Player Matchup

Geb
Geb
DoctorYeet
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Artemis
Artemis
LolTheMlgPro
Artemis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
THEoneWHO123
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,481 Elo+

VS

Team Averages
Level 95
1,600 SR
1,632 Elo+
Olorun
Olorun
BigGapingHoles
Olorun
Level 123
God Stats
0W - 1L
1,756 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 1
Sobek
Sobek
MattedMoose
Sobek
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
WizenedScarab98
Danzaburou
Level 115
God Stats
21W - 20L
1,545 SR
Queue Stats
36W - 43L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,869
776
8,607
18,121
21,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LolTheMlgPro
Artemis
15
0 / 1 / 9
9,465
676
9,013
10,469
4,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
THEoneWHO123
Baron Samedi
18
7 / 1 / 2
11,440
817
17,052
11,261
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,049
646
14,554
12,792
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
9,109
651
4,508
15,492
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WizenedScarab98
Danzaburou
14
2 / 3 / 1
9,495
678
7,404
10,733
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
2
7
2.75
W
Artemis
LolTheMlgPro
Artemis
0
1
9
4.5
L
0
2
3
0.75
W
Baron Samedi
THEoneWHO123
Baron Samedi
7
1
2
8
L
Danzaburou
WizenedScarab98
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,672
Damage
26,466
39,851
Taken
39,017
32,838
Mitigated
27,099
17,396
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,554
5,860
130
2,160
12,792
6,206
0
8,526
4,266
49,435
0
W
8,607
816
3,503
4,797
18,121
21,079
395
6,621
11,500
23,599
0
W
Artemis
LolTheMlgPro
Artemis
9,013
2,413
0
3,100
10,469
4,945
1,647
6,729
3,740
0
53,235
L
4,508
100
471
3,982
15,492
15,592
0
9,273
6,219
9,904
0
W
Baron Samedi
THEoneWHO123
Baron Samedi
17,052
555
2,673
3,323
11,261
6,814
1,017
5,741
5,520
64,035
0
L
Danzaburou
WizenedScarab98
Danzaburou
7,404
2,593
521
1,640
10,733
5,301
228
7,895
2,838
0
46,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
27,653
190
Minions Killed
152
0
Camps Cleared
0
828,534
Distance Traveled
701,660
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,049
646
63
5
0
215,031
0
W
Geb
10,869
776
19
1
0
285,423
0
W
Artemis
9,465
676
73
5
0
273,275
0
L
Sobek
9,109
651
9
1
0
235,599
0
W
Baron Samedi
11,440
817
98
7
0
269,836
3
L
Danzaburou
9,495
678
80
6
0
251,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role