Player Matchup

Medusa
Medusa
Bronze III
BobDanger
Medusa
Bronze III
Level 131
God Stats
2W - 5L
1,469 SR
Queue Stats
7W - 23L
1,500 MMR
Party 2
Maui
Maui
Bronze III
IFreak101
Maui
Bronze III
Level 44
God Stats
0W - 6L
1,436 SR
Queue Stats
29W - 38L
1,491 MMR
Solo
Merlin
Merlin
Bronze III
SNIPER1265
Merlin
Bronze III
Level 100
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 13L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,472 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,528 SR
1,486 MMR
Scylla
Scylla
Gold IV
Delismash
Scylla
Gold IV
Level 88
God Stats
16W - 16L
1,600 SR
Queue Stats
185W - 194L
1,371 MMR
Party 1
Thanatos
Thanatos
Gold III
McMillan12
Thanatos
Gold III
Level 77
God Stats
83W - 84L
1,564 SR
Queue Stats
394W - 418L
1,587 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
TandCGaming
Kuzenbo
Bronze III
Level 77
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BobDanger
Medusa
10
0 / 7 / 2
7,195
600
7,015
14,760
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
13
2 / 2 / 1
8,624
719
5,310
14,058
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SNIPER1265
Merlin
13
1 / 5 / 2
8,504
709
8,651
9,093
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabBacchusSobekSurtrKumbhakarna

VS

Bans
AchillesBaron SamediAtlasNu WaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Delismash
Scylla
16
4 / 0 / 8
9,212
768
10,439
6,784
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
McMillan12
Thanatos
15
9 / 3 / 4
9,839
820
17,219
14,348
6,551
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
TandCGaming
Kuzenbo
14
1 / 0 / 8
8,460
705
5,796
7,897
10,346
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
BobDanger
Medusa
0
7
2
0.14
W
Scylla
Delismash
Scylla
4
0
8
8
L
Maui
2
2
1
1.25
W
Thanatos
McMillan12
Thanatos
9
3
4
3.67
L
Merlin
SNIPER1265
Merlin
1
5
2
0.4
W
Kuzenbo
TandCGaming
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,976
Damage
33,454
37,911
Taken
29,029
22,053
Mitigated
19,877
5,142
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BobDanger
Medusa
7,015
2,460
0
1,646
14,760
4,456
0
5,990
8,770
0
23,503
W
Scylla
Delismash
Scylla
10,439
1,225
0
1,712
6,784
2,980
1,892
3,636
3,028
40,743
0
L
Maui
5,310
728
49
2,845
14,058
14,752
0
7,944
6,114
10,189
0
W
Thanatos
McMillan12
Thanatos
17,219
5,022
0
11,257
14,348
6,551
0
6,163
7,927
0
44,916
L
Merlin
SNIPER1265
Merlin
8,651
356
124
478
9,093
2,845
0
2,327
6,766
37,959
0
W
Kuzenbo
TandCGaming
Kuzenbo
5,796
2,669
0
230
7,897
10,346
638
3,569
4,081
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
27,511
126
Minions Killed
149
0
Camps Cleared
0
576,146
Distance Traveled
706,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,195
600
47
4
0
175,271
0
W
Scylla
9,212
768
69
6
0
221,918
0
L
Maui
8,624
719
7
1
0
222,442
0
W
Thanatos
9,839
820
46
4
0
239,859
1
L
Merlin
8,504
709
72
6
0
178,433
0
W
Kuzenbo
8,460
705
34
3
0
244,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role