Player Matchup

Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Karbomb187
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 209L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Pokejohn18
Jing Wei
Level 142
God Stats
3W - 4L
1,692 SR
Queue Stats
309W - 286L
1,586 Elo+
Solo
Horus
Horus
The 1Snuggler
Horus
Level 141
God Stats
1W - 4L
1,258 SR
Queue Stats
489W - 522L
1,488 Elo+
Solo
Team Averages
Level 142
1,490 SR
1,515 Elo+

VS

Team Averages
Level 152
1,500 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Azyrra
Arachne
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,462 Elo+
Solo
Eset
Eset
KidCat1993
Eset
Level 103
God Stats
2W - 1L
1,300 SR
Queue Stats
99W - 107L
1,502 Elo+
Party 1
Chang'e
Chang'e
LEAFS-NATIONS
Chang'e
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 170L
1,508 Elo+
Party 1
Agni
Agni
TioWillie
Agni
Level 157
God Stats
7W - 5L
1,700 SR
Queue Stats
324W - 323L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 5 / 5
8,202
820
11,787
11,447
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
 
Camazotz
5
0 / 0 / 0
5,500
550
0
0
0
Raijin
Karbomb187
Raijin
16
2 / 3 / 6
8,384
838
15,143
8,685
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Pokejohn18
Jing Wei
16
3 / 5 / 3
8,134
813
13,295
12,767
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 3
6,916
692
1,833
14,782
14,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 5 / 9
8,842
884
6,830
16,065
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Azyrra
Arachne
14
0 / 1 / 9
8,505
851
2,547
8,369
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 1 / 8
9,414
941
9,569
8,366
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
15
1 / 1 / 11
8,386
839
6,498
14,141
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
18
6 / 1 / 9
9,864
986
18,102
15,399
6,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
9
Kills
19
19
Deaths
9
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
5
1.1
L
Camazotz
 
Camazotz
0
0
0
0
W
Ao Kuang
 
Ao Kuang
6
5
9
2.1
W
Arachne
Azyrra
Arachne
0
1
9
4.5
L
Raijin
Karbomb187
Raijin
2
3
6
1.67
W
6
1
8
10
W
Chang'e
1
1
11
6.5
L
Jing Wei
Pokejohn18
Jing Wei
3
5
3
0.9
L
1
6
3
0.42
W
Agni
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
43,546
47,681
Taken
62,340
29,270
Mitigated
33,995
12,122
Healing
37,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,787
1,247
619
2,367
11,447
5,143
0
9,702
1,485
25,360
0
L
Camazotz
 
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
 
Ao Kuang
6,830
1,419
0
3,967
16,065
12,424
141
5,533
10,178
9,495
0
W
Arachne
Azyrra
Arachne
2,547
2,088
586
1,828
8,369
5,565
0
3,928
4,123
0
9,477
L
Raijin
Karbomb187
Raijin
15,143
955
935
2,182
8,685
3,848
0
7,709
767
28,361
0
W
9,569
667
4,786
2,089
8,366
3,271
1,025
4,534
3,562
25,153
0
W
Chang'e
6,498
1,340
9,076
5,999
14,141
5,906
689
6,859
7,026
13,274
0
L
Jing Wei
Pokejohn18
Jing Wei
13,295
8,075
415
2,496
12,767
5,484
32
12,168
505
0
26,275
L
1,833
807
1,168
1,940
14,782
14,795
30
10,596
3,925
0
6,864
W
Agni
18,102
1,519
3,004
6,121
15,399
6,829
2,080
4,656
10,521
35,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
45,011
122
Minions Killed
124
0
Camps Cleared
0
614,752
Distance Traveled
1,010,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,202
820
33
3
0
155,488
0
L
Camazotz
5,500
550
0
0
0
0
0
W
Ao Kuang
8,842
884
11
1
0
172,960
0
W
Arachne
8,505
851
15
2
0
231,972
5
L
Raijin
8,384
838
49
5
0
148,809
0
W
Eset
9,414
941
37
4
0
214,659
0
W
Chang'e
8,386
839
12
1
0
201,416
0
L
Jing Wei
8,134
813
26
3
0
159,494
0
L
Horus
6,916
692
14
1
0
150,961
0
W
Agni
9,864
986
49
5
0
189,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role