Player Matchup

Odin
Odin
Noblë
Odin
Level 107
God Stats
8W - 5L
1,220 SR
Queue Stats
58W - 58L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
Level 109
God Stats
80W - 65L
1,535 SR
Queue Stats
187W - 202L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
SinfuI Sixx
Hou Yi
Level 112
God Stats
29W - 38L
1,339 SR
Queue Stats
138W - 155L
1,368 Elo+
Party 2
Team Averages
Level 109
1,365 SR
1,397 Elo+

VS

Team Averages
Level 73
1,412 SR
1,500 Elo+
Hachiman
Hachiman
AGENTPIG
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
Ironfox02
Achilles
Level 80
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
KrazeVooduu6945
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Noblë
Odin
15
3 / 1 / 8
8,965
747
6,174
12,111
10,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
15
7 / 3 / 4
9,609
801
15,055
9,310
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
14
2 / 2 / 8
8,582
715
8,080
8,426
3,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AGENTPIG
Hachiman
12
2 / 6 / 1
8,114
676
5,672
13,449
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Ironfox02
Achilles
14
3 / 4 / 2
8,731
728
12,015
13,068
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 3
8,565
714
4,536
9,336
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AGENTPIG
Hachiman
2
6
1
0.42
L
Achilles
Ironfox02
Achilles
3
4
2
1
L
1
2
3
1.25
W
Odin
Noblë
Odin
3
1
8
7
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
7
3
4
3
W
Hou Yi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
22,223
29,847
Taken
35,853
17,959
Mitigated
22,325
6,740
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AGENTPIG
Hachiman
5,672
2,028
0
1,374
13,449
5,383
0
4,588
8,535
0
27,965
L
Achilles
Ironfox02
Achilles
12,015
2,209
0
2,151
13,068
13,041
444
6,487
6,213
1,746
22,437
L
4,536
1,255
0
317
9,336
3,901
737
3,149
6,011
26,511
0
W
Odin
Noblë
Odin
6,174
772
0
2,302
12,111
10,887
371
2,495
9,185
0
22,077
W
Morgan Le Fay
Rabbid Sixx
Morgan Le Fay
15,055
501
0
1,236
9,310
3,938
586
2,044
7,090
39,507
0
W
Hou Yi
8,080
3,473
0
3,202
8,426
3,134
1,234
1,349
6,737
0
20,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
25,410
134
Minions Killed
130
0
Camps Cleared
0
640,470
Distance Traveled
632,558
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,114
676
41
3
0
190,806
1
L
Achilles
8,731
728
33
3
0
233,292
4
L
Chronos
8,565
714
56
5
0
208,460
0
W
Odin
8,965
747
43
4
0
222,520
0
W
Morgan Le Fay
9,609
801
60
5
0
212,493
0
W
Hou Yi
8,582
715
31
3
0
205,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role