Player Matchup

Fenrir
Fenrir
GardylooCanoe
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,421 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GraveRobber1998
Kumbhakarna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,396 Elo+
Party 3
Achilles
Achilles
Mojjomann
Achilles
Level 24
God Stats
1W - 2L
1,301 SR
Queue Stats
11W - 11L
1,408 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tanavian
Ah Muzen Cab
Level 36
God Stats
5W - 2L
1,704 SR
Queue Stats
14W - 14L
1,347 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZeroMapAwareness
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,359 Elo+
Party 3
Team Averages
Level 23
1,501 SR
1,387 Elo+

VS

Team Averages
Level 28
1,448 SR
1,372 Elo+
Ao Kuang
Ao Kuang
FishSlaps
Ao Kuang
Level 68
God Stats
14W - 19L
1,397 SR
Queue Stats
53W - 63L
1,467 Elo+
Party 1
Cerberus
Cerberus
Gingerlad212
Cerberus
Level 8
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Odin
Odin
Marquiece15
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2
Neith
Neith
Scuttlebuttts
Neith
Level 12
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xarinac
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,589
559
2,812
6,838
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
GraveRobber1998
Kumbhakarna
8
1 / 0 / 1
5,416
542
1,283
4,111
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Mojjomann
Achilles
10
4 / 0 / 3
6,114
611
4,230
4,080
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Tanavian
Ah Muzen Cab
11
4 / 1 / 0
6,568
657
7,114
4,566
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ZeroMapAwareness
Morgan Le Fay
11
0 / 0 / 0
6,024
602
2,180
2,182
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FishSlaps
Ao Kuang
8
0 / 2 / 1
5,088
509
1,904
7,462
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Gingerlad212
Cerberus
6
0 / 1 / 2
4,849
485
1,346
7,511
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 0
4,301
430
1,425
8,254
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 2 / 0
5,720
572
1,851
5,789
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Xarinac
Ah Muzen Cab
8
0 / 1 / 0
5,019
502
1,863
3,321
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
2
2
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FishSlaps
Ao Kuang
0
2
1
0.25
W
2
1
2
3
L
Cerberus
Gingerlad212
Cerberus
0
1
2
1
W
Kumbhakarna
GraveRobber1998
Kumbhakarna
1
0
1
1.5
L
0
6
0
0
W
Achilles
Mojjomann
Achilles
4
0
3
5.5
L
2
2
0
1
W
Ah Muzen Cab
Tanavian
Ah Muzen Cab
4
1
0
4
L
Ah Muzen Cab
Xarinac
Ah Muzen Cab
0
1
0
0
W
Morgan Le Fay
ZeroMapAwareness
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
8,389
21,777
Taken
32,337
11,052
Mitigated
13,542
5,485
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FishSlaps
Ao Kuang
1,904
358
0
895
7,462
2,404
0
838
6,566
30,805
0
W
2,812
509
0
1,466
6,838
2,639
0
1,582
5,256
0
33,482
L
Cerberus
Gingerlad212
Cerberus
1,346
27
728
1,967
7,511
2,842
0
896
6,591
14,445
0
W
Kumbhakarna
GraveRobber1998
Kumbhakarna
1,283
61
0
498
4,111
2,089
0
516
3,595
14,994
0
L
1,425
305
0
240
8,254
5,422
0
0
7,904
1,414
11,603
W
Achilles
Mojjomann
Achilles
4,230
956
0
1,590
4,080
3,610
406
383
3,697
0
25,455
L
1,851
812
0
733
5,789
1,821
0
271
5,518
0
31,305
W
Ah Muzen Cab
Tanavian
Ah Muzen Cab
7,114
2,860
0
1,407
4,566
1,807
0
1,251
3,315
0
51,272
L
Ah Muzen Cab
Xarinac
Ah Muzen Cab
1,863
488
0
555
3,321
1,053
0
1,232
1,903
0
34,748
W
Morgan Le Fay
ZeroMapAwareness
Morgan Le Fay
2,180
417
0
524
2,182
907
0
0
2,182
39,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
24,977
297
Minions Killed
213
0
Camps Cleared
0
972,634
Distance Traveled
891,831
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,088
509
53
5
0
212,675
1
W
Fenrir
5,589
559
43
4
0
222,911
4
L
Cerberus
4,849
485
30
3
0
176,015
0
W
Kumbhakarna
5,416
542
24
2
0
171,544
2
L
Odin
4,301
430
15
2
0
184,246
0
W
Achilles
6,114
611
48
5
0
185,287
2
L
Neith
5,720
572
53
5
0
192,874
0
W
Ah Muzen Cab
6,568
657
90
9
0
201,819
0
L
Ah Muzen Cab
5,019
502
62
6
0
126,021
0
W
Morgan Le Fay
6,024
602
92
9
0
191,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role