Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Belhazur
Vulcan
Level 147
God Stats
4W - 2L
1,888 SR
Queue Stats
329W - 275L
1,531 Elo+
Solo
Nox
Nox
SaintSokar
Nox
Level 124
God Stats
20W - 18L
1,454 SR
Queue Stats
56W - 40L
1,550 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,516 Elo+

VS

Team Averages
Level 148
1,596 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Drackus78
Charybdis
Level 155
God Stats
9W - 7L
1,900 SR
Queue Stats
266W - 242L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
LilCBigD
Sun Wukong
Level 123
God Stats
1W - 0L
1,618 SR
Queue Stats
5W - 1L
1,789 Elo+
Solo
Yemoja
Yemoja
goulda
Yemoja
Level 145
God Stats
12W - 13L
1,688 SR
Queue Stats
196W - 181L
1,608 Elo+
Party 1
Hera
Hera
helberto
Hera
Level 141
God Stats
2W - 1L
1,273 SR
Queue Stats
269W - 242L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 1
6,210
1,242
2,613
9,814
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
 
Artemis
10
0 / 3 / 1
5,545
1,109
4,544
6,054
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
 
Fenrir
10
0 / 2 / 0
5,197
1,039
813
2,026
957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Belhazur
Vulcan
11
1 / 2 / 0
6,072
1,214
7,570
5,701
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 1
5,621
1,124
1,113
2,080
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

350

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 2
6,828
1,366
6,000
3,232
1,369
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Drackus78
Charybdis
11
2 / 1 / 5
6,798
1,360
5,853
5,271
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LilCBigD
Sun Wukong
11
2 / 0 / 5
6,273
1,255
2,928
5,730
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
goulda
Yemoja
11
0 / 0 / 6
5,979
1,196
1,709
1,575
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
11
1 / 0 / 4
5,927
1,185
7,243
3,813
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
8
8
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Artemis
 
Artemis
0
3
1
0.17
L
Fenrir
 
Fenrir
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
3
0
2
4
L
Vulcan
Belhazur
Vulcan
1
2
0
0.5
W
Charybdis
Drackus78
Charybdis
2
1
5
4.5
W
Sun Wukong
LilCBigD
Sun Wukong
2
0
5
4.5
L
0
0
1
0.5
W
Yemoja
goulda
Yemoja
0
0
6
3
W
Hera
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
23,733
25,675
Taken
19,621
14,420
Mitigated
9,651
2,084
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,613
99
0
1,185
9,814
7,579
0
5,451
3,969
6,572
0
L
Artemis
 
Artemis
4,544
1,870
0
336
6,054
2,566
0
3,619
2,321
0
11,379
L
Fenrir
 
Fenrir
813
20
0
7
2,026
957
0
553
1,400
0
1,612
W
Morgan Le Fay
 
Morgan Le Fay
6,000
295
0
198
3,232
1,369
0
1,802
1,325
24,165
0
L
Vulcan
Belhazur
Vulcan
7,570
1,196
0
198
5,701
2,436
0
3,729
1,773
24,811
0
W
Charybdis
Drackus78
Charybdis
5,853
4,042
0
1,255
5,271
2,117
0
3,195
1,937
0
21,817
W
Sun Wukong
LilCBigD
Sun Wukong
2,928
478
0
830
5,730
3,335
0
2,658
2,905
0
9,119
L
1,113
196
0
358
2,080
882
0
1,105
930
12,003
0
W
Yemoja
goulda
Yemoja
1,709
668
3,827
1,238
1,575
1,248
0
720
731
4,177
0
W
Hera
7,243
1,299
0
0
3,813
1,582
0
2,311
1,360
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
31,805
90
Minions Killed
119
3
Camps Cleared
9
485,674
Distance Traveled
536,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,210
1,242
0
0
0
124,385
0
L
Artemis
5,545
1,109
24
5
1
93,415
0
L
Fenrir
5,197
1,039
0
0
0
38,882
0
W
Morgan Le Fay
6,828
1,366
43
9
2
112,744
0
L
Vulcan
6,072
1,214
40
8
1
123,581
0
W
Charybdis
6,798
1,360
37
7
5
90,954
0
W
Sun Wukong
6,273
1,255
10
2
0
116,471
0
L
Nox
5,621
1,124
26
5
1
105,411
0
W
Yemoja
5,979
1,196
6
1
1
94,912
0
W
Hera
5,927
1,185
23
5
1
120,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role