Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Artgrace
Nemesis
Level 29
God Stats
0W - 1L
1,376 SR
Queue Stats
8W - 11L
1,491 Elo+
Party 1
Chiron
Chiron
HuehueGG1
Chiron
Level 15
God Stats
12W - 16L
1,418 SR
Queue Stats
21W - 24L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Nikimotomasta
Jormungandr
Level 24
God Stats
0W - 3L
1,694 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1
Hercules
Hercules
ShinyShuppet
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,585 Elo+
Party 1
Team Averages
Level 25
1,498 SR
1,447 Elo+

VS

Team Averages
Level 22
1,673 SR
1,492 Elo+
Nemesis
Nemesis
Badmadbad84
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,491 Elo+
Solo
Neith
Neith
Forgotten7060
Neith
Level 27
God Stats
39W - 34L
2,004 SR
Queue Stats
61W - 56L
1,554 Elo+
Solo
Anhur
Anhur
HunterK1ng
Anhur
Level 5
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo
Hercules
Hercules
PurpleHills97
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,482 Elo+
Solo
Zeus
Zeus
chillbones5854
Zeus
Level 36
God Stats
6W - 3L
1,602 SR
Queue Stats
187W - 185L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 3 / 3
8,219
822
9,987
10,746
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Artgrace
Nemesis
15
5 / 3 / 1
8,324
832
7,600
12,329
5,463
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
HuehueGG1
Chiron
14
0 / 5 / 2
7,496
750
7,276
12,764
7,429
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Nikimotomasta
Jormungandr
12
0 / 4 / 4
6,781
678
6,636
14,443
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ShinyShuppet
Hercules
14
1 / 4 / 6
7,425
743
4,828
11,417
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badmadbad84
Nemesis
15
4 / 2 / 3
8,187
819
8,876
12,466
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 6
8,182
818
10,128
9,044
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
15
3 / 3 / 10
8,357
836
7,464
9,027
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
PurpleHills97
Hercules
15
6 / 3 / 7
8,764
876
12,189
15,096
12,863
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 8
7,875
788
10,611
5,162
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
18
19
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
3
1.83
L
Nemesis
Artgrace
Nemesis
5
3
1
1.83
W
Nemesis
Badmadbad84
Nemesis
4
2
3
2.75
W
1
1
6
4
L
Chiron
HuehueGG1
Chiron
0
5
2
0.2
W
Anhur
3
3
10
2.67
L
Jormungandr
Nikimotomasta
Jormungandr
0
4
4
0.5
W
Hercules
PurpleHills97
Hercules
6
3
7
3.17
L
Hercules
ShinyShuppet
Hercules
1
4
6
1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
49,268
61,699
Taken
50,795
48,611
Mitigated
28,350
9,448
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,987
465
0
1,755
10,746
7,774
0
1,547
9,131
25,677
0
L
Nemesis
Artgrace
Nemesis
7,600
2,645
0
1,667
12,329
5,463
0
1,885
10,300
0
22,550
W
Nemesis
Badmadbad84
Nemesis
8,876
2,984
0
4,517
12,466
6,522
0
4,161
7,809
0
23,584
W
10,128
5,773
0
3,430
9,044
3,856
970
2,345
6,507
0
29,005
L
Chiron
HuehueGG1
Chiron
7,276
3,025
195
2,732
12,764
7,429
1,423
1,750
10,779
0
28,557
W
Anhur
7,464
3,113
0
2,125
9,027
3,265
1,033
2,159
6,667
0
24,118
L
Jormungandr
Nikimotomasta
Jormungandr
6,636
981
0
726
14,443
15,234
0
2,636
11,439
14,019
0
W
Hercules
PurpleHills97
Hercules
12,189
4,637
0
4,254
15,096
12,863
0
4,127
10,172
0
26,043
L
Hercules
ShinyShuppet
Hercules
4,828
873
0
2,373
11,417
12,711
0
2,753
8,541
0
15,978
W
10,611
1,083
0
80
5,162
1,844
596
2,489
2,387
21,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
41,365
160
Minions Killed
190
0
Camps Cleared
0
1,037,679
Distance Traveled
1,131,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,219
822
40
4
0
211,774
0
L
Nemesis
8,324
832
36
4
0
209,784
0
W
Nemesis
8,187
819
38
4
0
235,831
1
W
Neith
8,182
818
42
4
0
214,213
0
L
Chiron
7,496
750
52
5
0
188,374
0
W
Anhur
8,357
836
48
5
0
211,281
0
L
Jormungandr
6,781
678
7
1
0
211,408
0
W
Hercules
8,764
876
28
3
0
244,818
0
L
Hercules
7,425
743
25
3
0
216,339
0
W
Zeus
7,875
788
34
3
0
225,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role