Player Matchup

Skadi
Skadi
Cheesy-Doritos21
Skadi
Level 82
God Stats
4W - 0L
1,698 SR
Queue Stats
9W - 10L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
Theundertaker787
Baron Samedi
Level 17
God Stats
17W - 10L
1,510 SR
Queue Stats
28W - 30L
1,239 Elo+
Party 1
Kuzenbo
Kuzenbo
sgtcarrotop
Kuzenbo
Level 54
God Stats
1W - 2L
1,175 SR
Queue Stats
49W - 54L
1,342 Elo+
Solo
Team Averages
Level 51
1,461 SR
1,265 Elo+

VS

Team Averages
Level 52
1,341 SR
1,323 Elo+
Surtr
Surtr
TNTYoshi1473
Surtr
Level 61
God Stats
9W - 12L
1,432 SR
Queue Stats
303W - 293L
1,440 Elo+
Party 2
Chronos
Chronos
ctbot77
Chronos
Level 59
God Stats
8W - 5L
1,636 SR
Queue Stats
381W - 364L
1,336 Elo+
Party 2
Charybdis
Charybdis
thiagss517
Charybdis
Level 37
God Stats
0W - 4L
954 SR
Queue Stats
6W - 9L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
9,486
730
7,359
8,859
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Theundertaker787
Baron Samedi
17
7 / 1 / 7
10,600
815
13,052
12,403
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
sgtcarrotop
Kuzenbo
15
4 / 1 / 11
9,897
761
12,178
14,552
22,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,604
662
9,984
15,300
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
ctbot77
Chronos
12
0 / 5 / 3
7,884
606
7,981
12,243
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
thiagss517
Charybdis
13
1 / 6 / 3
8,438
649
8,651
12,386
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
3
5
1
0.7
W
Baron Samedi
Theundertaker787
Baron Samedi
7
1
7
10.5
L
Chronos
ctbot77
Chronos
0
5
3
0.3
W
Kuzenbo
sgtcarrotop
Kuzenbo
4
1
11
9.5
L
Charybdis
thiagss517
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,589
Damage
26,616
35,814
Taken
39,929
32,687
Mitigated
26,571
6,509
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,359
3,343
0
522
8,859
3,371
1,490
2,878
5,615
0
36,999
L
9,984
2,888
0
1,779
15,300
15,162
168
9,455
5,845
3,594
18,306
W
Baron Samedi
Theundertaker787
Baron Samedi
13,052
1,306
1,477
3,084
12,403
6,830
1,220
3,154
8,708
43,947
0
L
Chronos
ctbot77
Chronos
7,981
1,621
0
1,456
12,243
5,460
429
7,161
5,082
29,288
0
W
Kuzenbo
sgtcarrotop
Kuzenbo
12,178
4,342
0
1,426
14,552
22,486
197
3,998
9,921
26,933
0
L
Charybdis
thiagss517
Charybdis
8,651
5,250
0
2,232
12,386
5,949
219
8,650
3,736
0
39,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
24,926
152
Minions Killed
146
0
Camps Cleared
0
651,034
Distance Traveled
624,402
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,486
730
35
3
0
212,123
0
L
Surtr
8,604
662
16
1
0
223,053
2
W
Baron Samedi
10,600
815
89
7
0
217,079
2
L
Chronos
7,884
606
59
5
0
217,652
0
W
Kuzenbo
9,897
761
28
2
0
221,832
0
L
Charybdis
8,438
649
71
5
0
183,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role