Player Matchup

Nu Wa
Nu Wa
DefyThat
Nu Wa
Level 83
God Stats
6W - 4L
1,478 SR
Queue Stats
226W - 203L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LAZYPUP266
Cu Chulainn
Level 60
God Stats
6W - 2L
1,715 SR
Queue Stats
71W - 60L
1,575 Elo+
Party 1
Pele
Pele
bidoof2
Pele
Level 29
God Stats
4W - 4L
1,505 SR
Queue Stats
109W - 88L
1,530 Elo+
Party 1
Team Averages
Level 57
1,566 SR
1,557 Elo+

VS

Team Averages
Level 74
1,484 SR
1,483 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
RyNovax
Merlin
Level 68
God Stats
28W - 34L
1,453 SR
Queue Stats
347W - 368L
1,532 Elo+
Solo
Ares
Ares
woozzuu
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 138L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DefyThat
Nu Wa
13
2 / 1 / 5
7,809
781
11,179
5,575
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LAZYPUP266
Cu Chulainn
13
4 / 1 / 1
8,454
845
7,377
10,321
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
bidoof2
Pele
12
1 / 2 / 5
7,335
734
6,884
8,687
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 2
6,802
680
8,393
9,564
3,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RyNovax
Merlin
13
2 / 1 / 1
7,444
744
8,419
9,751
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
woozzuu
Ares
11
1 / 3 / 3
7,282
728
3,328
12,402
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
2
0.67
W
Nu Wa
DefyThat
Nu Wa
2
1
5
4.5
W
Cu Chulainn
LAZYPUP266
Cu Chulainn
4
1
1
4.5
L
Merlin
RyNovax
Merlin
2
1
1
2.5
W
Pele
bidoof2
Pele
1
2
5
1.75
L
Ares
woozzuu
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
20,140
24,583
Taken
31,717
14,350
Mitigated
19,930
3,807
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,393
1,557
0
728
9,564
3,988
0
2,265
7,299
0
22,022
W
Nu Wa
DefyThat
Nu Wa
11,179
1,884
77
1,150
5,575
1,964
0
3,342
2,233
42,633
0
W
Cu Chulainn
LAZYPUP266
Cu Chulainn
7,377
1,226
0
1,908
10,321
9,242
90
5,072
5,249
0
17,368
L
Merlin
RyNovax
Merlin
8,419
404
0
2,308
9,751
4,110
240
3,535
6,216
39,828
0
W
Pele
bidoof2
Pele
6,884
1,547
0
672
8,687
3,144
1,086
3,354
5,333
0
24,184
L
Ares
woozzuu
Ares
3,328
161
0
898
12,402
11,832
135
5,438
6,964
7,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
21,528
135
Minions Killed
110
0
Camps Cleared
0
596,640
Distance Traveled
588,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,802
680
29
3
0
204,861
0
W
Nu Wa
7,809
781
66
7
0
178,579
0
W
Cu Chulainn
8,454
845
26
3
0
208,017
0
L
Merlin
7,444
744
76
8
0
186,389
0
W
Pele
7,335
734
43
4
0
210,044
0
L
Ares
7,282
728
5
1
0
197,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role