Player Matchup

Fenrir
Fenrir
BegleForLife
Fenrir
Level 83
God Stats
6W - 3L
1,529 SR
Queue Stats
569W - 486L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JustcallmeGuze
Ah Muzen Cab
Level 138
God Stats
7W - 5L
1,664 SR
Queue Stats
181W - 197L
1,509 Elo+
Party 3
Chaac
Chaac
KingCaboosev22
Chaac
Level 127
God Stats
8W - 8L
1,300 SR
Queue Stats
241W - 244L
1,499 Elo+
Party 3
Athena
Athena
PedigreedRug
Athena
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 70L
1,488 Elo+
Party 3
Anubis
Anubis
QuietCrib90282
Anubis
Level 86
God Stats
50W - 20L
1,571 SR
Queue Stats
725W - 613L
1,516 Elo+
Party 2
Team Averages
Level 108
1,513 SR
1,498 Elo+

VS

Team Averages
Level 143
1,449 SR
1,529 Elo+
Ares
Ares
LiliMii
Ares
Level 139
God Stats
2W - 4L
1,275 SR
Queue Stats
559W - 541L
1,496 Elo+
Solo
Neith
Neith
SIR_HONEYDIPS
Neith
Level 128
God Stats
0W - 3L
1,752 SR
Queue Stats
117W - 103L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
dminished
Sylvanus
Level 184
God Stats
25W - 21L
1,116 SR
Queue Stats
243W - 253L
1,441 Elo+
Solo
Surtr
Surtr
z089589
Surtr
Level 107
God Stats
5W - 4L
1,804 SR
Queue Stats
88W - 68L
1,610 Elo+
Party 1
Tiamat
Tiamat
zombie egm09
Tiamat
Level 159
God Stats
6W - 3L
1,299 SR
Queue Stats
131W - 119L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 5
7,370
567
4,985
11,403
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
JustcallmeGuze
Ah Muzen Cab
12
1 / 0 / 1
7,162
551
5,757
4,515
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 0
7,044
542
7,958
14,570
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
10
0 / 1 / 6
6,436
495
4,406
11,705
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 3 / 0
8,027
617
12,665
10,566
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LiliMii
Ares
11
0 / 3 / 3
6,429
495
5,513
12,444
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 0
7,090
545
4,671
6,094
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
dminished
Sylvanus
12
4 / 2 / 3
7,242
557
8,171
12,762
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
z089589
Surtr
13
0 / 0 / 1
7,692
592
10,193
13,456
11,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
11
2 / 4 / 2
6,768
521
5,987
9,742
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
5
2.25
W
Ah Muzen Cab
JustcallmeGuze
Ah Muzen Cab
1
0
1
1.5
W
0
1
0
0
L
Ares
LiliMii
Ares
0
3
3
0.5
W
Athena
0
1
6
3
W
7
3
0
2.33
L
1
1
0
1
L
Sylvanus
dminished
Sylvanus
4
2
3
2.75
L
Surtr
z089589
Surtr
0
0
1
0.5
L
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
34,535
52,759
Taken
54,498
30,892
Mitigated
34,667
20,623
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,985
2,448
0
2,823
11,403
4,564
0
3,781
7,622
0
50,953
W
Ah Muzen Cab
JustcallmeGuze
Ah Muzen Cab
5,757
3,116
0
1,536
4,515
1,759
0
820
3,695
0
57,301
W
7,958
3,028
0
8,060
14,570
9,646
0
916
13,654
128
58,735
L
Ares
LiliMii
Ares
5,513
374
0
2,162
12,444
9,579
0
5,923
6,521
17,591
0
W
Athena
4,406
1,698
0
2,244
11,705
9,312
0
6,779
4,926
17,516
0
W
12,665
369
0
5,960
10,566
5,611
910
7,677
2,889
59,015
0
L
4,671
1,508
0
1,255
6,094
2,552
0
427
5,667
0
66,371
L
Sylvanus
dminished
Sylvanus
8,171
1,501
1,308
6,048
12,762
6,623
0
5,478
7,284
35,272
16,983
L
Surtr
z089589
Surtr
10,193
4,798
0
7,377
13,456
11,830
0
80
13,376
1,532
74,668
L
Tiamat
5,987
1,300
0
1,833
9,742
4,083
0
5,243
4,499
46,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
35,221
407
Minions Killed
462
0
Camps Cleared
0
1,288,087
Distance Traveled
1,255,497
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,370
567
73
6
0
276,651
0
W
Ah Muzen Cab
7,162
551
94
7
0
264,166
2
W
Chaac
7,044
542
122
9
0
253,415
0
L
Ares
6,429
495
27
2
0
266,945
7
W
Athena
6,436
495
22
2
0
283,932
1
W
Anubis
8,027
617
96
7
0
209,923
0
L
Neith
7,090
545
141
11
0
241,604
1
L
Sylvanus
7,242
557
77
6
0
249,990
0
L
Surtr
7,692
592
137
11
0
275,481
2
L
Tiamat
6,768
521
80
6
0
221,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role