Player Matchup

Sun Wukong
Sun Wukong
Doomking71
Sun Wukong
Level 99
God Stats
3W - 5L
1,319 SR
Queue Stats
252W - 242L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
NerdSquad90
Kukulkan
Level 127
God Stats
6W - 0L
1,282 SR
Queue Stats
175W - 175L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
ProfKibbles
Zhong Kui
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 256L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
shade151
Baron Samedi
Level 129
God Stats
1W - 0L
1,757 SR
Queue Stats
158W - 151L
1,435 Elo+
Party 1
Surtr
Surtr
wepawet1
Surtr
Level 82
God Stats
3W - 0L
1,481 SR
Queue Stats
55W - 65L
1,463 Elo+
Party 1
Team Averages
Level 114
1,468 SR
1,488 Elo+

VS

Team Averages
Level 112
1,514 SR
1,709 Elo+
Tiamat
Tiamat
AngryAsianGamin
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,774 Elo+
Party 2
Martichoras
Martichoras
BrettTheFoodGuy
Martichoras
Level 106
God Stats
0W - 1L
1,570 SR
Queue Stats
119W - 120L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mallin29
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,755 Elo+
Party 2
Olorun
Olorun
TRUE PAIN 92
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,760 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TouchedCloud4
Tsukuyomi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doomking71
Sun Wukong
18
10 / 3 / 12
11,183
860
9,884
17,382
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
NerdSquad90
Kukulkan
17
2 / 2 / 20
10,388
799
15,912
13,030
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
ProfKibbles
Zhong Kui
17
4 / 2 / 20
10,343
796
15,911
16,199
19,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
shade151
Baron Samedi
17
4 / 1 / 11
9,938
764
15,408
11,491
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
wepawet1
Surtr
18
8 / 3 / 17
10,982
845
14,772
24,153
27,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,354
643
6,788
11,868
7,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
BrettTheFoodGuy
Martichoras
14
2 / 6 / 4
8,624
663
13,574
14,711
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Mallin29
Morgan Le Fay
16
4 / 6 / 5
9,847
757
15,551
17,205
8,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
15
1 / 5 / 4
8,868
682
4,706
14,017
6,767
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TouchedCloud4
Tsukuyomi
15
2 / 7 / 5
8,602
662
17,548
18,903
10,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
28
Kills
10
11
Deaths
28
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Martichoras
BrettTheFoodGuy
Martichoras
2
6
4
0.67
W
Sun Wukong
Doomking71
Sun Wukong
10
3
12
5.33
L
Morgan Le Fay
Mallin29
Morgan Le Fay
4
6
5
1.08
W
Kukulkan
NerdSquad90
Kukulkan
2
2
20
6
W
Zhong Kui
ProfKibbles
Zhong Kui
4
2
20
7
L
Olorun
1
5
4
0.6
L
Tsukuyomi
TouchedCloud4
Tsukuyomi
2
7
5
0.64
W
Baron Samedi
shade151
Baron Samedi
4
1
11
9.5
W
Surtr
wepawet1
Surtr
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,887
Damage
58,167
82,255
Taken
76,704
78,947
Mitigated
39,776
39,123
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,788
653
588
2,705
11,868
7,218
0
6,437
4,992
16,898
0
L
Martichoras
BrettTheFoodGuy
Martichoras
13,574
2,181
1,471
1,656
14,711
7,018
0
10,651
3,735
0
20,466
W
Sun Wukong
Doomking71
Sun Wukong
9,884
2,029
1,821
3,480
17,382
19,471
404
4,022
13,360
0
21,457
L
Morgan Le Fay
Mallin29
Morgan Le Fay
15,551
1,074
1,281
3,148
17,205
8,079
0
10,298
6,480
33,117
0
W
Kukulkan
NerdSquad90
Kukulkan
15,912
874
3,664
4,338
13,030
6,249
2,094
6,248
6,782
38,405
0
W
Zhong Kui
ProfKibbles
Zhong Kui
15,911
2,929
2,074
3,904
16,199
19,581
1,082
6,508
9,691
27,750
0
L
Olorun
4,706
2,024
1,681
3,266
14,017
6,767
0
8,976
4,629
18,166
0
L
Tsukuyomi
TouchedCloud4
Tsukuyomi
17,548
3,803
1,178
4,888
18,903
10,694
0
10,016
8,337
0
29,378
W
Baron Samedi
shade151
Baron Samedi
15,408
544
5,230
4,758
11,491
6,564
1,827
3,122
8,369
27,420
0
W
Surtr
wepawet1
Surtr
14,772
3,866
1,732
8,122
24,153
27,082
1,570
7,145
17,008
616
31,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
44,295
155
Minions Killed
141
0
Camps Cleared
0
1,224,144
Distance Traveled
1,044,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,354
643
32
2
0
225,733
0
L
Martichoras
8,624
663
18
1
0
203,331
0
W
Sun Wukong
11,183
860
13
1
0
255,645
0
L
Morgan Le Fay
9,847
757
33
3
0
207,264
0
W
Kukulkan
10,388
799
49
4
0
263,710
0
W
Zhong Kui
10,343
796
30
2
0
226,796
0
L
Olorun
8,868
682
35
3
0
188,609
0
L
Tsukuyomi
8,602
662
23
2
0
219,447
0
W
Baron Samedi
9,938
764
25
2
0
237,706
0
W
Surtr
10,982
845
38
3
0
240,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role