Player Matchup

Artemis
Artemis
Benazn8or
Artemis
Level 86
God Stats
2W - 4L
1,063 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 2
Ymir
Ymir
Coyote104
Ymir
Level 8
God Stats
2W - 4L
1,063 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 2
Hera
Hera
Omnisophic
Hera
Level 89
God Stats
2W - 2L
1,233 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 2
Kukulkan
Kukulkan
RhogarTheFierce
Kukulkan
Level 18
God Stats
2W - 4L
1,063 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 2
Da Ji
Da Ji
ZachRockz
Da Ji
Level 77
God Stats
2W - 2L
1,233 SR
Queue Stats
2W - 4L
1,063 Elo+
Party 2
Team Averages
Level 56
1,131 SR
1,063 Elo+

VS

Team Averages
Level 78
1,529 SR
1,467 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChiefTate
Nemesis
Level 67
God Stats
0W - 3L
1,116 SR
Queue Stats
65W - 71L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Drapzilla
Gilgamesh
Level 126
God Stats
7W - 8L
1,931 SR
Queue Stats
359W - 395L
1,462 Elo+
Solo
Maui
Maui
GUNZkillenem
Maui
Level 80
God Stats
25W - 20L
1,571 SR
Queue Stats
84W - 78L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Godfather0420
Kukulkan
Level 28
God Stats
10W - 7L
1,526 SR
Queue Stats
36W - 31L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benazn8or
Artemis
16
5 / 1 / 5
8,831
803
7,191
6,701
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
0 / 1 / 8
8,297
754
797
9,374
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 8
9,151
832
14,689
4,416
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
14
1 / 0 / 6
7,791
708
6,172
4,801
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
ZachRockz
Da Ji
15
5 / 2 / 7
8,466
770
9,766
8,455
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 1
7,372
670
3,847
9,396
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ChiefTate
Nemesis
14
1 / 3 / 3
7,663
697
3,206
8,937
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Drapzilla
Gilgamesh
13
2 / 3 / 1
7,397
672
5,361
11,376
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 3
7,145
650
2,458
12,079
13,187
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Godfather0420
Kukulkan
14
0 / 3 / 0
7,697
700
6,161
7,051
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
5
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
W
Artemis
Benazn8or
Artemis
5
1
5
7.5
L
Nemesis
ChiefTate
Nemesis
1
3
3
0.83
W
Ymir
0
1
8
4
L
Gilgamesh
Drapzilla
Gilgamesh
2
3
1
0.83
L
0
2
3
0.75
L
Kukulkan
Godfather0420
Kukulkan
0
3
0
0
W
3
1
8
7
W
Kukulkan
1
0
6
4
W
Da Ji
ZachRockz
Da Ji
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
21,033
33,747
Taken
48,839
21,697
Mitigated
35,653
7,119
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,847
1,060
0
542
9,396
4,224
0
5,201
4,195
0
21,989
W
Artemis
Benazn8or
Artemis
7,191
3,236
489
2,575
6,701
2,966
3,416
1,551
4,978
0
24,799
L
Nemesis
ChiefTate
Nemesis
3,206
1,019
0
1,043
8,937
4,260
0
3,257
5,680
0
23,458
W
Ymir
797
171
0
1,290
9,374
10,333
350
2,794
6,531
2,933
0
L
Gilgamesh
Drapzilla
Gilgamesh
5,361
683
256
1,161
11,376
10,759
29
5,261
6,115
0
13,126
L
2,458
76
438
331
12,079
13,187
0
5,447
6,632
18,524
0
L
Kukulkan
Godfather0420
Kukulkan
6,161
416
0
470
7,051
3,223
0
2,492
4,559
31,325
0
W
14,689
3,607
276
1,343
4,416
2,061
1,734
817
3,435
47,994
0
W
Kukulkan
6,172
618
220
339
4,801
2,145
302
1,685
3,068
28,675
0
W
Da Ji
ZachRockz
Da Ji
9,766
2,193
200
387
8,455
4,192
0
1,772
6,509
0
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
37,274
207
Minions Killed
206
0
Camps Cleared
0
1,094,079
Distance Traveled
1,069,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,372
670
39
4
0
211,837
0
W
Artemis
8,831
803
29
3
0
212,916
0
L
Nemesis
7,663
697
47
4
0
243,224
0
W
Ymir
8,297
754
2
0
0
224,460
0
L
Gilgamesh
7,397
672
17
2
0
209,541
0
L
Maui
7,145
650
26
2
0
198,580
0
L
Kukulkan
7,697
700
77
7
0
206,396
0
W
Hera
9,151
832
96
9
0
226,488
0
W
Kukulkan
7,791
708
56
5
0
184,744
0
W
Da Ji
8,466
770
24
2
0
245,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role