Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingBozo
Nu Wa
Level 60
God Stats
12W - 24L
1,364 SR
Queue Stats
293W - 314L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
PequenoSolitario
Xbalanque
Level 80
God Stats
3W - 5L
1,302 SR
Queue Stats
78W - 83L
1,565 Elo+
Party 1
Bacchus
Bacchus
hineto
Bacchus
Level 115
God Stats
19W - 28L
1,325 SR
Queue Stats
311W - 356L
1,458 Elo+
Party 1
Team Averages
Level 115
1,398 SR
1,503 Elo+

VS

Team Averages
Level 98
1,476 SR
1,507 Elo+
Hel
Hel
DrOlisan
Hel
Level 107
God Stats
10W - 4L
1,500 SR
Queue Stats
125W - 125L
1,352 Elo+
Solo
Ymir
Ymir
andr3henriqu3
Ymir
Level 180
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 154L
1,372 Elo+
Solo
Loki
Loki
gabriel568567
Loki
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 175L
1,405 Elo+
Solo
Surtr
Surtr
saraLEONIDAS
Surtr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,824 Elo+
Party 2
Neith
Neith
sraLIONESS
Neith
Level 128
God Stats
3W - 2L
1,379 SR
Queue Stats
37W - 24L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 3 / 1
6,367
579
5,975
11,909
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
 
Aphrodite
8
0 / 3 / 1
4,979
453
2,160
7,908
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
KingBozo
Nu Wa
10
1 / 1 / 0
5,652
514
5,306
5,224
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
9
1 / 2 / 1
5,257
478
5,162
7,086
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
hineto
Bacchus
9
0 / 0 / 1
4,823
438
5,652
7,613
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,734
521
5,845
5,693
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 4
5,738
522
3,652
7,702
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 1
6,084
553
4,650
8,297
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 1
6,171
561
5,074
10,553
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
2 / 1 / 4
6,746
613
7,823
6,301
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
9
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
1
1.17
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
1
1
0
1
L
Nu Wa
KingBozo
Nu Wa
1
1
0
1
L
Xbalanque
1
2
1
0.75
W
1
0
4
3
W
3
1
1
3.5
L
Bacchus
hineto
Bacchus
0
0
1
0.5
W
2
3
1
0.83
W
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
27,044
39,740
Taken
38,546
21,017
Mitigated
16,620
13,071
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,975
4,089
0
3,375
11,909
4,660
0
3,192
8,717
0
48,261
L
Aphrodite
 
Aphrodite
2,160
424
484
2,878
7,908
4,410
0
1,227
6,681
14,934
0
W
5,845
362
1,578
3,371
5,693
1,851
0
1,746
3,596
46,006
0
L
Nu Wa
KingBozo
Nu Wa
5,306
1,336
0
1,000
5,224
1,743
0
2,357
2,867
40,644
0
L
Xbalanque
5,162
3,191
0
2,430
7,086
2,250
0
1,293
5,793
0
33,286
W
3,652
971
0
1,851
7,702
4,828
0
2,093
5,258
15,353
0
W
4,650
976
0
2,613
8,297
2,771
0
3,664
4,280
0
37,643
L
Bacchus
hineto
Bacchus
5,652
897
0
2,904
7,613
7,954
0
1,961
5,652
22,762
0
W
5,074
1,558
0
3,259
10,553
5,076
48
3,962
5,669
1,155
40,165
W
Neith
7,823
2,851
0
2,080
6,301
2,094
0
1,148
5,072
0
55,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
30,473
265
Minions Killed
319
0
Camps Cleared
0
1,132,555
Distance Traveled
1,169,784
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,367
579
99
9
0
267,150
0
L
Aphrodite
4,979
453
22
2
0
203,413
0
W
Hel
5,734
521
84
8
0
248,510
2
L
Nu Wa
5,652
514
63
6
0
211,673
0
L
Xbalanque
5,257
478
53
5
0
208,638
0
W
Ymir
5,738
522
12
1
0
220,864
3
W
Loki
6,084
553
68
6
0
257,683
0
L
Bacchus
4,823
438
28
3
0
241,681
0
W
Surtr
6,171
561
62
6
0
232,582
2
W
Neith
6,746
613
93
8
0
210,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role