Player Matchup

Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ChefSol
Arachne
Level 80
God Stats
1W - 2L
1,455 SR
Queue Stats
160W - 146L
1,506 Elo+
Solo
Awilix
Awilix
Keldonator
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,342 Elo+
Party 2
Da Ji
Da Ji
TheStranger69
Da Ji
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 269L
1,439 Elo+
Party 1
Yu Huang
Yu Huang
atonyatlaw18
Yu Huang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 29L
1,231 Elo+
Party 2
Team Averages
Level 59
1,491 SR
1,404 Elo+

VS

Team Averages
Level 84
1,448 SR
1,503 Elo+
Danzaburou
Danzaburou
Froxone_Day
Danzaburou
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 38L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IILPJII
Cu Chulainn
Level 28
God Stats
4W - 2L
1,681 SR
Queue Stats
99W - 92L
1,477 Elo+
Party 3
Thoth
Thoth
IcyJay10
Thoth
Level 85
God Stats
2W - 2L
1,518 SR
Queue Stats
178W - 148L
1,533 Elo+
Party 3
Sobek
Sobek
RevTD Archangel
Sobek
Level 127
God Stats
1W - 1L
1,240 SR
Queue Stats
68W - 63L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Subjectspade78
Ah Muzen Cab
Level 116
God Stats
2W - 3L
1,302 SR
Queue Stats
257W - 247L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
0 / 9 / 6
9,080
649
17,790
29,186
25,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ChefSol
Arachne
17
1 / 5 / 5
8,698
621
8,277
16,571
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Keldonator
Awilix
14
1 / 9 / 3
8,481
606
4,005
18,078
10,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 1
8,353
597
6,307
13,138
8,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
atonyatlaw18
Yu Huang
17
3 / 8 / 3
9,386
670
11,902
18,114
9,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Froxone_Day
Danzaburou
18
10 / 1 / 24
11,935
853
21,725
15,002
8,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
IILPJII
Cu Chulainn
19
4 / 2 / 32
10,928
781
16,688
18,554
22,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
IcyJay10
Thoth
19
6 / 1 / 24
11,725
838
19,938
10,452
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 23
10,510
751
10,522
19,680
28,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Subjectspade78
Ah Muzen Cab
19
13 / 0 / 20
11,941
853
18,829
11,521
7,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
161
7
Kills
38
38
Deaths
8
18
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
9
6
0.33
L
Arachne
ChefSol
Arachne
1
5
5
0.7
W
Danzaburou
Froxone_Day
Danzaburou
10
1
24
22
W
Cu Chulainn
IILPJII
Cu Chulainn
4
2
32
10
W
Thoth
IcyJay10
Thoth
6
1
24
18
L
Awilix
Keldonator
Awilix
1
9
3
0.28
W
5
4
23
4.13
W
Ah Muzen Cab
Subjectspade78
Ah Muzen Cab
13
0
20
23
L
2
7
1
0.36
L
Yu Huang
atonyatlaw18
Yu Huang
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,281
Damage
87,702
95,087
Taken
75,209
70,365
Mitigated
71,698
15,189
Healing
33,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
17,790
1,167
367
5,173
29,186
25,078
0
7,197
21,194
0
36,328
L
Arachne
ChefSol
Arachne
8,277
5,814
440
3,173
16,571
16,789
0
5,308
10,951
0
12,851
W
Danzaburou
Froxone_Day
Danzaburou
21,725
10,822
1,886
6,873
15,002
8,361
1,233
1,226
13,725
0
43,050
W
Cu Chulainn
IILPJII
Cu Chulainn
16,688
2,095
934
2,527
18,554
22,870
871
3,561
13,723
0
27,138
W
Thoth
IcyJay10
Thoth
19,938
707
2,504
2,950
10,452
5,244
1,901
1,381
9,071
48,022
0
L
Awilix
Keldonator
Awilix
4,005
1,566
0
0
18,078
10,044
0
6,048
11,736
98
11,167
W
10,522
272
2,589
4,178
19,680
28,102
806
4,116
15,189
23,791
390
W
Ah Muzen Cab
Subjectspade78
Ah Muzen Cab
18,829
7,427
3,732
5,535
11,521
7,121
4,218
1,618
9,807
0
42,962
L
6,307
1,109
1,455
1,607
13,138
8,740
0
4,177
8,914
0
8,007
L
Yu Huang
atonyatlaw18
Yu Huang
11,902
2,071
484
2,490
18,114
9,714
0
7,340
10,623
29,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
57,039
122
Minions Killed
221
0
Camps Cleared
0
1,110,647
Distance Traveled
1,440,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,080
649
42
3
0
237,313
0
L
Arachne
8,698
621
14
1
0
283,738
0
W
Danzaburou
11,935
853
44
3
0
258,450
0
W
Cu Chulainn
10,928
781
20
1
0
316,645
0
W
Thoth
11,725
838
75
5
0
279,903
0
L
Awilix
8,481
606
16
1
0
219,877
0
W
Sobek
10,510
751
22
2
0
262,750
0
W
Ah Muzen Cab
11,941
853
60
4
0
322,634
0
L
Da Ji
8,353
597
12
1
0
172,416
0
L
Yu Huang
9,386
670
38
3
0
197,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role