Player Matchup

King Arthur
King Arthur
GringoXMandingo
King Arthur
Level 62
God Stats
2W - 5L
1,728 SR
Queue Stats
328W - 363L
1,372 Elo+
Solo
Anubis
Anubis
VisualBag965704
Anubis
Level 101
God Stats
2W - 3L
1,682 SR
Queue Stats
579W - 603L
1,499 Elo+
Solo
Fenrir
Fenrir
faviocioso
Fenrir
Level 58
God Stats
2W - 5L
1,520 SR
Queue Stats
112W - 134L
1,421 Elo+
Solo
Medusa
Medusa
matario
Medusa
Level 118
God Stats
0W - 5L
1,265 SR
Queue Stats
157W - 173L
1,459 Elo+
Solo
Achilles
Achilles
xxnoobemoxx
Achilles
Level 125
God Stats
2W - 2L
1,447 SR
Queue Stats
158W - 171L
1,400 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,430 Elo+

VS

Team Averages
Level 96
1,488 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Droplovee
Ishtar
Level 105
God Stats
20W - 29L
1,438 SR
Queue Stats
647W - 610L
1,400 Elo+
Party 1
Thanatos
Thanatos
EzekielHBennetts
Thanatos
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 342L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GringoXMandingo
King Arthur
11
1 / 6 / 2
7,162
651
3,317
14,667
13,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 6 / 4
8,046
731
6,401
9,831
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
faviocioso
Fenrir
13
2 / 4 / 6
7,402
673
5,073
12,088
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
matario
Medusa
13
0 / 7 / 4
7,538
685
4,902
11,290
4,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xxnoobemoxx
Achilles
15
8 / 5 / 3
8,944
813
10,718
16,001
22,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
7 / 1 / 19
10,801
982
8,282
11,618
17,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
 
Agni
18
7 / 1 / 12
10,546
959
19,616
6,473
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
14
1 / 4 / 21
9,045
822
7,585
13,864
15,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
Droplovee
Ishtar
16
6 / 1 / 14
10,026
911
13,134
7,157
3,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 5 / 14
9,536
867
9,943
10,417
4,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
11
Kills
28
28
Deaths
12
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
19
16.5
W
Agni
 
Agni
7
1
12
13
W
Surtr
 
Surtr
1
4
21
2.88
W
Ishtar
Droplovee
Ishtar
6
1
14
13
W
7
5
14
2.8
L
King Arthur
GringoXMandingo
King Arthur
1
6
2
0.33
L
0
6
4
0.33
L
Fenrir
faviocioso
Fenrir
2
4
6
1.25
L
Medusa
matario
Medusa
0
7
4
0.29
L
Achilles
xxnoobemoxx
Achilles
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
58,560
63,877
Taken
49,529
58,937
Mitigated
43,508
12,061
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,282
1,021
2,097
4,984
11,618
17,189
638
1,879
9,416
12,846
0
W
Agni
 
Agni
19,616
1,280
2,056
2,969
6,473
2,647
1,088
953
5,437
40,014
0
W
Surtr
 
Surtr
7,585
3,356
346
2,856
13,864
15,606
1,983
1,547
11,840
318
15,500
W
Ishtar
Droplovee
Ishtar
13,134
7,831
840
1,565
7,157
3,390
2,546
493
6,300
0
25,703
W
9,943
940
1,403
7,021
10,417
4,676
1,708
1,529
8,625
50
12,803
L
King Arthur
GringoXMandingo
King Arthur
3,317
199
0
1,775
14,667
13,613
0
5,458
9,209
0
9,378
L
6,401
493
542
1,512
9,831
5,371
0
3,931
5,900
24,784
0
L
Fenrir
faviocioso
Fenrir
5,073
828
535
2,052
12,088
12,349
0
5,186
6,902
0
8,955
L
Medusa
matario
Medusa
4,902
1,459
775
683
11,290
4,826
0
5,595
5,695
0
16,548
L
Achilles
xxnoobemoxx
Achilles
10,718
1,222
118
4,069
16,001
22,778
0
7,969
8,032
0
13,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
49,954
105
Minions Killed
113
0
Camps Cleared
0
847,345
Distance Traveled
1,029,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,801
982
9
1
0
233,245
0
W
Agni
10,546
959
46
4
0
210,515
0
W
Surtr
9,045
822
16
1
0
196,628
0
W
Ishtar
10,026
911
36
3
0
195,375
0
W
Thanatos
9,536
867
6
1
0
193,502
2
L
King Arthur
7,162
651
14
1
0
175,475
0
L
Anubis
8,046
731
45
4
0
155,112
0
L
Fenrir
7,402
673
4
0
0
182,192
0
L
Medusa
7,538
685
36
3
0
148,604
0
L
Achilles
8,944
813
6
1
0
185,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role