Player Matchup

Danzaburou
Danzaburou
DestroyedSplash
Danzaburou
Level 46
God Stats
26W - 31L
1,483 SR
Queue Stats
117W - 129L
1,422 Elo+
Party 2
Zeus
Zeus
PureBORIBOYZ3
Zeus
Level 144
God Stats
17W - 5L
1,764 SR
Queue Stats
305W - 271L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
dinkleburg_gotya
Zhong Kui
Level 170
God Stats
1W - 0L
1,239 SR
Queue Stats
140W - 126L
1,473 Elo+
Solo
Tiamat
Tiamat
n30f1t0
Tiamat
Level 109
God Stats
9W - 10L
1,411 SR
Queue Stats
18W - 29L
1,399 Elo+
Solo
Hades
Hades
xStacKxDesTinYx
Hades
Level 121
God Stats
6W - 5L
1,486 SR
Queue Stats
247W - 235L
1,443 Elo+
Party 2
Team Averages
Level 118
1,477 SR
1,446 Elo+

VS

Team Averages
Level 116
1,605 SR
1,546 Elo+
Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Biglityt1ty
Tiamat
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,909 Elo+
Solo
Tsukuyomi
Tsukuyomi
FuriousFellow69
Tsukuyomi
Level 125
God Stats
8W - 10L
1,568 SR
Queue Stats
78W - 93L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MsKreant
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,743 SR
Queue Stats
374W - 355L
1,446 Elo+
Solo
Sol
Sol
stonerbear2442
Sol
Level 129
God Stats
34W - 13L
1,714 SR
Queue Stats
382W - 379L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DestroyedSplash
Danzaburou
10
0 / 4 / 1
5,588
466
6,380
12,602
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 1
8,748
729
12,666
6,349
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
10
4 / 1 / 4
6,600
550
5,001
9,685
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
n30f1t0
Tiamat
11
0 / 2 / 0
6,254
521
2,184
6,700
3,542
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 2
6,022
502
5,508
8,546
6,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 0 / 4
6,120
510
3,252
10,615
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
10
0 / 6 / 0
5,584
465
1,776
8,277
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FuriousFellow69
Tsukuyomi
11
2 / 3 / 3
6,373
531
5,963
7,446
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MsKreant
Ah Muzen Cab
9
2 / 6 / 3
5,801
483
8,315
11,619
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
7,010
584
4,504
6,435
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
16
Kills
9
9
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
0
4
4
L
Tiamat
0
6
0
0
W
Danzaburou
DestroyedSplash
Danzaburou
0
4
1
0.13
L
Tsukuyomi
FuriousFellow69
Tsukuyomi
2
3
3
1.17
L
Ah Muzen Cab
MsKreant
Ah Muzen Cab
2
6
3
0.58
W
10
0
1
10.5
W
Zhong Kui
4
1
4
6
W
Tiamat
n30f1t0
Tiamat
0
2
0
0
L
3
1
0
3
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
23,810
43,882
Taken
44,392
22,382
Mitigated
23,848
15,743
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,252
716
254
3,555
10,615
10,846
0
4,673
5,942
14,423
0
L
Tiamat
1,776
93
0
1,120
8,277
3,935
0
5,713
2,564
26,378
0
W
Danzaburou
DestroyedSplash
Danzaburou
6,380
3,564
0
3,173
12,602
4,102
203
1,561
11,041
0
31,057
L
Tsukuyomi
FuriousFellow69
Tsukuyomi
5,963
1,529
0
1,108
7,446
2,549
282
3,374
4,072
0
43,200
L
Ah Muzen Cab
MsKreant
Ah Muzen Cab
8,315
3,684
0
1,368
11,619
4,293
0
7,690
3,929
0
35,162
W
12,666
1,583
92
3,062
6,349
2,409
0
2,153
4,196
66,608
0
W
Zhong Kui
5,001
397
0
4,093
9,685
5,801
0
1,036
8,649
35,411
0
W
Tiamat
n30f1t0
Tiamat
2,184
106
0
1,467
6,700
3,542
0
3,210
3,490
35,035
0
L
4,504
1,165
0
3,568
6,435
2,225
565
3,780
2,526
49,725
0
W
5,508
690
1,064
2,792
8,546
6,528
30
1,572
6,974
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
30,888
311
Minions Killed
262
0
Camps Cleared
0
1,115,643
Distance Traveled
1,144,995
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,120
510
11
1
0
241,473
0
L
Tiamat
5,584
465
53
4
0
218,555
3
W
Danzaburou
5,588
466
38
3
0
199,222
0
L
Tsukuyomi
6,373
531
60
5
0
262,619
0
L
Ah Muzen Cab
5,801
483
62
5
0
206,220
0
W
Zeus
8,748
729
105
9
0
239,792
0
W
Zhong Kui
6,600
550
42
4
0
242,972
2
W
Tiamat
6,254
521
65
5
0
221,037
1
L
Sol
7,010
584
76
6
0
216,128
4
W
Hades
6,022
502
61
5
0
212,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role