Player Matchup

Kukulkan
Kukulkan
A_guy_named_phil
Kukulkan
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 128L
1,455 Elo+
Party 1
Awilix
Awilix
Frecklefrown
Awilix
Level 81
God Stats
11W - 9L
1,667 SR
Queue Stats
383W - 392L
1,486 Elo+
Party 1
Sol
Sol
Jabbaru
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 149L
1,364 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SuavestNecro
Morgan Le Fay
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 163L
1,432 Elo+
Party 3
Rama
Rama
ssherrill85
Rama
Level 96
God Stats
3W - 2L
1,702 SR
Queue Stats
177W - 176L
1,501 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,448 Elo+

VS

Team Averages
Level 74
1,505 SR
1,484 Elo+
Zeus
Zeus
Ancient_Casper
Zeus
Level 87
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 5L
1,511 Elo+
Solo
Hachiman
Hachiman
RDAWG1991
Hachiman
Level 44
God Stats
1W - 3L
1,542 SR
Queue Stats
24W - 44L
1,493 Elo+
Party 2
Ares
Ares
blebs007
Ares
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 83L
1,478 Elo+
Party 2
Bacchus
Bacchus
drumstix678
Bacchus
Level 102
God Stats
3W - 5L
1,501 SR
Queue Stats
221W - 221L
1,473 Elo+
Party 2
Atlas
Atlas
santabunny27
Atlas
Level 119
God Stats
5W - 10L
1,240 SR
Queue Stats
400W - 411L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 13
11,518
768
19,677
11,262
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
19
4 / 5 / 10
11,654
777
9,595
12,654
6,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
19
6 / 2 / 9
11,835
789
20,556
13,590
6,356
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SuavestNecro
Morgan Le Fay
18
1 / 6 / 13
10,742
716
17,480
14,100
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 4 / 8
11,780
785
15,787
14,243
6,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,275
818
18,446
17,350
10,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RDAWG1991
Hachiman
17
3 / 4 / 10
10,445
696
6,012
15,253
8,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
15
0 / 5 / 15
10,104
674
5,303
20,759
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
drumstix678
Bacchus
16
3 / 5 / 12
10,021
668
7,697
19,120
24,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 13
11,515
768
14,079
24,559
38,574
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
22
Kills
20
21
Deaths
23
53
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
9
5
7
2.5
W
Awilix
4
5
10
1.8
W
Sol
6
2
9
5.25
L
Hachiman
RDAWG1991
Hachiman
3
4
10
2
W
Morgan Le Fay
SuavestNecro
Morgan Le Fay
1
6
13
1.25
L
Ares
0
5
15
1.5
L
Bacchus
drumstix678
Bacchus
3
5
12
1.8
L
5
4
13
2.88
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,095
Damage
51,537
65,849
Taken
97,041
31,941
Mitigated
104,104
23,568
Healing
26,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,677
837
1,968
1,733
11,262
5,778
1,160
7,912
3,350
46,002
0
L
18,446
2,300
1,445
5,043
17,350
10,527
660
10,468
6,882
45,446
0
W
Awilix
9,595
3,189
556
2,309
12,654
6,424
1,776
6,825
5,829
0
17,308
W
Sol
20,556
4,831
1,864
6,777
13,590
6,356
2,799
10,114
3,476
38,236
0
L
Hachiman
RDAWG1991
Hachiman
6,012
3,522
869
1,792
15,253
8,379
901
9,903
5,350
0
21,644
W
Morgan Le Fay
SuavestNecro
Morgan Le Fay
17,480
876
696
2,435
14,100
6,642
1,180
10,724
3,376
39,237
0
L
Ares
5,303
131
480
1,594
20,759
22,171
133
15,862
4,897
9,086
0
L
Bacchus
drumstix678
Bacchus
7,697
217
2,786
4,496
19,120
24,453
256
10,068
9,052
14,187
0
L
14,079
3,874
4,295
3,754
24,559
38,574
98
11,412
13,147
24,812
0
W
15,787
13,394
594
4,636
14,243
6,741
821
9,950
4,293
0
24,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
54,360
168
Minions Killed
130
0
Camps Cleared
0
1,403,523
Distance Traveled
1,249,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,518
768
63
4
0
290,482
0
L
Zeus
12,275
818
57
4
0
232,597
0
W
Awilix
11,654
777
10
1
0
319,881
0
W
Sol
11,835
789
29
2
0
291,162
0
L
Hachiman
10,445
696
44
3
0
256,237
0
W
Morgan Le Fay
10,742
716
42
3
0
286,698
0
L
Ares
10,104
674
5
0
0
248,220
0
L
Bacchus
10,021
668
11
1
0
252,305
0
L
Atlas
11,515
768
13
1
0
259,780
0
W
Rama
11,780
785
24
2
0
215,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role