Player Matchup

Odin
Odin
Defenderdre2
Odin
Level 38
God Stats
10W - 9L
1,737 SR
Queue Stats
440W - 434L
1,668 Elo+
Party 3
Sol
Sol
Grizma
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
HoodieT00nstv
Heimdallr
Level 129
God Stats
3W - 2L
1,817 SR
Queue Stats
349W - 325L
1,566 Elo+
Party 3
Thor
Thor
TopazMachine
Thor
Level 29
God Stats
0W - 2L
1,203 SR
Queue Stats
32W - 43L
1,450 Elo+
Party 1
Maui
Maui
VioSinclair
Maui
Level 173
God Stats
5W - 7L
1,438 SR
Queue Stats
330W - 280L
1,604 Elo+
Party 3
Team Averages
Level 87
1,539 SR
1,554 Elo+

VS

Team Averages
Level 90
1,414 SR
1,513 Elo+
Neith
Neith
DestructiveMeowz
Neith
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
311W - 271L
1,523 Elo+
Solo
Chronos
Chronos
DevotionXXIII
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Duval Goyim
Sylvanus
Level 123
God Stats
10W - 7L
1,331 SR
Queue Stats
62W - 60L
1,480 Elo+
Party 2
Osiris
Osiris
GIGACHAPP
Osiris
Level 68
God Stats
11W - 8L
1,507 SR
Queue Stats
388W - 322L
1,542 Elo+
Solo
Thor
Thor
ImHimmler
Thor
Level 25
God Stats
1W - 0L
1,234 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,103
444
4,657
11,610
8,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Grizma
Sol
14
2 / 3 / 3
8,448
528
11,023
14,795
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
HoodieT00nstv
Heimdallr
12
2 / 4 / 0
7,301
456
4,890
10,861
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 2
9,733
608
15,934
13,404
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
6,405
400
4,353
15,444
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
9,189
574
12,581
9,705
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
16
2 / 0 / 3
9,507
594
9,339
11,468
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Duval Goyim
Sylvanus
14
3 / 3 / 8
8,877
555
6,413
18,948
16,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
GIGACHAPP
Osiris
15
3 / 2 / 0
8,948
559
9,031
10,599
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
4 / 4 / 4
8,986
562
8,725
14,604
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
15
15
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
1
2
4
W
Chronos
2
0
3
3.5
W
Sylvanus
Duval Goyim
Sylvanus
3
3
8
2.33
W
Osiris
GIGACHAPP
Osiris
3
2
0
1.5
L
Sol
Grizma
Sol
2
3
3
1.17
L
Heimdallr
HoodieT00nstv
Heimdallr
2
4
0
0.5
W
Thor
4
4
4
1.5
L
6
1
2
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
46,089
66,114
Taken
65,324
38,167
Mitigated
47,643
15,269
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,657
957
0
250
11,610
8,994
0
0
10,623
0
34,657
W
12,581
4,125
0
1,913
9,705
4,594
0
3,284
6,421
0
81,780
W
Chronos
9,339
4,433
0
2,509
11,468
5,615
729
2,748
8,720
90,810
0
W
Sylvanus
Duval Goyim
Sylvanus
6,413
1,353
4,549
6,974
18,948
16,050
12
6,916
12,032
24,018
0
W
Osiris
GIGACHAPP
Osiris
9,031
3,061
0
1,670
10,599
14,873
0
0
10,599
0
56,684
L
Sol
Grizma
Sol
11,023
4,209
0
7,197
14,795
5,342
875
671
14,124
74,132
0
L
Heimdallr
HoodieT00nstv
Heimdallr
4,890
2,258
0
3,630
10,861
4,579
0
6,354
4,507
0
46,189
W
Thor
8,725
1,954
0
705
14,604
6,511
0
2,855
11,749
0
75,076
L
15,934
2,593
0
1,870
13,404
6,324
0
1,851
11,511
0
83,693
L
4,353
1,275
0
2,322
15,444
12,928
0
6,876
8,568
16,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
45,507
394
Minions Killed
516
0
Camps Cleared
0
1,578,762
Distance Traveled
1,526,852
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,103
444
51
3
0
305,857
1
W
Neith
9,189
574
140
9
0
320,804
0
W
Chronos
9,507
594
142
9
0
321,188
1
W
Sylvanus
8,877
555
39
2
0
330,055
0
W
Osiris
8,948
559
102
6
0
232,823
0
L
Sol
8,448
528
130
8
0
287,611
0
L
Heimdallr
7,301
456
76
5
0
290,071
2
W
Thor
8,986
562
93
6
0
321,982
0
L
Thor
9,733
608
108
7
0
355,854
0
L
Maui
6,405
400
29
2
0
339,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role