Player Matchup

Zeus
Zeus
Juan51
Zeus
Level 85
God Stats
4W - 1L
1,644 SR
Queue Stats
126W - 117L
1,470 Elo+
Party 3
Odin
Odin
NotGalel
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,510 Elo+
Party 3
Medusa
Medusa
ShakeyLegzz
Medusa
Level 61
God Stats
3W - 5L
1,431 SR
Queue Stats
391W - 367L
1,555 Elo+
Solo
Sylvanus
Sylvanus
VHBETTER1
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,576 Elo+
Solo
Geb
Geb
YandereOtaku247
Geb
Level 98
God Stats
3W - 0L
1,856 SR
Queue Stats
214W - 190L
1,593 Elo+
Solo
Team Averages
Level 86
1,586 SR
1,541 Elo+

VS

Team Averages
Level 69
1,731 SR
1,495 Elo+
Hades
Hades
DKodes69
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Fbritty
Ah Puch
Level 97
God Stats
3W - 1L
1,866 SR
Queue Stats
51W - 52L
1,565 Elo+
Party 2
Rama
Rama
GrimReaper154
Rama
Level 95
God Stats
0W - 1L
1,817 SR
Queue Stats
22W - 27L
1,507 Elo+
Party 1
Mulan
Mulan
xYersiniax
Mulan
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 52L
1,557 Elo+
Party 2
Chang'e
Chang'e
Šhark
Chang'e
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
81W - 115L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Juan51
Zeus
16
5 / 1 / 12
8,777
878
20,157
7,543
3,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
12
0 / 3 / 15
7,280
728
7,035
10,377
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
11 / 2 / 9
9,342
934
11,532
9,660
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
VHBETTER1
Sylvanus
14
2 / 1 / 18
8,170
817
3,507
11,897
11,004
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 0 / 17
8,789
879
4,793
9,419
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DKodes69
Hades
12
1 / 6 / 1
6,607
661
6,851
10,999
7,353
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Fbritty
Ah Puch
16
3 / 2 / 4
8,800
880
18,293
6,989
2,734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 2
7,535
754
3,111
10,252
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
0 / 5 / 4
6,732
673
7,369
11,379
8,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Šhark
Chang'e
13
1 / 3 / 3
6,969
697
2,197
9,746
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
20
Kills
7
7
Deaths
20
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
DKodes69
Hades
1
6
1
0.25
L
Ah Puch
Fbritty
Ah Puch
3
2
4
2.5
L
2
4
2
0.75
W
Zeus
Juan51
Zeus
5
1
12
11
W
Odin
0
3
15
2.5
W
Medusa
11
2
9
7.75
W
Sylvanus
VHBETTER1
Sylvanus
2
1
18
11
W
2
0
17
10.5
L
Mulan
0
5
4
0.4
L
Chang'e
Šhark
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
37,821
48,896
Taken
49,365
37,908
Mitigated
26,825
21,078
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DKodes69
Hades
6,851
797
0
711
10,999
7,353
0
6,230
4,769
10,466
0
L
Ah Puch
Fbritty
Ah Puch
18,293
239
596
1,467
6,989
2,734
0
4,179
2,810
38,813
0
L
3,111
2,315
1,347
1,813
10,252
3,808
0
6,246
4,006
0
9,252
W
Zeus
Juan51
Zeus
20,157
853
729
1,984
7,543
3,149
416
4,090
3,453
36,484
0
W
Odin
7,035
666
1,092
558
10,377
9,097
0
4,871
5,506
1,203
7,847
W
Medusa
11,532
3,293
1,217
1,052
9,660
4,665
1,331
6,044
3,616
0
31,880
W
Sylvanus
VHBETTER1
Sylvanus
3,507
796
5,416
4,195
11,897
11,004
201
6,252
5,645
6,232
0
W
4,793
483
2,459
2,376
9,419
9,993
150
6,084
3,335
9,299
0
L
Mulan
7,369
843
397
1,597
11,379
8,550
0
5,859
5,520
0
13,163
L
Chang'e
Šhark
Chang'e
2,197
294
3,264
3,623
9,746
4,380
0
6,652
3,094
6,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
36,643
122
Minions Killed
95
0
Camps Cleared
0
977,371
Distance Traveled
909,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,607
661
11
1
0
146,150
0
L
Ah Puch
8,800
880
48
5
0
214,044
0
L
Rama
7,535
754
15
2
0
181,005
0
W
Zeus
8,777
878
52
5
0
192,982
0
W
Odin
7,280
728
7
1
0
194,090
0
W
Medusa
9,342
934
50
5
0
186,445
0
W
Sylvanus
8,170
817
8
1
0
196,077
0
W
Geb
8,789
879
5
1
0
207,777
0
L
Mulan
6,732
673
10
1
0
180,691
0
L
Chang'e
6,969
697
11
1
0
187,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role