Player Matchup

Ymir
Ymir
Bigrome57
Ymir
Level 24
God Stats
2W - 3L
1,503 SR
Queue Stats
27W - 46L
1,274 Elo+
Party 3
Jing Wei
Jing Wei
Entreri15
Jing Wei
Level 61
God Stats
2W - 2L
1,215 SR
Queue Stats
70W - 93L
1,398 Elo+
Party 3
Ao Kuang
Ao Kuang
NoFlukeLuke
Ao Kuang
Level 18
God Stats
4W - 3L
1,572 SR
Queue Stats
10W - 19L
1,343 Elo+
Party 3
Agni
Agni
criojr
Agni
Level 109
God Stats
2W - 1L
1,634 SR
Queue Stats
103W - 74L
1,563 Elo+
Party 4
Chaac
Chaac
desfroller
Chaac
Level 139
God Stats
12W - 12L
1,587 SR
Queue Stats
285W - 263L
1,576 Elo+
Party 4
Team Averages
Level 70
1,502 SR
1,431 Elo+

VS

Team Averages
Level 88
1,487 SR
1,442 Elo+
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 59
God Stats
13W - 4L
1,602 SR
Queue Stats
81W - 82L
1,420 Elo+
Party 1
Pele
Pele
Spydey0140
Pele
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 75L
1,294 Elo+
Party 1
Chiron
Chiron
byEdGeGames
Chiron
Level 145
God Stats
10W - 8L
1,554 SR
Queue Stats
193W - 168L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
catmasterewe
Baron Samedi
Level 120
God Stats
4W - 1L
1,279 SR
Queue Stats
73W - 62L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
papuman99
Erlang Shen
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 7 / 1
7,537
443
1,124
16,451
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Entreri15
Jing Wei
12
0 / 4 / 1
7,253
427
4,459
9,432
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NoFlukeLuke
Ao Kuang
11
1 / 7 / 3
7,410
436
3,982
18,370
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
criojr
Agni
13
2 / 4 / 1
8,014
471
8,236
10,405
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
15
4 / 1 / 1
9,548
562
13,720
19,068
22,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GinjaNinjaTTV
Jormungandr
13
3 / 1 / 11
9,097
535
5,904
11,348
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 3
9,701
571
8,403
11,682
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
15
13 / 0 / 5
10,163
598
18,283
7,734
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
catmasterewe
Baron Samedi
13
3 / 1 / 7
8,382
493
11,922
9,444
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
papuman99
Erlang Shen
13
0 / 5 / 1
7,566
445
5,823
17,427
14,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
23
23
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
1
0.07
L
Jing Wei
Entreri15
Jing Wei
0
4
1
0.13
W
Jormungandr
GinjaNinjaTTV
Jormungandr
3
1
11
8.5
L
Ao Kuang
NoFlukeLuke
Ao Kuang
1
7
3
0.36
W
4
0
3
5.5
W
Chiron
13
0
5
15.5
W
Baron Samedi
catmasterewe
Baron Samedi
3
1
7
6.5
L
Agni
criojr
Agni
2
4
1
0.63
L
Chaac
4
1
1
4.5
W
Erlang Shen
papuman99
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
50,335
73,726
Taken
57,635
50,868
Mitigated
38,052
16,995
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,124
311
0
1,773
16,451
13,892
340
4,249
12,168
15,706
0
L
Jing Wei
Entreri15
Jing Wei
4,459
3,907
0
2,566
9,432
3,149
1,562
1,220
8,193
0
56,869
W
Jormungandr
GinjaNinjaTTV
Jormungandr
5,904
997
0
2,989
11,348
9,369
320
2,352
8,996
32,922
0
L
Ao Kuang
NoFlukeLuke
Ao Kuang
3,982
572
0
2,451
18,370
7,050
0
5,859
12,497
39,600
0
W
8,403
2,009
0
2,399
11,682
5,318
0
2,486
9,196
0
83,747
W
Chiron
18,283
5,492
2,226
4,186
7,734
3,656
758
1,874
5,860
0
82,630
W
Baron Samedi
catmasterewe
Baron Samedi
11,922
717
878
4,562
9,444
4,811
444
5,115
4,329
59,374
0
L
Agni
criojr
Agni
8,236
411
0
511
10,405
3,861
0
3,793
6,585
58,366
0
L
Chaac
13,720
4,904
0
9,694
19,068
22,916
504
2,589
16,457
489
81,587
W
Erlang Shen
papuman99
Erlang Shen
5,823
3,908
0
5,861
17,427
14,898
0
2,444
14,983
0
44,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
44,909
401
Minions Killed
426
0
Camps Cleared
0
1,609,779
Distance Traveled
1,749,862
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,537
443
27
2
0
296,771
2
L
Jing Wei
7,253
427
82
5
0
318,812
0
W
Jormungandr
9,097
535
44
3
0
341,701
0
L
Ao Kuang
7,410
436
69
4
0
298,786
0
W
Pele
9,701
571
105
6
0
397,488
6
W
Chiron
10,163
598
118
7
0
356,966
0
W
Baron Samedi
8,382
493
96
6
0
322,301
0
L
Agni
8,014
471
94
6
0
349,922
2
L
Chaac
9,548
562
129
8
0
345,488
0
W
Erlang Shen
7,566
445
63
4
0
331,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role