Player Matchup

Ne Zha
Ne Zha
ActiveSumo347
Ne Zha
Level 40
God Stats
0W - 5L
1,523 SR
Queue Stats
96W - 136L
1,028 Elo+
Party 2
Hades
Hades
StargazeBen
Hades
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 122L
1,419 Elo+
Party 3
Martichoras
Martichoras
XBeastkillaz06
Martichoras
Level 22
God Stats
9W - 28L
1,508 SR
Queue Stats
234W - 284L
1,163 Elo+
Party 2
Artio
Artio
liljames3x
Artio
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 141L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
shadowgamemaste
Sun Wukong
Level 33
God Stats
7W - 10L
1,505 SR
Queue Stats
70W - 100L
1,178 Elo+
Party 2
Team Averages
Level 47
1,507 SR
1,240 Elo+

VS

Team Averages
Level 70
1,491 SR
1,408 Elo+
Maui
Maui
BIvckAmerican
Maui
Level 84
God Stats
5W - 1L
1,722 SR
Queue Stats
110W - 110L
1,450 Elo+
Party 1
Hel
Hel
BLK-MESSIAH92
Hel
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 201L
1,360 Elo+
Solo
Neith
Neith
Emperor MK5229
Neith
Level 21
God Stats
5W - 4L
1,515 SR
Queue Stats
35W - 48L
1,368 Elo+
Party 1
King Arthur
King Arthur
FangedBadge4726
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 214L
1,423 Elo+
Solo
Pele
Pele
Jello377
Pele
Level 106
God Stats
2W - 3L
1,220 SR
Queue Stats
128W - 128L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,981
465
5,615
11,348
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
7,196
480
8,734
11,206
7,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
XBeastkillaz06
Martichoras
9
0 / 9 / 0
5,593
373
7,398
14,852
6,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
10
0 / 3 / 4
6,624
442
4,612
15,509
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
shadowgamemaste
Sun Wukong
12
1 / 3 / 0
6,951
463
7,263
14,686
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,787
519
5,743
10,622
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,630
509
4,086
7,609
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 1 / 3
9,282
619
16,874
12,160
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FangedBadge4726
King Arthur
14
2 / 1 / 4
8,357
557
9,216
13,772
14,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
12
7 / 2 / 1
7,989
533
8,131
12,446
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
18
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
1
1
8
5
W
0
1
2
1
W
8
1
3
9.5
W
King Arthur
FangedBadge4726
King Arthur
2
1
4
4
W
Pele
7
2
1
3.75
L
2
0
1
2.5
L
Martichoras
XBeastkillaz06
Martichoras
0
9
0
0
L
Artio
0
3
4
0.67
L
Sun Wukong
shadowgamemaste
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
44,050
67,601
Taken
56,609
45,419
Mitigated
41,579
12,184
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,615
932
0
1,082
11,348
3,938
0
1,385
9,963
0
47,594
W
5,743
1,567
445
2,571
10,622
10,422
182
3,326
7,296
24,904
0
W
4,086
398
1,914
3,302
7,609
5,952
0
4,424
3,185
47,786
0
W
16,874
9,093
0
6,505
12,160
5,488
3,085
2,841
9,319
0
82,105
W
King Arthur
FangedBadge4726
King Arthur
9,216
1,093
0
250
13,772
14,693
280
0
13,772
0
58,561
W
Pele
8,131
1,889
0
1,840
12,446
5,024
0
2,755
9,691
0
47,100
L
8,734
1,915
0
5,174
11,206
7,435
0
2,123
9,083
46,969
0
L
Martichoras
XBeastkillaz06
Martichoras
7,398
3,609
0
453
14,852
6,488
0
2,267
12,585
0
37,590
L
Artio
4,612
641
761
4,002
15,509
13,189
0
4,054
11,455
19,329
0
L
Sun Wukong
shadowgamemaste
Sun Wukong
7,263
2,511
0
712
14,686
14,369
0
0
14,686
0
48,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
41,045
290
Minions Killed
386
0
Camps Cleared
0
1,395,987
Distance Traveled
1,405,092
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,981
465
61
4
0
328,956
0
W
Maui
7,787
519
32
2
0
277,323
4
W
Hel
7,630
509
84
6
0
274,861
0
W
Neith
9,282
619
123
8
0
271,614
0
W
King Arthur
8,357
557
87
6
0
257,105
2
W
Pele
7,989
533
60
4
0
324,189
0
L
Hades
7,196
480
74
5
0
250,941
2
L
Martichoras
5,593
373
52
3
0
259,447
0
L
Artio
6,624
442
31
2
0
294,621
0
L
Sun Wukong
6,951
463
72
5
0
262,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role