Player Matchup

Cthulhu
Cthulhu
DesperadoDave
Cthulhu
Level 48
God Stats
14W - 8L
1,594 SR
Queue Stats
137W - 151L
1,425 Elo+
Party 1
Artemis
Artemis
Kandhy
Artemis
Level 77
God Stats
36W - 27L
1,568 SR
Queue Stats
153W - 161L
1,452 Elo+
Solo
Hera
Hera
Palpatations911
Hera
Level 101
God Stats
4W - 5L
1,298 SR
Queue Stats
103W - 109L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
coronavirus2021
Baron Samedi
Level 45
God Stats
2W - 2L
1,154 SR
Queue Stats
4W - 4L
1,288 Elo+
Solo
Skadi
Skadi
wasdfranco
Skadi
Level 62
God Stats
4W - 3L
1,561 SR
Queue Stats
282W - 287L
1,498 Elo+
Party 1
Team Averages
Level 67
1,435 SR
1,434 Elo+

VS

Team Averages
Level 102
1,432 SR
1,396 Elo+
Anhur
Anhur
AmusingBump4156
Anhur
Level 158
God Stats
66W - 75L
1,504 SR
Queue Stats
653W - 694L
1,485 Elo+
Solo
Tiamat
Tiamat
Gvcci Hucci
Tiamat
Level 124
God Stats
1W - 3L
1,220 SR
Queue Stats
146W - 170L
1,442 Elo+
Party 2
Poseidon
Poseidon
Jasperian
Poseidon
Level 22
God Stats
4W - 7L
1,500 SR
Queue Stats
156W - 175L
1,240 Elo+
Party 2
Bellona
Bellona
M T Pocketz 20
Bellona
Level 98
God Stats
8W - 5L
1,660 SR
Queue Stats
173W - 167L
1,451 Elo+
Solo
Hou Yi
Hou Yi
dakotarose_
Hou Yi
Level 107
God Stats
7W - 8L
1,276 SR
Queue Stats
27W - 46L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 2 / 9
7,293
1,459
5,485
7,742
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Kandhy
Artemis
11
1 / 2 / 7
6,619
1,324
4,603
5,370
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 8
6,815
1,363
6,069
3,559
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
coronavirus2021
Baron Samedi
11
1 / 3 / 4
6,092
1,218
4,365
6,250
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
7 / 0 / 5
8,029
1,606
9,745
6,147
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

371

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,771
1,354
5,307
7,840
3,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
0 / 1 / 4
6,231
1,246
6,937
3,646
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Jasperian
Poseidon
11
0 / 6 / 6
6,341
1,268
7,294
9,296
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 2
7,140
1,428
4,894
10,998
12,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
10
0 / 0 / 1
5,573
1,115
2,052
1,700
684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
13
Kills
7
7
Deaths
13
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Cthulhu
3
2
9
3.75
L
Tiamat
0
1
4
2
L
Poseidon
Jasperian
Poseidon
0
6
6
0.5
W
Artemis
Kandhy
Artemis
1
2
7
2.25
L
4
1
2
5
W
1
0
8
5
W
Baron Samedi
coronavirus2021
Baron Samedi
1
3
4
1
L
Hou Yi
0
0
1
0.5
W
Skadi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
26,484
29,068
Taken
33,480
17,365
Mitigated
21,996
6,400
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,307
2,900
0
27
7,840
3,286
0
2,044
5,667
0
13,610
W
Cthulhu
5,485
853
96
578
7,742
8,387
0
3,487
4,065
17,290
0
L
Tiamat
6,937
413
0
660
3,646
2,268
0
1,170
2,476
11,369
0
L
Poseidon
Jasperian
Poseidon
7,294
1,535
0
107
9,296
3,669
0
5,219
3,998
17,806
0
W
Artemis
Kandhy
Artemis
4,603
2,366
0
527
5,370
2,220
0
3,036
2,155
0
11,611
L
4,894
1,053
0
475
10,998
12,089
0
5,686
4,977
0
13,479
W
6,069
1,472
0
1,000
3,559
1,275
0
2,054
1,318
14,366
0
W
Baron Samedi
coronavirus2021
Baron Samedi
4,365
412
752
1,650
6,250
3,118
0
2,990
3,129
10,735
0
L
Hou Yi
2,052
824
0
53
1,700
684
0
1,257
443
0
3,470
W
Skadi
9,745
4,186
0
1,797
6,147
2,365
0
1,918
4,170
0
14,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
32,056
102
Minions Killed
85
3
Camps Cleared
3
539,288
Distance Traveled
457,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,771
1,354
22
4
1
76,623
0
W
Cthulhu
7,293
1,459
27
5
0
98,719
0
L
Tiamat
6,231
1,246
22
4
2
108,935
0
L
Poseidon
6,341
1,268
21
4
0
102,471
0
W
Artemis
6,619
1,324
19
4
0
97,382
0
L
Bellona
7,140
1,428
20
4
0
118,993
0
W
Hera
6,815
1,363
26
5
0
118,769
0
W
Baron Samedi
6,092
1,218
20
4
2
105,734
0
L
Hou Yi
5,573
1,115
0
0
0
50,561
0
W
Skadi
8,029
1,606
10
2
1
118,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role