Player Matchup

Ymir
Ymir
AkiraHRT
Ymir
Level 45
God Stats
3W - 2L
1,799 SR
Queue Stats
65W - 65L
1,435 Elo+
Party 2
Medusa
Medusa
StepbroRomo
Medusa
Level 27
God Stats
1W - 1L
1,243 SR
Queue Stats
11W - 15L
1,306 Elo+
Party 2
Scylla
Scylla
antui la roca
Scylla
Level 44
God Stats
1W - 3L
1,129 SR
Queue Stats
28W - 22L
1,519 Elo+
Solo
Team Averages
Level 39
1,390 SR
1,420 Elo+

VS

Team Averages
Level 28
1,498 SR
1,295 Elo+
Sol
Sol
BrothaChez
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
Isaacisaturd
Sun Wukong
Level 7
God Stats
7W - 8L
1,495 SR
Queue Stats
246W - 197L
1,340 Elo+
Party 1
Awilix
Awilix
PancakeOfDoom1
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 186L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 11
7,064
706
4,386
7,630
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Medusa
14
9 / 1 / 8
9,490
949
8,265
5,301
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 2 / 10
9,927
993
10,672
5,230
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,764
676
4,561
10,072
3,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Isaacisaturd
Sun Wukong
12
2 / 5 / 1
7,570
757
3,788
9,427
4,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 3
8,024
802
6,501
12,183
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
6
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
11
2.17
L
1
6
2
0.33
L
Sun Wukong
Isaacisaturd
Sun Wukong
2
5
1
0.5
L
2
8
3
0.44
W
Medusa
9
1
8
13
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
14,850
18,161
Taken
31,682
8,330
Mitigated
13,227
3,127
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,386
812
0
643
7,630
4,169
451
1,710
5,920
10,835
0
L
4,561
774
0
1,936
10,072
3,522
227
5,339
4,595
21,523
0
L
Sun Wukong
Isaacisaturd
Sun Wukong
3,788
1,067
0
532
9,427
4,934
0
3,876
5,429
0
18,692
L
6,501
2,340
0
20
12,183
4,771
0
5,415
6,568
0
18,416
W
Medusa
8,265
4,213
0
1,992
5,301
2,234
1,748
1,434
3,867
0
19,172
W
10,672
1,702
0
492
5,230
1,927
866
1,441
3,789
47,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
22,358
131
Minions Killed
73
0
Camps Cleared
0
463,084
Distance Traveled
466,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,064
706
15
2
0
115,164
0
L
Sol
6,764
676
24
2
0
127,108
0
L
Sun Wukong
7,570
757
18
2
0
164,762
0
L
Awilix
8,024
802
31
3
0
174,835
0
W
Medusa
9,490
949
26
3
0
167,341
0
W
Scylla
9,927
993
90
9
0
180,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role