Player Matchup

Cupid
Cupid
AthalEpsilon
Cupid
Level 119
God Stats
1W - 2L
1,425 SR
Queue Stats
8W - 11L
1,837 Elo+
Solo
The Morrigan
The Morrigan
Bavda V
The Morrigan
Level 68
God Stats
11W - 9L
1,500 SR
Queue Stats
247W - 258L
1,413 Elo+
Solo
Ra
Ra
GUNNBomb94
Ra
Level 159
God Stats
4W - 4L
1,718 SR
Queue Stats
496W - 522L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Skullcycle
Danzaburou
Level 33
God Stats
64W - 57L
1,654 SR
Queue Stats
155W - 151L
1,476 Elo+
Solo
Maui
Maui
ThickMamaJ
Maui
Level 65
God Stats
12W - 8L
1,793 SR
Queue Stats
470W - 535L
1,515 Elo+
Solo
Team Averages
Level 89
1,618 SR
1,536 Elo+

VS

Team Averages
Level 66
1,500 SR
1,499 Elo+
Merlin
Merlin
Bigcappa215
Merlin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterHawke86
Baron Samedi
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 35L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S1LENTK1LLER013
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,476 Elo+
Solo
Neith
Neith
Thugdaddiii91
Neith
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 14L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
lBigWorm
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,173
897
1,010
2,546
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Bavda V
The Morrigan
12
0 / 4 / 1
7,417
927
3,551
7,146
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 0
8,619
1,077
11,603
6,798
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Skullcycle
Danzaburou
14
0 / 5 / 2
8,185
1,023
8,459
13,089
6,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
8,499
1,062
3,299
15,371
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

244

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 1 / 10
8,219
1,027
7,971
6,537
2,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MasterHawke86
Baron Samedi
14
5 / 0 / 6
9,113
1,139
8,654
3,161
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
S1LENTK1LLER013
Ah Muzen Cab
14
2 / 0 / 4
8,015
1,002
6,422
3,578
1,486
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 10
9,043
1,130
8,334
5,829
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
lBigWorm
Jormungandr
15
5 / 1 / 7
9,536
1,192
9,447
11,618
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
14
14
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
The Morrigan
Bavda V
The Morrigan
0
4
1
0.13
W
Merlin
0
1
10
5
L
2
1
0
2
W
Baron Samedi
MasterHawke86
Baron Samedi
5
0
6
8
W
Ah Muzen Cab
S1LENTK1LLER013
Ah Muzen Cab
2
0
4
4
L
Danzaburou
Skullcycle
Danzaburou
0
5
2
0.2
L
0
3
0
0
W
2
0
10
7
W
Jormungandr
lBigWorm
Jormungandr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
40,828
44,950
Taken
30,723
32,346
Mitigated
21,747
7,163
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,010
302
115
680
2,546
918
0
1,712
795
0
8,529
L
The Morrigan
Bavda V
The Morrigan
3,551
1,090
0
0
7,146
2,881
0
4,080
2,929
4,969
0
W
Merlin
7,971
773
0
2,509
6,537
2,912
0
4,672
1,865
22,813
0
L
11,603
587
974
1,337
6,798
3,371
0
3,942
2,730
39,628
0
W
Baron Samedi
MasterHawke86
Baron Samedi
8,654
784
1,542
922
3,161
1,776
0
2,033
1,089
19,594
0
W
Ah Muzen Cab
S1LENTK1LLER013
Ah Muzen Cab
6,422
3,176
0
847
3,578
1,486
0
1,778
1,800
0
19,213
L
Danzaburou
Skullcycle
Danzaburou
8,459
4,538
0
2,935
13,089
6,878
0
7,480
5,326
0
28,978
L
3,299
321
0
1,122
15,371
18,298
0
7,050
8,089
10,175
0
W
8,334
3,716
0
2,707
5,829
2,667
0
4,681
1,148
0
24,212
W
Jormungandr
lBigWorm
Jormungandr
9,447
2,553
49
1,052
11,618
12,906
0
5,250
6,368
22,471
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
43,926
167
Minions Killed
149
4
Camps Cleared
5
637,523
Distance Traveled
710,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,173
897
16
2
0
47,075
0
L
The Morrigan
7,417
927
3
0
1
133,847
0
W
Merlin
8,219
1,027
32
4
3
135,011
0
L
Ra
8,619
1,077
72
9
2
169,422
0
W
Baron Samedi
9,113
1,139
32
4
2
159,940
0
W
Ah Muzen Cab
8,015
1,002
18
2
0
130,690
0
L
Danzaburou
8,185
1,023
62
8
1
134,533
0
L
Maui
8,499
1,062
14
2
0
152,646
0
W
Neith
9,043
1,130
39
5
0
144,714
0
W
Jormungandr
9,536
1,192
28
4
0
140,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role