Player Matchup

Atlas
Atlas
Covfee
Atlas
Level 128
God Stats
7W - 18L
1,360 SR
Queue Stats
141W - 217L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
R4tr06961
Ao Kuang
Level 11
God Stats
2W - 2L
1,688 SR
Queue Stats
10W - 18L
1,495 Elo+
Party 2
Surtr
Surtr
SirBruhh
Surtr
Level 125
God Stats
14W - 19L
1,512 SR
Queue Stats
209W - 268L
1,475 Elo+
Party 2
Ishtar
Ishtar
Tyjumei
Ishtar
Level 148
God Stats
6W - 10L
1,284 SR
Queue Stats
263W - 350L
1,405 Elo+
Party 2
Hades
Hades
untouchablman10
Hades
Level 68
God Stats
3W - 8L
1,317 SR
Queue Stats
202W - 280L
1,459 Elo+
Party 2
Team Averages
Level 96
1,432 SR
1,459 Elo+

VS

Team Averages
Level 134
1,646 SR
1,556 Elo+
Pele
Pele
Bronxxkid17
Pele
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
Culimos
Kukulkan
Level 179
God Stats
7W - 5L
2,002 SR
Queue Stats
92W - 88L
1,634 Elo+
Party 3
Sylvanus
Sylvanus
Da x TaKeOveR x
Sylvanus
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 128L
1,595 Elo+
Party 1
Surtr
Surtr
iDrxpAlot2071
Surtr
Level 102
God Stats
19W - 11L
1,661 SR
Queue Stats
459W - 392L
1,527 Elo+
Solo
Danzaburou
Danzaburou
nenaselena
Danzaburou
Level 104
God Stats
23W - 29L
1,569 SR
Queue Stats
263W - 278L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Covfee
Atlas
8
0 / 2 / 0
6,116
470
7,321
12,416
8,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
R4tr06961
Ao Kuang
9
0 / 7 / 0
5,414
416
6,542
12,929
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
SirBruhh
Surtr
11
1 / 0 / 1
6,647
511
6,575
8,444
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Tyjumei
Ishtar
11
1 / 0 / 0
6,544
503
6,719
7,487
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 1
6,583
506
7,107
12,282
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,494
500
4,259
11,802
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Culimos
Kukulkan
13
2 / 1 / 2
7,831
602
9,451
6,003
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
9
1 / 0 / 5
6,593
507
6,245
13,519
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 0 / 3
8,678
668
11,646
15,246
10,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
nenaselena
Danzaburou
11
0 / 1 / 2
6,708
516
4,282
7,672
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Atlas
Covfee
Atlas
0
2
0
0
W
Kukulkan
Culimos
Kukulkan
2
1
2
3
W
Sylvanus
1
0
5
3.5
L
Ao Kuang
R4tr06961
Ao Kuang
0
7
0
0
L
Surtr
SirBruhh
Surtr
1
0
1
1.5
L
Ishtar
Tyjumei
Ishtar
1
0
0
1
W
6
0
3
7.5
W
Danzaburou
nenaselena
Danzaburou
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
35,883
53,558
Taken
54,242
27,982
Mitigated
29,773
21,517
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
857
0
3,001
11,802
4,249
0
2,204
9,598
0
39,852
L
Atlas
Covfee
Atlas
7,321
2,883
2,283
2,990
12,416
8,458
0
4,802
7,595
26,948
0
W
Kukulkan
Culimos
Kukulkan
9,451
823
0
500
6,003
2,464
315
2,958
3,045
75,283
0
W
Sylvanus
6,245
2,199
4,860
5,749
13,519
9,632
0
6,680
6,839
27,119
0
L
Ao Kuang
R4tr06961
Ao Kuang
6,542
2,689
0
2,380
12,929
5,306
0
1,279
11,650
25,087
3,364
L
Surtr
SirBruhh
Surtr
6,575
2,572
0
5,476
8,444
4,885
0
1,213
7,221
2,068
55,322
L
Ishtar
Tyjumei
Ishtar
6,719
4,490
0
3,625
7,487
2,767
0
2,098
5,371
0
54,027
W
11,646
4,650
0
7,273
15,246
10,337
343
7,958
7,288
928
64,613
W
Danzaburou
nenaselena
Danzaburou
4,282
1,257
0
2,661
7,672
3,091
0
1,764
5,908
0
44,903
L
7,107
133
266
4,497
12,282
6,566
0
6,975
5,096
49,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
36,304
347
Minions Killed
397
0
Camps Cleared
0
1,385,051
Distance Traveled
1,331,710
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,494
500
52
4
0
310,049
1
L
Atlas
6,116
470
27
2
0
275,468
4
W
Kukulkan
7,831
602
133
10
0
247,376
0
W
Sylvanus
6,593
507
30
2
0
248,620
2
L
Ao Kuang
5,414
416
50
4
0
254,471
2
L
Surtr
6,647
511
87
7
0
353,771
5
L
Ishtar
6,544
503
100
8
0
244,616
4
W
Surtr
8,678
668
103
8
0
267,816
1
W
Danzaburou
6,708
516
79
6
0
257,849
3
L
Hades
6,583
506
83
6
0
256,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role