Player Matchup

Discordia
Discordia
 
Discordia
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Cup17
Maui
Level 129
God Stats
13W - 11L
1,554 SR
Queue Stats
137W - 120L
1,566 Elo+
Party 1
Thanatos
Thanatos
Myxlpylx
Thanatos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,609 Elo+
Solo
Hercules
Hercules
awesomeluke22
Hercules
Level 110
God Stats
3W - 5L
1,698 SR
Queue Stats
44W - 49L
1,565 Elo+
Party 1
Ishtar
Ishtar
owningtheworld
Ishtar
Level 138
God Stats
22W - 16L
1,666 SR
Queue Stats
96W - 70L
1,688 Elo+
Party 2
Team Averages
Level 139
1,584 SR
1,586 Elo+

VS

Team Averages
Level 113
1,627 SR
1,617 Elo+
Sobek
Sobek
FinessedFox
Sobek
Level 115
God Stats
7W - 3L
1,624 SR
Queue Stats
137W - 97L
1,695 Elo+
Party 3
Hou Yi
Hou Yi
LilDumpster
Hou Yi
Level 104
God Stats
3W - 3L
1,550 SR
Queue Stats
138W - 133L
1,494 Elo+
Party 4
King Arthur
King Arthur
Yamazenlock
King Arthur
Level 122
God Stats
1W - 2L
1,380 SR
Queue Stats
57W - 52L
1,541 Elo+
Party 4
Raijin
Raijin
iNeroh
Raijin
Level 140
God Stats
4W - 1L
1,742 SR
Queue Stats
91W - 90L
1,619 Elo+
Solo
Awilix
Awilix
mattybvlogs
Awilix
Level 85
God Stats
1W - 0L
1,840 SR
Queue Stats
106W - 73L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 1
5,196
520
6,035
5,593
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
Cup17
Maui
8
0 / 4 / 1
4,941
494
2,706
10,466
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Myxlpylx
Thanatos
8
1 / 5 / 1
5,048
505
4,382
10,580
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
awesomeluke22
Hercules
12
1 / 4 / 0
6,088
609
1,351
10,184
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 0
5,715
572
7,361
8,346
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,434
543
3,736
8,819
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
11
2 / 0 / 0
5,970
597
5,597
7,175
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Yamazenlock
King Arthur
12
6 / 1 / 1
7,100
710
5,922
8,428
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
iNeroh
Raijin
12
3 / 1 / 8
7,096
710
6,295
7,165
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
7 / 0 / 3
6,793
679
8,271
5,103
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
L
Maui
Cup17
Maui
0
4
1
0.13
W
0
1
7
3.5
W
Hou Yi
2
0
0
2
L
Thanatos
Myxlpylx
Thanatos
1
5
1
0.3
W
King Arthur
Yamazenlock
King Arthur
6
1
1
6.5
L
Hercules
awesomeluke22
Hercules
1
4
0
0.25
W
Raijin
iNeroh
Raijin
3
1
8
7
W
Awilix
7
0
3
8.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
29,821
45,169
Taken
36,690
22,218
Mitigated
21,685
14,786
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,035
817
0
353
5,593
2,141
0
3,335
2,068
42,001
0
L
Maui
Cup17
Maui
2,706
910
164
2,162
10,466
8,007
0
2,949
7,375
13,494
0
W
3,736
276
0
5,531
8,819
6,960
0
2,333
6,454
15,118
0
W
Hou Yi
5,597
2,961
0
4,037
7,175
2,642
0
805
6,370
0
45,534
L
Thanatos
Myxlpylx
Thanatos
4,382
1,150
0
5,764
10,580
4,259
0
1,257
9,275
0
28,938
W
King Arthur
Yamazenlock
King Arthur
5,922
1,315
0
2,811
8,428
7,186
0
407
8,000
758
44,898
L
Hercules
awesomeluke22
Hercules
1,351
407
0
1,479
10,184
4,543
0
1,238
8,856
0
49,280
W
Raijin
iNeroh
Raijin
6,295
976
0
900
7,165
2,723
0
2,922
3,933
47,266
0
W
Awilix
8,271
3,692
0
500
5,103
2,174
0
1,821
3,192
0
41,662
L
7,361
4,387
0
4,864
8,346
3,268
0
1,016
7,330
0
48,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
32,393
313
Minions Killed
327
0
Camps Cleared
0
1,031,865
Distance Traveled
1,120,654
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,196
520
73
7
0
205,485
1
L
Maui
4,941
494
27
3
0
205,917
4
W
Sobek
5,434
543
10
1
0
235,495
2
W
Hou Yi
5,970
597
79
8
0
204,977
0
L
Thanatos
5,048
505
42
4
0
204,191
0
W
King Arthur
7,100
710
68
7
0
212,825
2
L
Hercules
6,088
609
89
9
0
227,623
0
W
Raijin
7,096
710
109
11
0
205,322
0
W
Awilix
6,793
679
61
6
0
262,035
0
L
Ishtar
5,715
572
82
8
0
188,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role