Player Matchup

Rama
Rama
 
Rama
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AzalinaSoulthief
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
Azel1o
Shiva
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,418 Elo+
Party 2
Merlin
Merlin
SMCheese
Merlin
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 37L
1,569 Elo+
Party 2
Bastet
Bastet
Xbromelee
Bastet
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 221L
1,432 Elo+
Solo
Team Averages
Level 31
1,500 SR
1,484 Elo+

VS

Team Averages
Level 65
1,596 SR
1,457 Elo+
Loki
Loki
Belomyy
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,469 Elo+
Party 3
Hel
Hel
Hunglad
Hel
Level 76
God Stats
9W - 2L
1,749 SR
Queue Stats
85W - 67L
1,453 Elo+
Party 3
Tiamat
Tiamat
Qoobs
Tiamat
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
359W - 342L
1,495 Elo+
Party 1
Ishtar
Ishtar
rightcurvee
Ishtar
Level 29
God Stats
8W - 2L
1,642 SR
Queue Stats
46W - 42L
1,423 Elo+
Party 3
Surtr
Surtr
xMEHJIx
Surtr
Level 27
God Stats
7W - 5L
1,586 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 2
7,325
488
7,623
13,181
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
AzalinaSoulthief
Kumbhakarna
10
1 / 0 / 3
6,709
447
2,802
8,170
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Azel1o
Shiva
12
1 / 4 / 0
7,110
474
6,281
14,675
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SMCheese
Merlin
12
1 / 3 / 0
7,181
479
8,822
10,849
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Xbromelee
Bastet
12
1 / 2 / 2
7,310
487
7,384
13,232
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Belomyy
Loki
16
5 / 1 / 1
9,127
608
11,463
12,153
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
11
0 / 1 / 1
6,880
459
3,968
10,214
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Qoobs
Tiamat
14
0 / 0 / 2
8,540
569
9,311
9,022
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
1 / 2 / 1
7,429
495
4,751
10,984
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
xMEHJIx
Surtr
13
4 / 1 / 3
8,546
570
10,353
14,192
15,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
10
10
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
2
2
L
Kumbhakarna
AzalinaSoulthief
Kumbhakarna
1
0
3
2.5
L
Shiva
Azel1o
Shiva
1
4
0
0.25
W
Loki
Belomyy
Loki
5
1
1
5.5
W
Hel
0
1
1
0.5
W
Tiamat
Qoobs
Tiamat
0
0
2
1
L
Merlin
SMCheese
Merlin
1
3
0
0.33
L
Bastet
Xbromelee
Bastet
1
2
2
1
W
Ishtar
1
2
1
0.75
W
Surtr
xMEHJIx
Surtr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,912
Damage
39,846
60,107
Taken
56,565
29,911
Mitigated
41,036
18,470
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,623
6,474
0
7,551
13,181
5,312
0
3,277
9,904
0
67,460
L
Kumbhakarna
AzalinaSoulthief
Kumbhakarna
2,802
549
0
2,036
8,170
6,930
0
3,683
4,487
7,227
0
L
Shiva
Azel1o
Shiva
6,281
1,589
0
4,290
14,675
8,899
0
1,595
13,080
451
50,962
W
Loki
Belomyy
Loki
11,463
1,424
0
250
12,153
4,941
0
2,249
9,904
0
74,151
W
Hel
3,968
157
4,355
5,365
10,214
9,530
320
1,831
8,383
32,310
0
W
Tiamat
Qoobs
Tiamat
9,311
1,069
0
2,911
9,022
6,456
72
4,344
4,678
78,597
0
L
Merlin
SMCheese
Merlin
8,822
925
166
1,576
10,849
3,972
0
2,548
8,301
55,673
0
L
Bastet
Xbromelee
Bastet
7,384
2,470
0
2,851
13,232
4,798
0
2,424
10,808
0
61,211
W
Ishtar
4,751
1,999
0
2,042
10,984
4,508
722
1,410
9,574
0
46,284
W
Surtr
xMEHJIx
Surtr
10,353
2,496
0
2,703
14,192
15,601
562
2,085
12,107
726
61,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
40,522
413
Minions Killed
444
0
Camps Cleared
0
1,473,801
Distance Traveled
1,582,974
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,325
488
108
7
0
290,778
3
L
Kumbhakarna
6,709
447
4
0
0
309,857
5
L
Shiva
7,110
474
108
7
0
304,473
0
W
Loki
9,127
608
108
7
0
367,745
1
W
Hel
6,880
459
46
3
0
309,058
3
W
Tiamat
8,540
569
133
9
0
338,718
1
L
Merlin
7,181
479
101
7
0
271,902
0
L
Bastet
7,310
487
92
6
0
296,791
0
W
Ishtar
7,429
495
83
6
0
277,098
0
W
Surtr
8,546
570
74
5
0
290,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role