Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowMarine76
Gilgamesh
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
18W - 19L
1,752 Elo+
Party 1
Bacchus
Bacchus
WhissFan
Bacchus
Level 85
God Stats
0W - 1L
1,292 SR
Queue Stats
13W - 16L
1,673 Elo+
Party 1
Neith
Neith
Windstorm23
Neith
Level 97
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 21L
1,619 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,609 Elo+

VS

Team Averages
Level 87
1,622 SR
1,444 Elo+
Kukulkan
Kukulkan
BowserIsHot
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
HimboGoose
Jormungandr
Level 105
God Stats
6W - 2L
1,596 SR
Queue Stats
238W - 212L
1,450 Elo+
Party 2
Neith
Neith
Pandawee
Neith
Level 118
God Stats
6W - 3L
1,796 SR
Queue Stats
40W - 36L
1,414 Elo+
Party 2
Bakasura
Bakasura
StashMan
Bakasura
Level 85
God Stats
10W - 5L
1,718 SR
Queue Stats
66W - 55L
1,546 Elo+
Solo
Sobek
Sobek
hotCAt24
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,888
535
3,364
4,555
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
 
Kuzenbo
12
1 / 0 / 0
5,746
522
4,502
7,107
4,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
ShadowMarine76
Gilgamesh
9
0 / 2 / 0
5,180
471
1,806
8,661
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WhissFan
Bacchus
8
0 / 3 / 0
5,160
469
3,083
8,809
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,105
464
4,242
5,830
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BowserIsHot
Kukulkan
10
2 / 1 / 2
6,205
564
3,515
3,205
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
HimboGoose
Jormungandr
11
0 / 1 / 1
6,353
578
3,616
6,107
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Pandawee
Neith
11
2 / 0 / 4
6,430
585
5,113
4,885
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
StashMan
Bakasura
13
3 / 0 / 3
6,869
624
6,083
8,492
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
hotCAt24
Sobek
10
2 / 0 / 4
6,286
571
2,065
7,457
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
9
10
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Kukulkan
BowserIsHot
Kukulkan
2
1
2
3
W
Jormungandr
HimboGoose
Jormungandr
0
1
1
0.5
W
Neith
Pandawee
Neith
2
0
4
4
L
Gilgamesh
ShadowMarine76
Gilgamesh
0
2
0
0
W
Bakasura
StashMan
Bakasura
3
0
3
4.5
L
Bacchus
WhissFan
Bacchus
0
3
0
0
L
0
3
0
0
W
Sobek
hotCAt24
Sobek
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
20,392
34,962
Taken
30,146
18,136
Mitigated
15,989
7,069
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,364
282
0
504
4,555
1,468
0
1,349
2,928
45,125
0
L
Kuzenbo
 
Kuzenbo
4,502
1,693
0
2,918
7,107
4,210
0
3,152
3,491
42,312
0
W
Kukulkan
BowserIsHot
Kukulkan
3,515
372
0
386
3,205
1,201
0
1,819
1,363
37,897
0
W
Jormungandr
HimboGoose
Jormungandr
3,616
1,010
0
1,478
6,107
3,655
0
4,264
1,843
54,044
0
W
Neith
Pandawee
Neith
5,113
2,354
0
1,681
4,885
2,030
180
687
4,198
0
53,061
L
Gilgamesh
ShadowMarine76
Gilgamesh
1,806
585
0
247
8,661
3,322
0
814
7,354
0
38,894
W
Bakasura
StashMan
Bakasura
6,083
3,837
0
3,534
8,492
3,519
0
1,596
6,876
0
48,398
L
Bacchus
WhissFan
Bacchus
3,083
533
198
2,342
8,809
7,316
0
2,871
5,938
16,819
0
L
4,242
2,286
0
860
5,830
1,820
0
546
5,060
0
40,074
W
Sobek
hotCAt24
Sobek
2,065
181
0
3,308
7,457
5,584
0
2,500
4,917
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
32,143
313
Minions Killed
396
0
Camps Cleared
0
1,045,287
Distance Traveled
1,127,893
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,888
535
76
7
0
186,602
0
L
Kuzenbo
5,746
522
69
6
0
232,922
3
W
Kukulkan
6,205
564
88
8
0
198,989
0
W
Jormungandr
6,353
578
101
9
0
200,110
0
W
Neith
6,430
585
93
8
0
214,262
1
L
Gilgamesh
5,180
471
64
6
0
203,027
0
W
Bakasura
6,869
624
93
8
0
287,987
0
L
Bacchus
5,160
469
23
2
0
220,214
0
L
Neith
5,105
464
81
7
0
202,522
0
W
Sobek
6,286
571
21
2
0
226,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role