Player Matchup

Mercury
Mercury
IDGAF155
Mercury
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,364 Elo+
Party 1
Nike
Nike
Seditiondawg
Nike
Level 122
God Stats
4W - 8L
1,546 SR
Queue Stats
582W - 602L
1,530 Elo+
Solo
He Bo
He Bo
TrullsRohk
He Bo
Level 46
God Stats
0W - 1L
1,607 SR
Queue Stats
6W - 17L
1,415 Elo+
Party 1
Thanatos
Thanatos
WaterBakSwag
Thanatos
Level 87
God Stats
0W - 2L
1,729 SR
Queue Stats
8W - 15L
1,243 Elo+
Party 1
Ravana
Ravana
mlarson23
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,237 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,358 Elo+

VS

Team Averages
Level 113
1,457 SR
1,539 Elo+
Bacchus
Bacchus
DrinkChockyMilk
Bacchus
Level 120
God Stats
2W - 2L
1,237 SR
Queue Stats
75W - 74L
1,591 Elo+
Solo
Chronos
Chronos
Misanthope5
Chronos
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 372L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
NinjaScrolled
Cu Chulainn
Level 83
God Stats
2W - 1L
1,754 SR
Queue Stats
103W - 109L
1,471 Elo+
Party 2
Anubis
Anubis
PINCHAD1TO
Anubis
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 268L
1,586 Elo+
Solo
Martichoras
Martichoras
SerTokesalot
Martichoras
Level 138
God Stats
4W - 2L
1,296 SR
Queue Stats
616W - 582L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IDGAF155
Mercury
17
3 / 5 / 4
9,361
720
7,152
12,384
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 2
9,897
761
9,322
16,076
9,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
15
1 / 7 / 5
9,093
699
14,167
11,370
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
WaterBakSwag
Thanatos
15
3 / 5 / 2
9,318
717
5,888
11,343
4,651
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ravana
mlarson23
Ravana
16
0 / 5 / 9
9,205
708
5,630
13,502
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 19
10,265
790
8,945
13,941
18,797
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Misanthope5
Chronos
19
10 / 1 / 14
11,438
880
10,671
8,846
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
NinjaScrolled
Cu Chulainn
16
4 / 5 / 11
10,067
774
10,739
17,151
16,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PINCHAD1TO
Anubis
17
5 / 5 / 10
10,277
791
10,499
12,127
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
SerTokesalot
Martichoras
18
4 / 1 / 18
10,719
825
15,442
10,830
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
12
Kills
28
28
Deaths
14
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
Mercury
IDGAF155
Mercury
3
5
4
1
W
Chronos
Misanthope5
Chronos
10
1
14
17
W
Cu Chulainn
NinjaScrolled
Cu Chulainn
4
5
11
1.9
W
Anubis
PINCHAD1TO
Anubis
5
5
10
2
L
5
6
2
1
W
Martichoras
SerTokesalot
Martichoras
4
1
18
13
L
He Bo
1
7
5
0.5
L
Thanatos
WaterBakSwag
Thanatos
3
5
2
0.8
L
Ravana
mlarson23
Ravana
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
56,296
64,675
Taken
62,895
41,531
Mitigated
54,288
15,324
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,945
802
230
2,949
13,941
18,797
847
4,528
8,795
13,059
0
L
Mercury
IDGAF155
Mercury
7,152
2,070
1,728
2,452
12,384
5,655
2,504
5,611
6,726
0
21,480
W
Chronos
Misanthope5
Chronos
10,671
4,440
1,213
1,740
8,846
4,897
2,030
1,336
7,430
25,538
0
W
Cu Chulainn
NinjaScrolled
Cu Chulainn
10,739
2,021
364
4,254
17,151
16,622
558
3,797
12,956
2,931
21,747
W
Anubis
PINCHAD1TO
Anubis
10,499
172
90
3,061
12,127
6,825
1,957
1,879
9,794
25,515
0
L
9,322
43
858
1,939
16,076
9,367
54
8,615
7,149
0
16,766
W
Martichoras
SerTokesalot
Martichoras
15,442
4,987
2,208
4,943
10,830
7,147
2,006
1,817
8,881
0
37,253
L
He Bo
14,167
600
0
156
11,370
4,639
317
4,895
6,288
27,619
0
L
Thanatos
WaterBakSwag
Thanatos
5,888
716
562
4,793
11,343
4,651
1,833
6,854
4,359
0
14,238
L
Ravana
mlarson23
Ravana
5,630
758
1,174
1,662
13,502
17,219
392
5,717
7,597
0
9,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
52,766
115
Minions Killed
146
0
Camps Cleared
0
1,134,430
Distance Traveled
1,203,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,265
790
6
0
0
254,147
0
L
Mercury
9,361
720
23
2
0
239,800
0
W
Chronos
11,438
880
30
2
0
247,003
0
W
Cu Chulainn
10,067
774
27
2
0
241,542
0
W
Anubis
10,277
791
45
3
0
204,440
0
L
Nike
9,897
761
17
1
0
191,513
0
W
Martichoras
10,719
825
38
3
0
256,014
0
L
He Bo
9,093
699
38
3
0
240,045
0
L
Thanatos
9,318
717
30
2
0
241,576
0
L
Ravana
9,205
708
7
1
0
221,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role