Player Matchup

Khepri
Khepri
 
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GhostFellon
King Arthur
Level 92
God Stats
14W - 16L
1,628 SR
Queue Stats
89W - 91L
1,535 Elo+
Party 2
Pele
Pele
J4CKNoel
Pele
Level 100
God Stats
3W - 2L
1,437 SR
Queue Stats
88W - 89L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
JakJakZ
Jing Wei
Level 23
God Stats
17W - 12L
1,539 SR
Queue Stats
34W - 41L
1,424 Elo+
Party 2
Chang'e
Chang'e
Sebasnyx
Chang'e
Level 67
God Stats
30W - 19L
1,594 SR
Queue Stats
67W - 76L
1,415 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,476 Elo+

VS

Team Averages
Level 60
1,483 SR
1,501 Elo+
Surtr
Surtr
Lackadasical
Surtr
Level 109
God Stats
30W - 30L
1,738 SR
Queue Stats
453W - 432L
1,572 Elo+
Solo
Tyr
Tyr
Mónarch
Tyr
Level 33
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
VivaLa11
Ratatoskr
Level 105
God Stats
30W - 31L
1,341 SR
Queue Stats
484W - 390L
1,495 Elo+
Solo
Ishtar
Ishtar
dmbrаndοn
Ishtar
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
miikewizz
Anubis
Level 47
God Stats
19W - 24L
1,526 SR
Queue Stats
27W - 30L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 5
5,770
824
1,764
5,277
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
GhostFellon
King Arthur
11
1 / 1 / 6
5,852
836
5,629
6,411
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
4 / 1 / 2
6,556
937
7,947
7,604
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JakJakZ
Jing Wei
12
0 / 1 / 4
5,893
842
4,218
3,893
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Sebasnyx
Chang'e
11
2 / 2 / 4
6,122
875
5,356
6,131
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
5,532
790
5,575
9,130
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 2
5,188
741
4,615
5,245
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
VivaLa11
Ratatoskr
11
1 / 1 / 4
5,689
813
4,338
5,841
2,308
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
11
3 / 0 / 2
5,887
841
7,326
6,233
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
miikewizz
Anubis
12
0 / 0 / 3
5,862
837
2,074
2,531
1,091
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
7
Kills
6
6
Deaths
7
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
W
King Arthur
GhostFellon
King Arthur
1
1
6
4
W
Pele
4
1
2
5
W
Jing Wei
JakJakZ
Jing Wei
0
1
4
2
L
1
3
2
0.67
L
1
3
2
0.67
W
Chang'e
Sebasnyx
Chang'e
2
2
4
2
L
Ratatoskr
VivaLa11
Ratatoskr
1
1
4
3
L
Ishtar
3
0
2
4
L
Anubis
miikewizz
Anubis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
23,928
29,316
Taken
28,980
14,885
Mitigated
17,368
6,827
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,764
329
0
1,462
5,277
2,250
205
1,253
4,024
6,814
0
W
King Arthur
GhostFellon
King Arthur
5,629
768
0
78
6,411
6,140
238
326
6,085
885
14,157
W
Pele
7,947
1,913
0
1,232
7,604
2,960
786
220
7,384
0
20,430
W
Jing Wei
JakJakZ
Jing Wei
4,218
2,221
0
679
3,893
1,384
1,280
157
3,736
0
23,013
L
5,575
1,457
134
1,145
9,130
7,518
0
3,230
5,900
442
16,409
L
4,615
698
0
530
5,245
4,073
0
1,351
3,894
0
4,686
W
Chang'e
Sebasnyx
Chang'e
5,356
316
1,624
1,752
6,131
2,151
582
334
5,797
16,840
0
L
Ratatoskr
VivaLa11
Ratatoskr
4,338
965
0
0
5,841
2,308
0
855
4,986
0
10,611
L
Ishtar
7,326
4,680
0
2,958
6,233
2,378
0
1,974
4,259
0
16,718
L
Anubis
miikewizz
Anubis
2,074
87
0
950
2,531
1,091
474
483
2,048
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
28,158
155
Minions Killed
114
0
Camps Cleared
0
793,584
Distance Traveled
638,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,770
824
6
1
0
145,949
0
W
King Arthur
5,852
836
26
4
0
160,863
0
W
Pele
6,556
937
38
5
0
175,336
0
W
Jing Wei
5,893
842
49
7
0
167,460
0
L
Surtr
5,532
790
28
4
0
138,723
0
L
Tyr
5,188
741
0
0
0
113,922
0
W
Chang'e
6,122
875
36
5
0
143,976
0
L
Ratatoskr
5,689
813
17
2
0
153,930
0
L
Ishtar
5,887
841
27
4
0
104,922
0
L
Anubis
5,862
837
42
6
0
127,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role