Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GreatDreamer784
Baron Samedi
Level 111
God Stats
1W - 1L
1,463 SR
Queue Stats
6W - 4L
1,533 Elo+
Party 1
Bacchus
Bacchus
Torres SB
Bacchus
Level 157
God Stats
6W - 6L
1,479 SR
Queue Stats
18W - 13L
1,546 Elo+
Party 1
Izanami
Izanami
Unltd Pain
Izanami
Level 149
God Stats
4W - 5L
1,491 SR
Queue Stats
25W - 23L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
originalmm
Sun Wukong
Level 155
God Stats
4W - 1L
1,686 SR
Queue Stats
24W - 20L
1,558 Elo+
Party 1
Team Averages
Level 146
1,524 SR
1,533 Elo+

VS

Team Averages
Level 69
1,470 SR
1,532 Elo+
Bellona
Bellona
ABAMCO
Bellona
Level 29
God Stats
0W - 3L
1,257 SR
Queue Stats
152W - 130L
1,511 Elo+
Party 2
Odin
Odin
GentleThing
Odin
Level 80
God Stats
3W - 2L
1,743 SR
Queue Stats
416W - 350L
1,554 Elo+
Solo
Tiamat
Tiamat
HeyBoiwasgooood
Tiamat
Level 73
God Stats
6W - 9L
1,283 SR
Queue Stats
63W - 57L
1,555 Elo+
Solo
Susano
Susano
MichaelBl4ze
Susano
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 210L
1,477 Elo+
Party 2
Skadi
Skadi
P4NIKI
Skadi
Level 88
God Stats
3W - 3L
1,566 SR
Queue Stats
377W - 338L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
9 / 1 / 4
10,157
597
8,567
15,130
6,179
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
GreatDreamer784
Baron Samedi
13
0 / 3 / 3
7,991
470
12,954
13,730
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Torres SB
Bacchus
13
1 / 3 / 5
8,892
523
10,735
16,402
20,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Unltd Pain
Izanami
17
6 / 2 / 4
10,324
607
10,437
13,912
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
originalmm
Sun Wukong
16
5 / 1 / 6
10,306
606
16,579
20,373
21,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABAMCO
Bellona
12
0 / 7 / 3
7,531
443
8,945
17,398
13,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 1 / 4
7,221
425
3,752
16,189
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 2
8,001
471
14,633
14,107
10,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
13
4 / 5 / 0
8,210
483
7,729
15,950
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
P4NIKI
Skadi
14
3 / 5 / 1
8,619
507
10,626
15,047
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
9
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
1
4
11
L
Bellona
ABAMCO
Bellona
0
7
3
0.21
L
0
1
4
2
W
Baron Samedi
GreatDreamer784
Baron Samedi
0
3
3
0.5
L
2
3
2
1
L
Susano
4
5
0
0.8
L
Skadi
P4NIKI
Skadi
3
5
1
0.7
W
Bacchus
Torres SB
Bacchus
1
3
5
1.17
W
Izanami
Unltd Pain
Izanami
6
2
4
4
W
Sun Wukong
originalmm
Sun Wukong
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,272
Damage
45,685
79,547
Taken
78,691
63,629
Mitigated
52,169
31,332
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,567
1,901
0
1,750
15,130
6,179
1,647
1,559
13,403
0
60,622
L
Bellona
ABAMCO
Bellona
8,945
2,838
0
2,853
17,398
13,833
138
3,101
14,195
0
51,505
L
3,752
917
726
3,519
16,189
15,339
187
8,795
7,183
0
12,548
W
Baron Samedi
GreatDreamer784
Baron Samedi
12,954
741
2,844
6,029
13,730
5,766
375
6,124
7,091
52,991
0
L
14,633
661
0
4,314
14,107
10,012
0
6,729
7,110
60,524
0
L
Susano
7,729
1,572
0
3,597
15,950
7,110
924
3,862
11,976
0
50,274
L
Skadi
P4NIKI
Skadi
10,626
4,600
0
3,500
15,047
5,875
0
1,839
13,202
0
78,619
W
Bacchus
Torres SB
Bacchus
10,735
1,730
825
3,954
16,402
20,958
482
3,902
12,219
32,424
0
W
Izanami
Unltd Pain
Izanami
10,437
7,886
0
7,548
13,912
9,174
4,084
852
13,050
0
96,210
W
Sun Wukong
originalmm
Sun Wukong
16,579
2,074
0
8,382
20,373
21,552
764
2,123
18,050
1,842
84,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
39,582
462
Minions Killed
399
0
Camps Cleared
0
1,571,861
Distance Traveled
1,606,422
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,157
597
87
5
0
352,545
5
L
Bellona
7,531
443
95
6
0
322,280
0
L
Odin
7,221
425
22
1
0
326,894
1
W
Baron Samedi
7,991
470
83
5
0
296,324
6
L
Tiamat
8,001
471
102
6
0
306,943
3
L
Susano
8,210
483
56
3
0
350,853
0
L
Skadi
8,619
507
124
7
0
299,452
2
W
Bacchus
8,892
523
36
2
0
336,002
4
W
Izanami
10,324
607
140
8
0
270,785
0
W
Sun Wukong
10,306
606
116
7
0
316,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role