Player Matchup

Cthulhu
Cthulhu
Calsiferth
Cthulhu
Level 147
God Stats
1W - 2L
1,476 SR
Queue Stats
132W - 137L
1,464 Elo+
Solo
Artio
Artio
Jerrytrev
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,600 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RunsWithFeet
Morgan Le Fay
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
RunsWithPope
Baron Samedi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 66L
1,593 Elo+
Party 3
Rama
Rama
calvinz1991
Rama
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 100L
1,478 Elo+
Party 3
Team Averages
Level 75
1,495 SR
1,522 Elo+

VS

Team Averages
Level 135
1,518 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BeefyWeefsRAWR
Baron Samedi
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 324L
1,449 Elo+
Party 1
Bacchus
Bacchus
Flashy Sin
Bacchus
Level 145
God Stats
1W - 1L
1,288 SR
Queue Stats
92W - 114L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
Tren2k122
Kukulkan
Level 106
God Stats
13W - 7L
1,801 SR
Queue Stats
476W - 468L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
rubberducky0897
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calsiferth
Cthulhu
12
0 / 4 / 3
6,780
678
9,985
13,331
6,709
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Jerrytrev
Artio
13
3 / 3 / 1
8,063
806
7,382
12,592
17,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RunsWithFeet
Morgan Le Fay
13
1 / 5 / 2
7,356
736
10,375
10,924
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RunsWithPope
Baron Samedi
11
0 / 6 / 2
6,385
639
5,395
9,524
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 3
7,480
748
7,500
9,979
4,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 1 / 10
7,990
799
7,923
13,442
14,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BeefyWeefsRAWR
Baron Samedi
15
6 / 2 / 9
8,565
857
9,401
11,743
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Flashy Sin
Bacchus
14
6 / 2 / 11
8,845
885
4,887
14,346
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tren2k122
Kukulkan
14
2 / 2 / 9
8,368
837
11,423
8,022
4,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 13
8,886
889
16,241
13,229
8,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
22
22
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
10
10
W
Baron Samedi
BeefyWeefsRAWR
Baron Samedi
6
2
9
5.25
L
Cthulhu
Calsiferth
Cthulhu
0
4
3
0.38
W
Bacchus
Flashy Sin
Bacchus
6
2
11
5.75
L
Artio
Jerrytrev
Artio
3
3
1
1.17
L
Morgan Le Fay
RunsWithFeet
Morgan Le Fay
1
5
2
0.4
L
Baron Samedi
RunsWithPope
Baron Samedi
0
6
2
0.17
W
Kukulkan
Tren2k122
Kukulkan
2
2
9
3.25
L
3
4
3
1.13
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
49,875
56,350
Taken
60,782
38,690
Mitigated
52,080
16,271
Healing
34,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,923
116
2,411
3,347
13,442
14,793
1,078
4,812
8,630
0
14,954
W
Baron Samedi
BeefyWeefsRAWR
Baron Samedi
9,401
767
6,075
5,844
11,743
6,766
330
7,767
3,976
17,538
0
L
Cthulhu
Calsiferth
Cthulhu
9,985
754
214
2,084
13,331
6,709
0
9,268
4,063
21,398
0
W
Bacchus
Flashy Sin
Bacchus
4,887
666
583
4,841
14,346
17,460
151
6,064
8,282
6,116
0
L
Artio
Jerrytrev
Artio
7,382
915
2,213
3,814
12,592
17,802
0
8,580
4,012
10,099
1,152
L
Morgan Le Fay
RunsWithFeet
Morgan Le Fay
10,375
892
752
1,727
10,924
4,747
0
8,635
2,289
17,799
0
L
Baron Samedi
RunsWithPope
Baron Samedi
5,395
510
1,742
1,078
9,524
5,073
0
7,228
2,296
12,592
0
W
Kukulkan
Tren2k122
Kukulkan
11,423
1,374
1,565
2,052
8,022
4,490
379
4,167
3,855
27,119
0
L
7,500
5,166
618
2,029
9,979
4,359
0
8,241
1,738
0
10,979
W
16,241
888
1,250
6,691
13,229
8,571
848
9,175
4,054
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
42,654
87
Minions Killed
106
0
Camps Cleared
0
790,502
Distance Traveled
965,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,990
799
11
1
0
211,237
0
W
Baron Samedi
8,565
857
16
2
0
180,710
0
L
Cthulhu
6,780
678
15
2
0
164,286
0
W
Bacchus
8,845
885
3
0
0
193,701
0
L
Artio
8,063
806
9
1
0
187,196
0
L
Morgan Le Fay
7,356
736
18
2
0
165,031
0
L
Baron Samedi
6,385
639
16
2
0
132,476
0
W
Kukulkan
8,368
837
43
4
0
172,310
0
L
Rama
7,480
748
29
3
0
141,513
0
W
Ah Puch
8,886
889
33
3
0
207,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role