Player Matchup

Olorun
Olorun
A2GxCHINOABEAST
Olorun
Level 64
God Stats
27W - 27L
1,412 SR
Queue Stats
46W - 54L
1,352 Elo+
Solo
Surtr
Surtr
Amon v1
Surtr
Level 122
God Stats
4W - 0L
1,862 SR
Queue Stats
31W - 26L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
Carry for Days
Hou Yi
Level 126
God Stats
1W - 2L
1,259 SR
Queue Stats
104W - 99L
1,496 Elo+
Solo
Mercury
Mercury
MNxSTRIFEx651
Mercury
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 20L
1,563 Elo+
Party 2
Chronos
Chronos
UpbeatTree10724
Chronos
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 166L
1,396 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,469 Elo+

VS

Team Averages
Level 99
1,536 SR
1,447 Elo+
Ne Zha
Ne Zha
Buldawg93
Ne Zha
Level 153
God Stats
7W - 6L
1,693 SR
Queue Stats
115W - 115L
1,551 Elo+
Solo
Athena
Athena
JF THE ZOMBIE
Athena
Level 147
God Stats
172W - 146L
1,409 SR
Queue Stats
267W - 255L
1,488 Elo+
Solo
Terra
Terra
RS C0bra
Terra
Level 64
God Stats
3W - 3L
1,578 SR
Queue Stats
417W - 482L
1,369 Elo+
Party 1
Chernobog
Chernobog
TymeHop
Chernobog
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 255L
1,402 Elo+
Party 1
Agni
Agni
疾風劍豪
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,018
530
10,614
14,791
5,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Amon v1
Surtr
13
2 / 1 / 6
7,809
459
9,109
12,141
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 2
9,235
543
10,893
12,270
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
15
9 / 4 / 4
9,885
581
16,659
17,021
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 0
9,898
582
6,777
15,449
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Buldawg93
Ne Zha
16
5 / 2 / 2
9,777
575
12,659
15,993
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 3
7,165
421
8,927
20,795
14,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Terra
RS C0bra
Terra
11
0 / 3 / 2
7,279
428
2,140
13,313
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TymeHop
Chernobog
12
1 / 3 / 3
7,326
431
6,810
10,485
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 1
8,676
510
15,337
15,709
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
11
11
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Surtr
Amon v1
Surtr
2
1
6
5
L
Ne Zha
Buldawg93
Ne Zha
5
2
2
3
W
1
1
2
2
L
2
4
3
0.88
W
Mercury
9
4
4
2.75
L
Terra
RS C0bra
Terra
0
3
2
0.33
L
Chernobog
TymeHop
Chernobog
1
3
3
0.83
W
3
2
0
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,052
Damage
45,873
71,672
Taken
76,295
34,189
Mitigated
46,507
28,909
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,614
5,590
537
8,833
14,791
5,726
1,661
5,634
9,157
68,489
0
W
Surtr
Amon v1
Surtr
9,109
2,465
232
4,513
12,141
10,456
12
4,672
7,469
360
28,928
L
Ne Zha
Buldawg93
Ne Zha
12,659
4,280
0
2,790
15,993
8,367
0
3,364
12,546
0
72,696
W
10,893
4,725
0
6,985
12,270
4,929
865
3,684
8,586
0
78,771
L
8,927
2,539
0
5,095
20,795
14,229
30
4,562
15,838
41,714
0
W
Mercury
16,659
9,344
0
1,970
17,021
6,652
0
6,067
10,954
0
63,664
L
Terra
RS C0bra
Terra
2,140
466
1,471
4,956
13,313
12,863
0
1,359
11,423
17,237
0
L
Chernobog
TymeHop
Chernobog
6,810
3,716
0
3,667
10,485
3,823
424
0
10,332
0
49,821
W
6,777
1,634
0
5,839
15,449
6,426
422
7,230
8,219
96,094
0
L
15,337
1,259
313
2,817
15,709
7,225
427
8,267
7,442
68,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
40,223
483
Minions Killed
361
0
Camps Cleared
0
1,681,280
Distance Traveled
1,752,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,018
530
97
6
0
295,695
0
W
Surtr
7,809
459
27
2
0
357,538
1
L
Ne Zha
9,777
575
91
5
0
371,045
0
W
Hou Yi
9,235
543
131
8
0
311,119
0
L
Athena
7,165
421
60
4
0
398,264
0
W
Mercury
9,885
581
78
5
0
396,816
0
L
Terra
7,279
428
34
2
0
337,391
0
L
Chernobog
7,326
431
76
4
0
343,118
0
W
Chronos
9,898
582
150
9
0
320,112
0
L
Agni
8,676
510
100
6
0
302,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role