Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MilesGaming52
Chronos
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 110L
1,597 Elo+
Party 2
Da Ji
Da Ji
NuckingFutts
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RiverDonk
Baron Samedi
Level 143
God Stats
2W - 4L
1,512 SR
Queue Stats
266W - 275L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhiteKnight124
Kumbhakarna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,511 Elo+
Party 2
Team Averages
Level 95
1,502 SR
1,530 Elo+

VS

Team Averages
Level 127
1,387 SR
1,451 Elo+
Mercury
Mercury
Arashi Fox
Mercury
Level 149
God Stats
1W - 0L
1,281 SR
Queue Stats
13W - 23L
1,364 Elo+
Party 1
Scylla
Scylla
Kirihei
Scylla
Level 141
God Stats
1W - 0L
1,633 SR
Queue Stats
74W - 69L
1,479 Elo+
Party 1
Olorun
Olorun
NiKsDiL
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 159L
1,561 Elo+
Solo
He Bo
He Bo
absolet6lord16
He Bo
Level 155
God Stats
1W - 0L
1,259 SR
Queue Stats
54W - 52L
1,494 Elo+
Solo
Izanami
Izanami
vergilence
Izanami
Level 67
God Stats
1W - 1L
1,261 SR
Queue Stats
11W - 20L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 5 / 5
8,888
684
9,527
11,839
15,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
16
1 / 3 / 6
8,297
638
10,744
11,084
5,992
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 4
8,842
680
2,483
11,577
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
RiverDonk
Baron Samedi
17
4 / 2 / 4
9,481
729
14,102
9,570
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
WhiteKnight124
Kumbhakarna
13
0 / 5 / 7
7,826
602
2,207
15,393
19,344
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arashi Fox
Mercury
13
5 / 4 / 11
8,838
680
7,469
8,015
3,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Kirihei
Scylla
18
3 / 3 / 15
10,386
799
15,825
9,607
4,040
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
NiKsDiL
Olorun
19
3 / 1 / 16
10,396
800
10,307
12,653
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 14
8,664
666
11,844
8,053
3,021
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
vergilence
Izanami
17
8 / 1 / 9
10,070
775
6,391
6,502
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
10
Kills
21
21
Deaths
11
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
5
5
1.1
W
Mercury
Arashi Fox
Mercury
5
4
11
2.63
W
Scylla
Kirihei
Scylla
3
3
15
3.5
L
Chronos
1
3
6
1.33
W
Olorun
NiKsDiL
Olorun
3
1
16
11
L
2
6
4
0.67
L
Baron Samedi
RiverDonk
Baron Samedi
4
2
4
3
L
Kumbhakarna
WhiteKnight124
Kumbhakarna
0
5
7
0.7
W
2
2
14
4.5
W
Izanami
vergilence
Izanami
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,063
Damage
51,836
59,463
Taken
44,830
55,497
Mitigated
19,146
12,762
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,527
380
0
735
11,839
15,789
0
6,974
4,865
0
13,807
W
Mercury
Arashi Fox
Mercury
7,469
2,977
1,030
670
8,015
3,245
0
5,080
2,713
0
10,895
W
Scylla
Kirihei
Scylla
15,825
917
730
2,818
9,607
4,040
99
5,114
4,242
35,631
0
L
Chronos
10,744
2,910
996
2,295
11,084
5,992
484
7,547
3,537
23,476
0
W
Olorun
NiKsDiL
Olorun
10,307
5,990
4,002
8,323
12,653
6,044
578
8,128
4,435
33,406
0
L
2,483
304
103
595
11,577
6,947
162
6,867
4,710
0
9,485
L
Baron Samedi
RiverDonk
Baron Samedi
14,102
698
2,450
2,941
9,570
7,425
313
7,540
2,030
37,466
0
L
Kumbhakarna
WhiteKnight124
Kumbhakarna
2,207
175
554
2,093
15,393
19,344
0
9,048
6,345
10,589
0
W
11,844
479
15
1,772
8,053
3,021
482
4,789
3,050
17,621
0
W
Izanami
vergilence
Izanami
6,391
4,153
1,806
2,473
6,502
2,796
818
3,942
2,275
0
14,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
48,354
128
Minions Killed
150
0
Camps Cleared
0
1,104,250
Distance Traveled
1,236,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,888
684
9
1
0
198,358
0
W
Mercury
8,838
680
5
0
0
251,015
0
W
Scylla
10,386
799
51
4
0
224,648
0
L
Chronos
8,297
638
28
2
0
206,513
0
W
Olorun
10,396
800
48
4
0
238,401
0
L
Da Ji
8,842
680
16
1
0
229,473
0
L
Baron Samedi
9,481
729
56
4
0
240,788
0
L
Kumbhakarna
7,826
602
19
1
0
229,118
0
W
He Bo
8,664
666
19
1
0
264,376
0
W
Izanami
10,070
775
27
2
0
258,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role