Player Matchup

Ymir
Ymir
Beircheart
Ymir
Level 157
God Stats
20W - 28L
1,524 SR
Queue Stats
355W - 390L
1,600 Elo+
Party 1
Pele
Pele
DeadringerGG
Pele
Level 168
God Stats
11W - 7L
1,605 SR
Queue Stats
482W - 493L
1,597 Elo+
Party 1
Vulcan
Vulcan
Dracones
Vulcan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
ITSYABOILASHER
Gilgamesh
Level 149
God Stats
7W - 5L
1,743 SR
Queue Stats
600W - 632L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
TiersDontFall
Xbalanque
Level 155
God Stats
12W - 6L
1,500 SR
Queue Stats
461W - 468L
1,592 Elo+
Party 1
Team Averages
Level 157
1,574 SR
1,603 Elo+

VS

Team Averages
Level 103
1,665 SR
1,525 Elo+
Neith
Neith
Enochite
Neith
Level 155
God Stats
60W - 51L
1,836 SR
Queue Stats
483W - 470L
1,574 Elo+
Solo
Bastet
Bastet
ExiStanzial
Bastet
Level 56
God Stats
3W - 6L
1,520 SR
Queue Stats
149W - 127L
1,637 Elo+
Solo
Ymir
Ymir
GuntherMoyland99
Ymir
Level 22
God Stats
1W - 3L
1,717 SR
Queue Stats
44W - 42L
1,455 Elo+
Party 2
Tiamat
Tiamat
Jadron
Tiamat
Level 156
God Stats
1W - 4L
1,808 SR
Queue Stats
38W - 56L
1,450 Elo+
Party 2
Thanatos
Thanatos
NickyLang
Thanatos
Level 125
God Stats
2W - 3L
1,446 SR
Queue Stats
59W - 57L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,451
545
2,012
7,163
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,120
612
4,655
6,263
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Dracones
Vulcan
11
1 / 2 / 0
6,350
635
3,199
4,217
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
ITSYABOILASHER
Gilgamesh
10
1 / 1 / 2
5,845
585
3,323
8,042
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TiersDontFall
Xbalanque
10
0 / 1 / 0
5,236
524
4,856
6,061
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enochite
Neith
9
1 / 1 / 0
5,267
527
5,135
6,233
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
1 / 3 / 0
5,654
565
4,854
8,398
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
5,207
521
1,959
7,562
4,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Jadron
Tiamat
10
1 / 0 / 1
6,150
615
3,864
3,486
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
NickyLang
Thanatos
8
1 / 1 / 1
5,248
525
1,115
6,297
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
4
0
1
4.5
W
Vulcan
Dracones
Vulcan
1
2
0
0.5
L
Neith
Enochite
Neith
1
1
0
1
L
Bastet
1
3
0
0.33
L
0
1
1
0.5
W
Gilgamesh
ITSYABOILASHER
Gilgamesh
1
1
2
2
L
Tiamat
Jadron
Tiamat
1
0
1
1.5
L
Thanatos
NickyLang
Thanatos
1
1
1
1.5
W
Xbalanque
TiersDontFall
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
16,927
31,746
Taken
31,976
14,272
Mitigated
13,276
13,562
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,012
1,066
0
2,878
7,163
4,377
0
2,384
4,667
15,653
0
W
4,655
1,260
0
3,839
6,263
2,106
0
124
6,131
0
41,502
W
Vulcan
Dracones
Vulcan
3,199
903
0
443
4,217
1,584
0
2,594
1,427
53,390
0
L
Neith
Enochite
Neith
5,135
2,010
0
1,796
6,233
2,062
0
583
5,650
0
40,919
L
Bastet
4,854
984
0
2,394
8,398
2,746
0
0
8,009
0
33,974
L
1,959
693
1,364
2,602
7,562
4,882
0
2,751
4,782
14,883
0
W
Gilgamesh
ITSYABOILASHER
Gilgamesh
3,323
907
0
3,004
8,042
4,268
0
249
7,771
0
35,521
L
Tiamat
Jadron
Tiamat
3,864
309
0
1,564
3,486
1,421
0
1,558
1,789
48,750
0
L
Thanatos
NickyLang
Thanatos
1,115
374
0
4,820
6,297
2,165
0
111
6,102
0
35,083
W
Xbalanque
TiersDontFall
Xbalanque
4,856
1,886
0
3,398
6,061
1,937
0
134
5,927
0
41,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
27,526
362
Minions Killed
316
0
Camps Cleared
0
1,054,131
Distance Traveled
1,007,899
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,451
545
13
1
0
197,509
2
W
Pele
6,120
612
74
7
0
247,294
2
W
Vulcan
6,350
635
117
12
0
219,841
2
L
Neith
5,267
527
77
8
0
178,401
1
L
Bastet
5,654
565
53
5
0
190,972
0
L
Ymir
5,207
521
22
2
0
202,645
1
W
Gilgamesh
5,845
585
70
7
0
209,848
0
L
Tiamat
6,150
615
107
11
0
215,503
4
L
Thanatos
5,248
525
57
6
0
220,378
0
W
Xbalanque
5,236
524
88
9
0
179,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role