Player Matchup

Tiamat
Tiamat
BlueG
Tiamat
Level 154
God Stats
4W - 5L
1,312 SR
Queue Stats
210W - 195L
1,593 Elo+
Party 1
Susano
Susano
KoreanJimin
Susano
Level 119
God Stats
1W - 1L
1,326 SR
Queue Stats
86W - 72L
1,514 Elo+
Party 1
Chiron
Chiron
LayZKingRay
Chiron
Level 144
God Stats
5W - 2L
1,733 SR
Queue Stats
308W - 296L
1,538 Elo+
Solo
Apollo
Apollo
Slapbuts69
Apollo
Level 69
God Stats
3W - 0L
1,699 SR
Queue Stats
137W - 118L
1,522 Elo+
Party 1
Anubis
Anubis
encrypt_mateo
Anubis
Level 122
God Stats
17W - 12L
1,727 SR
Queue Stats
1,008W - 1,017L
1,501 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,534 Elo+

VS

Team Averages
Level 124
1,506 SR
1,477 Elo+
He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
BLOOD_HOUND808
Martichoras
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
cwpcon3
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,459 Elo+
Party 2
Chronos
Chronos
lulugodz
Chronos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
younghavic11
Ne Zha
Level 182
God Stats
7W - 9L
1,528 SR
Queue Stats
801W - 831L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlueG
Tiamat
19
13 / 2 / 19
11,323
944
23,387
14,986
12,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
16
3 / 3 / 20
9,709
809
9,734
15,191
13,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chiron
16
6 / 4 / 16
9,847
821
14,165
13,863
5,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
Slapbuts69
Apollo
16
7 / 7 / 18
10,308
859
10,452
13,807
5,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 19
11,733
978
19,084
12,617
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 9 / 7
9,675
806
9,500
15,360
5,781
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
BLOOD_HOUND808
Martichoras
15
5 / 7 / 3
9,617
801
9,490
15,197
6,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
cwpcon3
Lancelot
14
1 / 7 / 8
8,797
733
6,651
18,519
18,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
lulugodz
Chronos
16
1 / 8 / 4
9,064
755
8,667
16,875
6,706
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
3 / 7 / 6
8,789
732
15,907
18,607
11,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
38
Kills
16
19
Deaths
38
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
9
7
1.06
L
Martichoras
BLOOD_HOUND808
Martichoras
5
7
3
0.93
W
Tiamat
BlueG
Tiamat
13
2
19
11.25
W
Susano
3
3
20
4.33
W
Chiron
6
4
16
3.5
W
Apollo
Slapbuts69
Apollo
7
7
18
2.29
L
Lancelot
cwpcon3
Lancelot
1
7
8
0.71
W
9
3
19
6.17
L
Chronos
lulugodz
Chronos
1
8
4
0.38
L
Ne Zha
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,822
Damage
50,215
70,464
Taken
84,558
43,140
Mitigated
49,163
31,748
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,500
444
554
2,033
15,360
5,781
111
7,475
7,885
13,824
0
L
Martichoras
BLOOD_HOUND808
Martichoras
9,490
3,219
0
1,928
15,197
6,755
477
8,441
6,756
0
13,672
W
Tiamat
BlueG
Tiamat
23,387
1,629
1,815
7,983
14,986
12,229
1,630
3,698
11,288
32,286
0
W
Susano
9,734
1,538
1,892
4,765
15,191
13,102
1,274
3,911
11,280
0
17,179
W
Chiron
14,165
5,175
2,417
4,642
13,863
5,677
1,869
2,398
11,465
0
27,901
W
Apollo
Slapbuts69
Apollo
10,452
6,724
1,939
1,622
13,807
5,502
2,347
4,552
9,255
0
20,638
L
Lancelot
cwpcon3
Lancelot
6,651
1,179
837
1,323
18,519
18,434
0
8,138
10,381
65
12,975
W
19,084
1,587
120
4,553
12,617
6,630
934
3,673
8,944
43,899
0
L
Chronos
lulugodz
Chronos
8,667
2,248
214
1,787
16,875
6,706
867
8,746
8,129
22,495
0
L
Ne Zha
15,907
2,658
193
3,927
18,607
11,487
561
9,671
8,936
0
33,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
45,942
134
Minions Killed
116
0
Camps Cleared
0
1,039,350
Distance Traveled
916,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,675
806
10
1
0
173,436
0
L
Martichoras
9,617
801
18
2
0
154,471
0
W
Tiamat
11,323
944
15
1
0
229,204
0
W
Susano
9,709
809
21
2
0
233,172
0
W
Chiron
9,847
821
18
2
0
212,047
0
W
Apollo
10,308
859
24
2
0
197,185
0
L
Lancelot
8,797
733
5
0
0
224,423
0
W
Anubis
11,733
978
56
5
0
167,742
0
L
Chronos
9,064
755
54
5
0
181,349
0
L
Ne Zha
8,789
732
29
2
0
183,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role