Player Matchup

Izanami
Izanami
BriaShadowolf97
Izanami
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,214 Elo+
Party 2
Chaac
Chaac
Defenderdre2
Chaac
Level 37
God Stats
7W - 7L
1,777 SR
Queue Stats
440W - 434L
1,686 Elo+
Party 2
Sobek
Sobek
HoodieT00nstv
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 325L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IMissShotsFR
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,471 Elo+
Party 2
Arachne
Arachne
VioSinclair
Arachne
Level 173
God Stats
19W - 13L
1,500 SR
Queue Stats
330W - 280L
1,614 Elo+
Party 2
Team Averages
Level 80
1,555 SR
1,512 Elo+

VS

Team Averages
Level 86
1,569 SR
1,608 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DedeGzz
Tyr
Level 31
God Stats
4W - 4L
1,274 SR
Queue Stats
9W - 13L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
KingSilverbloom
Ao Kuang
Level 107
God Stats
1W - 0L
1,673 SR
Queue Stats
6W - 0L
1,872 Elo+
Party 1
Skadi
Skadi
PrinceSqueeshy
Skadi
Level 107
God Stats
2W - 0L
1,646 SR
Queue Stats
26W - 20L
1,640 Elo+
Party 1
Agni
Agni
SimpleRoss
Agni
Level 45
God Stats
33W - 16L
1,750 SR
Queue Stats
98W - 91L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,041
465
1,305
5,717
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 0
5,562
428
6,086
10,356
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,801
446
3,023
9,271
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
IMissShotsFR
Morgan Le Fay
11
1 / 3 / 1
6,294
484
4,042
9,902
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
VioSinclair
Arachne
12
2 / 2 / 0
6,962
536
6,372
12,853
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 0 / 2
7,486
576
6,880
9,208
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
1 / 0 / 3
6,786
522
3,345
7,202
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
14
8 / 1 / 1
8,776
675
10,272
13,486
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 2
7,832
602
3,339
4,973
1,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 3
6,991
538
8,507
6,915
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
2
2
L
0
2
2
0.5
W
Tyr
1
0
3
2.5
L
0
3
0
0
L
1
1
1
1.5
L
Morgan Le Fay
IMissShotsFR
Morgan Le Fay
1
3
1
0.5
W
Ao Kuang
8
1
1
8.5
W
1
1
2
2
W
0
2
3
0.75
L
Arachne
VioSinclair
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
32,343
48,099
Taken
41,784
29,292
Mitigated
18,423
13,312
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,880
3,024
0
5,124
9,208
3,589
850
49
8,407
0
54,272
L
1,305
1,116
0
1,007
5,717
1,966
0
988
4,729
0
33,611
W
Tyr
3,345
592
1,582
2,956
7,202
5,122
17
2,384
4,818
0
18,583
L
6,086
1,479
0
2,577
10,356
10,265
0
1,325
9,031
0
31,545
L
3,023
58
117
3,890
9,271
7,673
0
4,454
4,651
11,822
0
L
Morgan Le Fay
IMissShotsFR
Morgan Le Fay
4,042
388
0
2,060
9,902
4,134
0
6,342
3,216
42,731
0
W
Ao Kuang
10,272
2,863
0
6,875
13,486
5,439
0
1,785
11,701
78,575
0
W
3,339
1,450
0
1,434
4,973
1,883
460
68
4,905
0
65,797
W
8,507
1,254
0
1,313
6,915
2,390
396
2,779
4,136
55,222
0
L
Arachne
VioSinclair
Arachne
6,372
4,286
0
3,661
12,853
5,254
0
5,048
7,693
0
57,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
37,871
305
Minions Killed
461
0
Camps Cleared
0
1,288,391
Distance Traveled
1,288,690
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,486
576
82
6
0
231,442
4
L
Izanami
6,041
465
60
5
0
243,342
0
W
Tyr
6,786
522
34
3
0
292,546
4
L
Chaac
5,562
428
55
4
0
264,795
2
L
Sobek
5,801
446
9
1
0
261,236
1
L
Morgan Le Fay
6,294
484
94
7
0
238,182
4
W
Ao Kuang
8,776
675
113
9
0
290,352
0
W
Skadi
7,832
602
123
9
0
243,836
0
W
Agni
6,991
538
109
8
0
230,514
0
L
Arachne
6,962
536
87
7
0
280,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role