Player Matchup

Fenrir
Fenrir
All Legendary
Fenrir
Level 165
God Stats
3W - 2L
1,713 SR
Queue Stats
98W - 88L
1,619 Elo+
Party 1
Cupid
Cupid
HiveChaos
Cupid
Level 159
God Stats
5W - 2L
1,520 SR
Queue Stats
30W - 16L
1,700 Elo+
Party 1
Geb
Geb
War Blackman
Geb
Level 159
God Stats
3W - 0L
1,887 SR
Queue Stats
43W - 24L
1,688 Elo+
Party 1
Baba Yaga
Baba Yaga
m dudey
Baba Yaga
Level 183
God Stats
4W - 0L
1,447 SR
Queue Stats
66W - 52L
1,646 Elo+
Party 1
Camazotz
Camazotz
zStainville__-
Camazotz
Level 158
God Stats
8W - 0L
1,716 SR
Queue Stats
147W - 138L
1,596 Elo+
Solo
Team Averages
Level 165
1,657 SR
1,650 Elo+

VS

Team Averages
Level 155
1,665 SR
1,611 Elo+
Xbalanque
Xbalanque
FPS_Fanatic18
Xbalanque
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 153L
1,649 Elo+
Solo
Mercury
Mercury
HuntUDown101010
Mercury
Level 162
God Stats
7W - 5L
1,973 SR
Queue Stats
97W - 80L
1,609 Elo+
Party 2
Surtr
Surtr
Neo Assault
Surtr
Level 164
God Stats
2W - 2L
1,609 SR
Queue Stats
212W - 204L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slackoo
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,623 Elo+
Party 2
Xing Tian
Xing Tian
chrisluvssports
Xing Tian
Level 145
God Stats
9W - 3L
1,743 SR
Queue Stats
92W - 75L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
9,900
619
10,446
17,165
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
HiveChaos
Cupid
16
1 / 1 / 2
9,231
577
5,505
11,462
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 3
7,651
478
7,782
9,448
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
m dudey
Baba Yaga
15
2 / 1 / 2
9,006
563
10,194
8,175
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Camazotz
16
1 / 0 / 1
9,700
606
9,112
15,905
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FPS_Fanatic18
Xbalanque
13
1 / 3 / 1
7,644
478
10,187
10,622
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
8,162
510
3,430
11,634
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 0
7,528
471
7,914
14,955
15,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Slackoo
Morgan Le Fay
12
0 / 4 / 2
6,896
431
8,067
11,302
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
chrisluvssports
Xing Tian
12
2 / 0 / 2
7,790
487
5,793
12,409
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Xbalanque
FPS_Fanatic18
Xbalanque
1
3
1
0.5
W
Cupid
HiveChaos
Cupid
1
1
2
2
L
2
4
1
0.63
L
0
2
0
0
L
Morgan Le Fay
Slackoo
Morgan Le Fay
0
4
2
0.25
W
1
1
3
2.5
L
Xing Tian
chrisluvssports
Xing Tian
2
0
2
3
W
Baba Yaga
m dudey
Baba Yaga
2
1
2
3
W
Camazotz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
35,391
62,155
Taken
60,922
37,359
Mitigated
43,132
29,354
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,446
4,682
0
5,940
17,165
8,562
0
5,770
11,395
0
71,690
L
Xbalanque
FPS_Fanatic18
Xbalanque
10,187
3,560
0
1,519
10,622
4,737
0
1,119
9,463
0
63,314
W
Cupid
HiveChaos
Cupid
5,505
3,655
289
7,868
11,462
5,274
674
2,154
9,308
0
79,580
L
3,430
1,197
0
580
11,634
4,898
0
3,686
7,896
0
65,510
L
7,914
2,076
0
3,094
14,955
15,652
0
869
14,086
1,337
63,471
L
Morgan Le Fay
Slackoo
Morgan Le Fay
8,067
652
0
1,754
11,302
5,267
0
6,429
4,836
58,961
0
W
7,782
757
0
2,101
9,448
9,189
87
2,815
6,633
26,079
0
L
Xing Tian
chrisluvssports
Xing Tian
5,793
578
365
3,230
12,409
12,578
0
5,732
6,551
23,968
0
W
Baba Yaga
m dudey
Baba Yaga
10,194
422
0
3,093
8,175
4,026
420
3,261
4,914
80,368
0
W
Camazotz
9,112
3,333
0
10,063
15,905
10,308
44
291
15,614
0
96,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
38,020
589
Minions Killed
424
0
Camps Cleared
0
1,665,876
Distance Traveled
1,643,452
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,900
619
102
6
0
373,546
3
L
Xbalanque
7,644
478
109
7
0
287,948
5
W
Cupid
9,231
577
154
10
0
306,059
0
L
Mercury
8,162
510
104
7
0
399,235
1
L
Surtr
7,528
471
96
6
0
285,604
4
L
Morgan Le Fay
6,896
431
98
6
0
316,178
5
W
Geb
7,651
478
21
1
0
342,510
4
L
Xing Tian
7,790
487
17
1
0
354,487
3
W
Baba Yaga
9,006
563
138
9
0
343,018
3
W
Camazotz
9,700
606
174
11
0
300,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role