / 20
8,258
826
5,871
12,802
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
16
5 / 2 / 16
8,585
859
8,884
11,950
15,462
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
10
Kills
26
26
Deaths
10
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Susano
Kreiip
Susano
10
2
14
8.5
W
Merlin
Mikisiw4
Merlin
5
2
13
5.75
L
2
6
7
0.92
L
Gilgamesh
Prodigyuno
Gilgamesh
2
4
3
0.88
L
Athena
RiverDonk
Athena
3
5
6
1.2
W
6
2
10
5.5
L
Morgan Le Fay
WhiteKnight124
Morgan Le Fay
2
5
6
1
W
Ares
0
2
20
5
L
Mulan
1
6
4
0.5
W
Khepri
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,399
Damage
56,346
63,738
Taken
53,130
50,299
Mitigated
50,152
12,063
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Kreiip
Susano
14,145
1,280
1,439
1,320
9,410
6,623
1,173
1,753
7,657
0
24,451
W
Merlin
Mikisiw4
Merlin
14,352
1,171
1,224
987
8,433
5,083
1,181
3,493
4,940
22,772
0
L
7,447
4,463
0
324
11,360
5,583
190
6,368
4,992
0
16,283
L
Gilgamesh
Prodigyuno
Gilgamesh
7,679
673
792
1,401
12,093
12,008
0
5,286
6,807
0
14,718
L
Athena
RiverDonk
Athena
6,008
2,042
560
4,055
17,604
19,751
0
7,732
9,872
10,269
0
W
13,094
4,717
1,346
3,052
10,535
6,316
324
4,439
6,096
0
25,826
L
Morgan Le Fay
WhiteKnight124
Morgan Le Fay
10,142
852
534
1,692
10,780
5,085
110
3,945
6,835
20,941
0
W
Ares
5,871
407
1,400
1,761
12,802
16,668
137
3,042
9,760
8,926
0
L
Mulan
7,123
1,186
1,091
1,614
11,901
7,872
225
5,776
6,125
0
11,511
W
Khepri
8,884
314
1,587
2,471
11,950
15,462
462
3,423
8,527
16,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
43,442
71
Minions Killed
100
0
Camps Cleared
0
869,632
Distance Traveled
890,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,259
926
17
2
0
192,485
0
W
Merlin
8,284
828
31
3
0
172,242
0
L
Anhur
7,486
749
17
2
0
141,403
0
L
Gilgamesh
7,395
740
7
1
0
200,105
0
L
Athena
8,368
837
10
1
0
184,054
0
W
Medusa
9,056
906
30
3
0
181,199
0
L
Morgan Le Fay
7,413
741
25
3
0
169,725
0
W
Ares
8,258
826
9
1
0
166,628
0
L
Mulan
6,907
691
12
1
0
174,345
0
W
Khepri
8,585
859
13
1
0
178,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role