Player Matchup

Neith
Neith
CosmiChampionxX
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 140L
1,584 Elo+
Party 1
Fenrir
Fenrir
DeanoBeano
Fenrir
Level 66
God Stats
4W - 4L
1,391 SR
Queue Stats
235W - 188L
1,499 Elo+
Party 3
Osiris
Osiris
HeMoScRiB
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 1
Ra
Ra
LilThunnus
Ra
Level 123
God Stats
2W - 5L
1,467 SR
Queue Stats
126W - 122L
1,557 Elo+
Party 1
Sol
Sol
TanuleM
Sol
Level 139
God Stats
6W - 6L
1,814 SR
Queue Stats
312W - 281L
1,563 Elo+
Party 3
Team Averages
Level 112
1,534 SR
1,556 Elo+

VS

Team Averages
Level 99
1,567 SR
1,495 Elo+
Ao Kuang
Ao Kuang
JorgeFloyd69
Ao Kuang
Level 106
God Stats
63W - 57L
1,620 SR
Queue Stats
465W - 417L
1,553 Elo+
Party 4
Hou Yi
Hou Yi
NeroxKiro
Hou Yi
Level 107
God Stats
14W - 13L
1,500 SR
Queue Stats
236W - 215L
1,469 Elo+
Party 4
Sylvanus
Sylvanus
Scarecrowscar
Sylvanus
Level 88
God Stats
9W - 6L
1,683 SR
Queue Stats
66W - 66L
1,507 Elo+
Party 2
Thanatos
Thanatos
ScaredyCrow5362
Thanatos
Level 109
God Stats
16W - 17L
1,533 SR
Queue Stats
57W - 56L
1,491 Elo+
Party 2
Merlin
Merlin
Tap1
Merlin
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 212L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,614
601
2,482
7,372
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DeanoBeano
Fenrir
10
3 / 2 / 2
5,837
531
3,074
7,411
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
HeMoScRiB
Osiris
9
3 / 4 / 6
6,245
568
10,072
9,363
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 2
5,981
544
3,922
8,194
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
9
4 / 7 / 3
6,067
552
10,427
9,467
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JorgeFloyd69
Ao Kuang
13
5 / 1 / 0
7,491
681
7,265
12,398
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
NeroxKiro
Hou Yi
11
4 / 4 / 4
6,725
611
6,833
10,808
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Scarecrowscar
Sylvanus
10
6 / 4 / 4
7,116
647
5,366
14,722
11,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
11
3 / 3 / 3
6,548
595
4,996
7,869
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Tap1
Merlin
11
0 / 1 / 0
6,054
550
3,202
3,965
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
18
19
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Fenrir
DeanoBeano
Fenrir
3
2
2
2
L
Osiris
HeMoScRiB
Osiris
3
4
6
1.5
W
Ao Kuang
JorgeFloyd69
Ao Kuang
5
1
0
5
L
0
5
2
0.2
W
Hou Yi
NeroxKiro
Hou Yi
4
4
4
1.5
W
Sylvanus
Scarecrowscar
Sylvanus
6
4
4
2
W
Thanatos
3
3
3
1.5
L
Sol
4
7
3
0.79
W
Merlin
Tap1
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
27,662
41,807
Taken
49,762
16,734
Mitigated
25,068
8,914
Healing
27,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,482
348
0
2,808
7,372
2,384
0
2,899
4,473
0
50,221
L
Fenrir
DeanoBeano
Fenrir
3,074
1,054
0
1,326
7,411
2,863
0
972
6,439
0
26,872
L
Osiris
HeMoScRiB
Osiris
10,072
5,215
0
1,100
9,363
5,534
0
2,889
6,474
0
33,037
W
Ao Kuang
JorgeFloyd69
Ao Kuang
7,265
1,084
0
9,604
12,398
5,018
0
3,922
8,476
58,116
0
L
3,922
827
65
1,766
8,194
3,458
0
6,642
1,552
37,955
0
W
Hou Yi
NeroxKiro
Hou Yi
6,833
3,726
0
3,783
10,808
3,902
174
3,980
6,410
0
39,153
W
Sylvanus
Scarecrowscar
Sylvanus
5,366
1,646
2,084
4,997
14,722
11,103
112
4,528
9,912
21,067
0
W
Thanatos
4,996
309
0
6,491
7,869
3,850
264
1,163
6,650
0
34,148
L
Sol
10,427
3,519
0
1,849
9,467
2,495
0
2,553
6,914
32,428
0
W
Merlin
Tap1
Merlin
3,202
106
0
250
3,965
1,195
0
0
3,965
47,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
33,934
310
Minions Killed
326
0
Camps Cleared
0
1,125,146
Distance Traveled
1,086,675
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,614
601
96
9
0
203,910
0
L
Fenrir
5,837
531
43
4
0
261,887
0
L
Osiris
6,245
568
45
4
0
244,301
1
W
Ao Kuang
7,491
681
92
8
0
201,074
1
L
Ra
5,981
544
83
8
0
208,423
0
W
Hou Yi
6,725
611
68
6
0
194,950
0
W
Sylvanus
7,116
647
28
3
0
205,528
0
W
Thanatos
6,548
595
56
5
0
259,958
0
L
Sol
6,067
552
43
4
0
206,625
0
W
Merlin
6,054
550
82
7
0
225,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role