Player Matchup

Sylvanus
Sylvanus
BieelDestri
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
1,240 Elo+
Solo
Merlin
Merlin
King-LLeBron313
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,178 Elo+
Party 1
Zhong Kui
Zhong Kui
toe trippin
Zhong Kui
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 259L
1,105 Elo+
Party 1
Ullr
Ullr
trey_trotter1
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
zHeX_Reaperzz
Bacchus
Level 17
God Stats
3W - 3L
1,728 SR
Queue Stats
198W - 203L
1,178 Elo+
Party 1
Team Averages
Level 28
1,546 SR
1,240 Elo+

VS

Team Averages
Level 18
1,457 SR
1,454 Elo+
Cernunnos
Cernunnos
ApexllVll
Cernunnos
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
313W - 320L
1,509 Elo+
Solo
Ares
Ares
Hastingshero
Ares
Level 19
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 23L
1,404 Elo+
Solo
Ra
Ra
OPDME
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,672 Elo+
Solo
Ganesha
Ganesha
appaff
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,426 Elo+
Solo
Tyr
Tyr
g_o_o_p_0_0_0_0
Tyr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 297L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BieelDestri
Sylvanus
16
2 / 4 / 5
8,693
790
6,044
14,062
15,618
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 9 / 2
8,844
804
13,661
12,732
5,888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
toe trippin
Zhong Kui
15
3 / 9 / 2
8,328
757
10,882
15,852
15,034
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 10 / 6
7,393
672
5,146
17,539
8,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
14
1 / 7 / 4
7,451
677
5,878
16,296
23,364
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApexllVll
Cernunnos
18
13 / 1 / 20
10,923
993
24,142
15,365
9,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 2 / 22
11,692
1,063
13,552
18,242
25,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ra
17
8 / 1 / 19
10,008
910
15,083
10,052
6,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
appaff
Ganesha
14
0 / 3 / 23
9,035
821
7,010
13,233
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 3 / 21
10,057
914
10,084
16,857
18,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
9
Kills
39
39
Deaths
10
19
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApexllVll
Cernunnos
13
1
20
23
L
Sylvanus
BieelDestri
Sylvanus
2
4
5
1.13
W
12
2
22
11.5
L
3
9
2
0.44
W
Ra
8
1
19
17.5
W
Ganesha
appaff
Ganesha
0
3
23
3.83
W
6
3
21
5.5
L
Zhong Kui
toe trippin
Zhong Kui
3
9
2
0.44
L
0
10
6
0.3
L
Bacchus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
69,871
76,481
Taken
73,749
68,163
Mitigated
76,947
11,751
Healing
32,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApexllVll
Cernunnos
24,142
13,589
1,581
3,921
15,365
9,679
2,303
6,858
8,507
0
39,721
L
Sylvanus
BieelDestri
Sylvanus
6,044
427
3,800
4,792
14,062
15,618
0
6,522
7,540
12,363
0
W
13,552
887
2,793
4,452
18,242
25,082
387
9,580
8,662
18,207
0
L
13,661
1,455
0
0
12,732
5,888
0
5,177
7,555
27,282
0
W
Ra
15,083
1,569
8,962
4,687
10,052
6,411
1,059
7,607
2,445
34,273
0
W
Ganesha
appaff
Ganesha
7,010
627
802
1,750
13,233
17,546
234
5,978
7,255
13,000
0
W
10,084
614
49
3,318
16,857
18,229
540
6,442
10,415
35
17,503
L
Zhong Kui
toe trippin
Zhong Kui
10,882
750
0
1,048
15,852
15,034
0
7,608
8,244
19,810
0
L
5,146
4,522
154
998
17,539
8,259
0
7,380
10,159
0
8,788
L
Bacchus
5,878
656
0
959
16,296
23,364
0
8,993
7,303
11,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
51,715
69
Minions Killed
135
0
Camps Cleared
0
818,982
Distance Traveled
1,072,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,923
993
41
4
0
209,034
0
L
Sylvanus
8,693
790
10
1
0
176,144
0
W
Ares
11,692
1,063
18
2
0
243,706
0
L
Merlin
8,844
804
27
2
0
147,499
0
W
Ra
10,008
910
54
5
0
211,537
0
W
Ganesha
9,035
821
0
0
0
164,984
0
W
Tyr
10,057
914
22
2
0
243,609
0
L
Zhong Kui
8,328
757
13
1
0
173,219
0
L
Ullr
7,393
672
9
1
0
133,800
0
L
Bacchus
7,451
677
10
1
0
188,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role