Player Matchup

Cernunnos
Cernunnos
KeefRichards
Cernunnos
Level 112
God Stats
4W - 4L
1,821 SR
Queue Stats
506W - 500L
1,504 Elo+
Party 1
Fafnir
Fafnir
KegetaSama
Fafnir
Level 29
God Stats
10W - 8L
1,500 SR
Queue Stats
250W - 233L
1,444 Elo+
Solo
Skadi
Skadi
Nurt Burt
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,623 Elo+
Solo
Cupid
Cupid
Rankinstein
Cupid
Level 61
God Stats
4W - 1L
1,849 SR
Queue Stats
174W - 168L
1,482 Elo+
Party 1
Bacchus
Bacchus
She Used Me
Bacchus
Level 118
God Stats
6W - 2L
1,847 SR
Queue Stats
360W - 335L
1,471 Elo+
Solo
Team Averages
Level 81
1,703 SR
1,505 Elo+

VS

Team Averages
Level 69
1,390 SR
1,374 Elo+
Hou Yi
Hou Yi
Enjoy The Drank
Hou Yi
Level 74
God Stats
2W - 3L
1,704 SR
Queue Stats
304W - 296L
1,461 Elo+
Solo
Sobek
Sobek
Topai
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,280 Elo+
Solo
Chernobog
Chernobog
eder_oliveira84
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,118 Elo+
Solo
Olorun
Olorun
xCCOAxMashKunny
Olorun
Level 66
God Stats
2W - 4L
1,151 SR
Queue Stats
215W - 216L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x__Kod1ak__x
Tsukuyomi
Level 108
God Stats
8W - 8L
1,093 SR
Queue Stats
527W - 537L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KeefRichards
Cernunnos
15
4 / 3 / 8
9,166
833
11,193
11,968
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
KegetaSama
Fafnir
15
2 / 2 / 12
9,008
819
5,668
10,638
16,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Nurt Burt
Skadi
17
8 / 3 / 7
10,010
910
17,578
12,938
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 6
8,495
772
8,584
12,011
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
She Used Me
Bacchus
16
3 / 2 / 11
9,961
906
12,375
14,333
22,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
8,722
793
11,042
9,785
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Topai
Sobek
13
2 / 5 / 9
8,126
739
8,504
16,579
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
eder_oliveira84
Chernobog
12
0 / 4 / 6
7,122
647
2,443
8,223
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 7
8,025
730
10,102
10,663
5,751
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
x__Kod1ak__x
Tsukuyomi
17
7 / 4 / 6
9,535
867
17,706
15,499
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
20
Kills
15
15
Deaths
21
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
W
Cernunnos
KeefRichards
Cernunnos
4
3
8
2.67
W
Fafnir
KegetaSama
Fafnir
2
2
12
4
W
Skadi
Nurt Burt
Skadi
8
3
7
3.83
W
3
5
6
1.2
W
Bacchus
She Used Me
Bacchus
3
2
11
4.25
L
Sobek
Topai
Sobek
2
5
9
1.3
L
Chernobog
eder_oliveira84
Chernobog
0
4
6
0.75
L
3
5
7
1.3
L
Tsukuyomi
x__Kod1ak__x
Tsukuyomi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,398
Damage
49,797
61,888
Taken
60,749
57,980
Mitigated
45,219
26,198
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,042
2,516
1,341
1,507
9,785
4,788
0
2,711
7,074
0
21,711
W
Cernunnos
KeefRichards
Cernunnos
11,193
4,914
2,068
4,242
11,968
6,442
1,282
3,225
8,743
0
21,853
W
Fafnir
KegetaSama
Fafnir
5,668
1,156
485
2,307
10,638
16,543
458
4,514
6,124
7,416
0
W
Skadi
Nurt Burt
Skadi
17,578
6,473
829
3,514
12,938
6,973
1,145
2,691
10,247
0
32,095
W
8,584
3,502
3,656
3,202
12,011
5,742
1,812
3,740
8,271
0
21,052
W
Bacchus
She Used Me
Bacchus
12,375
578
2,440
3,455
14,333
22,280
330
4,436
9,897
18,679
843
L
Sobek
Topai
Sobek
8,504
346
493
1,613
16,579
22,445
0
5,892
10,687
12,594
0
L
Chernobog
eder_oliveira84
Chernobog
2,443
878
0
952
8,223
3,764
48
1,629
6,594
0
9,238
L
10,102
4,382
710
1,021
10,663
5,751
0
3,245
7,418
15,742
0
L
Tsukuyomi
x__Kod1ak__x
Tsukuyomi
17,706
2,166
1,799
4,857
15,499
8,471
0
3,723
11,776
0
34,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
41,530
104
Minions Killed
102
0
Camps Cleared
0
953,957
Distance Traveled
909,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,722
793
31
3
0
174,035
0
W
Cernunnos
9,166
833
29
3
0
164,182
0
W
Fafnir
9,008
819
1
0
0
188,609
0
W
Skadi
10,010
910
30
3
0
191,764
0
W
Cupid
8,495
772
31
3
0
199,942
0
W
Bacchus
9,961
906
13
1
0
209,460
0
L
Sobek
8,126
739
14
1
0
193,674
0
L
Chernobog
7,122
647
13
1
0
139,904
0
L
Olorun
8,025
730
10
1
0
187,661
0
L
Tsukuyomi
9,535
867
34
3
0
214,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role